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tweak
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4fd32caf97
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@ -376,6 +376,7 @@ namespace game
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unsigned int pointerValue; //OFS: 0x5 SIZE: 0x4
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unsigned int pointerValue; //OFS: 0x5 SIZE: 0x4
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VariableStackBuffer * stackValue; //OFS: 0x6 SIZE: 0x4
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VariableStackBuffer * stackValue; //OFS: 0x6 SIZE: 0x4
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unsigned int entityOffset; //OFS: 0x7 SIZE: 0x4
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unsigned int entityOffset; //OFS: 0x7 SIZE: 0x4
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scr_anim_s anim;
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};
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};
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ASSERT_STRUCT_SIZE(VariableUnion, 0x4);
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ASSERT_STRUCT_SIZE(VariableUnion, 0x4);
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@ -420,11 +421,11 @@ namespace game
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struct function_frame_t
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struct function_frame_t
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{
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{
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function_stack_t _fs; //OFS: 0x0 SIZE: 0x14
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function_stack_t fs; //OFS: 0x0 SIZE: 0x14
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VariableType topType; //OFS: 0x14 SIZE: 0x4
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VariableType topType; //OFS: 0x14 SIZE: 0x4
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};
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};
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ASSERT_STRUCT_SIZE(function_frame_t, 0x18);
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ASSERT_STRUCT_SIZE(function_frame_t, 0x18);
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ASSERT_STRUCT_OFFSET(function_frame_t, _fs, 0x0);
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ASSERT_STRUCT_OFFSET(function_frame_t, fs, 0x0);
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ASSERT_STRUCT_OFFSET(function_frame_t, topType, 0x14);
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ASSERT_STRUCT_OFFSET(function_frame_t, topType, 0x14);
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struct scrVmPub_t
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struct scrVmPub_t
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