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Added pluto code
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@ -437,7 +437,10 @@ namespace codsrc
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char* buffer;
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int fh;
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if (*(*game::fs_game)->current.string || (*game::com_developer)->current.enabled)
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// pluto
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if (true)
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// if (*(*game::fs_game)->current.string || (*game::com_developer)->current.enabled)
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//
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{
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*game::statmon_related_bool = 1;
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if (game::FS_FOpenFileByMode(filename, &fh, game::FS_READ) < 0)
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