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more enums
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@ -305,6 +305,7 @@ nlohmann::json print_statement_ast(game::scriptInstance_t inst, game::sval_u val
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{
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{
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nlohmann::json answer{};
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nlohmann::json answer{};
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game::sval_u *node;
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game::sval_u *node;
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game::sval_u *start_node;
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int i;
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int i;
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answer["type"] = scr_enum_t_to_string[val.node[0].type];
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answer["type"] = scr_enum_t_to_string[val.node[0].type];
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@ -312,6 +313,9 @@ nlohmann::json print_statement_ast(game::scriptInstance_t inst, game::sval_u val
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switch (val.node[0].type)
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switch (val.node[0].type)
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{
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{
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case game::ENUM_local_variable:
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case game::ENUM_local_variable:
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case game::ENUM_prof_begin:
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case game::ENUM_prof_end:
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case game::ENUM_animation:
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answer["name"] = game::SL_ConvertToString(val.node[1].stringValue, inst);
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answer["name"] = game::SL_ConvertToString(val.node[1].stringValue, inst);
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answer["sourcePos"] = val.node[2].sourcePosValue;
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answer["sourcePos"] = val.node[2].sourcePosValue;
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break;
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break;
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@ -579,6 +583,29 @@ nlohmann::json print_statement_ast(game::scriptInstance_t inst, game::sval_u val
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answer["sourcePos"] = val.node[4].sourcePosValue;
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answer["sourcePos"] = val.node[4].sourcePosValue;
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break;
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break;
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case game::ENUM_endon:
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answer["obj"] = print_statement_ast(inst, val.node[1]);
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answer["expr"] = print_statement_ast(inst, val.node[2]);
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answer["sourcePos"] = val.node[3].sourcePosValue;
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answer["exprSourcePos"] = val.node[4].sourcePosValue;
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break;
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case game::ENUM_notify:
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answer["obj"] = print_statement_ast(inst, val.node[1]);
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answer["exprlist"] = nlohmann::json::array();
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for (i = 0, node = val.node[2].node->node;
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node;
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node = node[1].node, i++)
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{
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start_node = node;
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answer["exprlist"][i] = print_statement_ast(inst, *node->node);
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}
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answer["startNodeSourcePos"] = start_node->node[1].sourcePosValue;
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answer["sourcePos"] = val.node[3].sourcePosValue;
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answer["notifySourcePos"] = val.node[4].sourcePosValue;
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break;
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case game::ENUM_waittill:
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case game::ENUM_waittill:
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answer["obj"] = print_statement_ast(inst, val.node[1]);
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answer["obj"] = print_statement_ast(inst, val.node[1]);
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@ -611,6 +638,10 @@ nlohmann::json print_statement_ast(game::scriptInstance_t inst, game::sval_u val
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case game::ENUM_game:
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case game::ENUM_game:
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case game::ENUM_anim:
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case game::ENUM_anim:
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case game::ENUM_empty_array:
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case game::ENUM_empty_array:
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case game::ENUM_waittillFrameEnd:
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case game::ENUM_break:
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case game::ENUM_continue:
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case game::ENUM_animtree:
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answer["sourcePos"] = val.node[1].sourcePosValue;
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answer["sourcePos"] = val.node[1].sourcePosValue;
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break;
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break;
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@ -652,22 +683,15 @@ nlohmann::json print_statement_ast(game::scriptInstance_t inst, game::sval_u val
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case game::ENUM_argument:
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case game::ENUM_argument:
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case game::ENUM_thread_object:
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case game::ENUM_thread_object:
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case game::ENUM_vector:
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case game::ENUM_vector:
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case game::ENUM_breakon:
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case game::ENUM_breakpoint:
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case game::ENUM_waittillmatch:
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case game::ENUM_waittillmatch:
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case game::ENUM_waittillFrameEnd:
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case game::ENUM_notify:
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case game::ENUM_endon:
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case game::ENUM_switch:
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case game::ENUM_switch:
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case game::ENUM_case:
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case game::ENUM_case:
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case game::ENUM_default:
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case game::ENUM_default:
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case game::ENUM_break:
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case game::ENUM_continue:
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case game::ENUM_animation:
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case game::ENUM_animtree:
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case game::ENUM_breakon:
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case game::ENUM_breakpoint:
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case game::ENUM_prof_begin:
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case game::ENUM_prof_end:
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default:
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default:
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break;
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break;
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}
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}
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