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https://github.com/JezuzLizard/T4SP-Server-Plugin.git
synced 2025-04-19 21:22:54 +00:00
Fix this symbol
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parent
9b19bc56ac
commit
bd25b6429b
@ -1841,7 +1841,7 @@ namespace re_cscr_compiler
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}
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}
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}
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}
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void Scr_CreateVector_call(game::scriptInstance_t inst, [[maybe_unused]] void* caller_addr, game::VariableCompileValue* constValue, game::VariableCompileValue* value)
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void Scr_CreateVector_call(game::scriptInstance_t inst, [[maybe_unused]] void* caller_addr, game::VariableCompileValue* constValue, game::VariableValue* value)
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{
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{
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#ifdef RE_CSCR_COMPILER_USE_WRAPPERS
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#ifdef RE_CSCR_COMPILER_USE_WRAPPERS
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game::Scr_CreateVector(inst, constValue, value, Scr_CreateVector_original);
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game::Scr_CreateVector(inst, constValue, value, Scr_CreateVector_original);
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@ -1850,7 +1850,7 @@ namespace re_cscr_compiler
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#endif
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#endif
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}
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}
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// void __usercall Scr_CreateVector(game::scriptInstance_t inst@<eax>, game::VariableCompileValue *constValue, game::VariableCompileValue *value)
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// void __usercall Scr_CreateVector(game::scriptInstance_t inst@<eax>, game::VariableCompileValue *constValue, game::VariableValue *value)
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NAKED void Scr_CreateVector_stub()
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NAKED void Scr_CreateVector_stub()
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{
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{
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_asm
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_asm
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@ -175,7 +175,7 @@ namespace game
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inline void* EmitCallExpressionFieldObject_ADDR() { return CALL_ADDR(0x0, 0x683690); }
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inline void* EmitCallExpressionFieldObject_ADDR() { return CALL_ADDR(0x0, 0x683690); }
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void EmitCallExpressionFieldObject(scr_block_s* block, scriptInstance_t inst, sval_u expr, void* call_addr = EmitCallExpressionFieldObject_ADDR());
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void EmitCallExpressionFieldObject(scr_block_s* block, scriptInstance_t inst, sval_u expr, void* call_addr = EmitCallExpressionFieldObject_ADDR());
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inline void* Scr_CreateVector_ADDR() { return CALL_ADDR(0x0, 0x6836F0); }
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inline void* Scr_CreateVector_ADDR() { return CALL_ADDR(0x0, 0x6836F0); }
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void Scr_CreateVector(scriptInstance_t inst, VariableCompileValue* constValue, VariableCompileValue* value, void* call_addr = Scr_CreateVector_ADDR());
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void Scr_CreateVector(scriptInstance_t inst, VariableCompileValue* constValue, VariableValue* value, void* call_addr = Scr_CreateVector_ADDR());
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inline void* EmitOrEvalPrimitiveExpressionList_ADDR() { return CALL_ADDR(0x0, 0x6838D0); }
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inline void* EmitOrEvalPrimitiveExpressionList_ADDR() { return CALL_ADDR(0x0, 0x6838D0); }
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bool EmitOrEvalPrimitiveExpressionList(scriptInstance_t inst, sval_u exprlist, sval_u sourcePos, VariableCompileValue* constValue, scr_block_s* a5, void* call_addr = EmitOrEvalPrimitiveExpressionList_ADDR());
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bool EmitOrEvalPrimitiveExpressionList(scriptInstance_t inst, sval_u exprlist, sval_u sourcePos, VariableCompileValue* constValue, scr_block_s* a5, void* call_addr = EmitOrEvalPrimitiveExpressionList_ADDR());
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inline void* EmitExpressionListFieldObject_ADDR() { return CALL_ADDR(0x0, 0x683AF0); }
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inline void* EmitExpressionListFieldObject_ADDR() { return CALL_ADDR(0x0, 0x683AF0); }
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@ -855,8 +855,8 @@ namespace game
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}
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}
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}
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}
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// void __usercall Scr_CreateVector(scriptInstance_t inst@<eax>, VariableCompileValue *constValue, VariableCompileValue *value)
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// void __usercall Scr_CreateVector(scriptInstance_t inst@<eax>, VariableCompileValue *constValue, VariableValue *value)
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void Scr_CreateVector(scriptInstance_t inst, VariableCompileValue* constValue, VariableCompileValue* value, void* call_addr)
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void Scr_CreateVector(scriptInstance_t inst, VariableCompileValue* constValue, VariableValue* value, void* call_addr)
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{
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{
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__asm
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__asm
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{
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{
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