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	Fix this symbol
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		| @@ -1841,7 +1841,7 @@ namespace re_cscr_compiler | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		void Scr_CreateVector_call(game::scriptInstance_t inst, [[maybe_unused]] void* caller_addr, game::VariableCompileValue* constValue, game::VariableCompileValue* value) | ||||
| 		void Scr_CreateVector_call(game::scriptInstance_t inst, [[maybe_unused]] void* caller_addr, game::VariableCompileValue* constValue, game::VariableValue* value) | ||||
| 		{ | ||||
| #ifdef RE_CSCR_COMPILER_USE_WRAPPERS | ||||
| 			game::Scr_CreateVector(inst, constValue, value, Scr_CreateVector_original); | ||||
| @@ -1850,7 +1850,7 @@ namespace re_cscr_compiler | ||||
| #endif | ||||
| 		} | ||||
|  | ||||
| 		// void __usercall Scr_CreateVector(game::scriptInstance_t inst@<eax>, game::VariableCompileValue *constValue, game::VariableCompileValue *value) | ||||
| 		// void __usercall Scr_CreateVector(game::scriptInstance_t inst@<eax>, game::VariableCompileValue *constValue, game::VariableValue *value) | ||||
| 		NAKED void Scr_CreateVector_stub() | ||||
| 		{ | ||||
| 			_asm | ||||
|   | ||||
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