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Run using decompiled code
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@ -548,7 +548,7 @@ namespace game
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return answer;
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}
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char * Scr_GetTypeName/*@<eax>*/(scriptInstance_t a1/*@<eax>*/, void* call_addr)
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const char * Scr_GetTypeName/*@<eax>*/(scriptInstance_t a1/*@<eax>*/, void* call_addr)
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{
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char * answer;
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