Run using decompiled code

This commit is contained in:
ineed bots
2023-08-31 19:53:24 -06:00
parent 469e8f9630
commit 8e04a4fd43
13 changed files with 21 additions and 11 deletions

View File

@ -94,7 +94,7 @@ namespace game
inline void* Scr_GetType_ADDR() { return CALL_ADDR(0x0, 0x69A4E0); }
VariableType Scr_GetType(scriptInstance_t inst, unsigned int index, void* call_addr = Scr_GetType_ADDR());
inline void* Scr_GetTypeName_ADDR() { return CALL_ADDR(0x0, 0x69A530); }
char * Scr_GetTypeName(scriptInstance_t inst, void* call_addr = Scr_GetTypeName_ADDR());
const char * Scr_GetTypeName(scriptInstance_t inst, void* call_addr = Scr_GetTypeName_ADDR());
inline void* Scr_GetPointerType_ADDR() { return CALL_ADDR(0x0, 0x69A580); }
VariableType Scr_GetPointerType(scriptInstance_t inst, unsigned int a2, void* call_addr = Scr_GetPointerType_ADDR());
inline void* Scr_AddInt_ADDR() { return CALL_ADDR(0x0, 0x69A610); }