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https://github.com/JezuzLizard/T4SP-Server-Plugin.git
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Run using decompiled code
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@ -94,7 +94,7 @@ namespace game
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inline void* Scr_GetType_ADDR() { return CALL_ADDR(0x0, 0x69A4E0); }
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VariableType Scr_GetType(scriptInstance_t inst, unsigned int index, void* call_addr = Scr_GetType_ADDR());
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inline void* Scr_GetTypeName_ADDR() { return CALL_ADDR(0x0, 0x69A530); }
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char * Scr_GetTypeName(scriptInstance_t inst, void* call_addr = Scr_GetTypeName_ADDR());
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const char * Scr_GetTypeName(scriptInstance_t inst, void* call_addr = Scr_GetTypeName_ADDR());
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inline void* Scr_GetPointerType_ADDR() { return CALL_ADDR(0x0, 0x69A580); }
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VariableType Scr_GetPointerType(scriptInstance_t inst, unsigned int a2, void* call_addr = Scr_GetPointerType_ADDR());
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inline void* Scr_AddInt_ADDR() { return CALL_ADDR(0x0, 0x69A610); }
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