Prototype for acessing arrays from code.

This commit is contained in:
JezuzLizard
2023-05-01 12:29:43 -07:00
parent 879fed10df
commit bffd8f65b3
5 changed files with 214 additions and 3 deletions

View File

@ -22,15 +22,16 @@ namespace game
WEAK symbol<pathlocal_t> g_path{ 0x0, 0x1F2F700 };
WEAK symbol<gentity_s> g_entities{ 0x0, 0x176C6F0 };
WEAK symbol<game_hudelem_s> g_hudelems{ 0x0, 0x173C6F0 };
//WEAK symbol<scrVarPub_t> scrVarPub{ 0x0, 0x3882B70 };
WEAK symbol<scrVarPub_t> gScrVarPub{ 0x0, 0x3882B70 };
WEAK symbol<scrVmPub_t> gScrVmPub{ 0x0, 0x3BD4700 };
WEAK symbol<level_locals_s> level{ 0x0, 0x18F5D88 };
WEAK symbol<float*> g_pathAttemptGoalPos{ 0x0, 0x16CFD6C };
//WEAK symbol<scrParserPub_t> scrParserPub{ 0x0, 0x3882B00 };
//WEAK symbol<scrVarGlob_t> gScrVarGlob{ 0x0, 0x3914700 };
WEAK symbol<scrVarGlob_t> gScrVarGlob{ 0x0, 0x3914700 };
WEAK symbol<function_stack_t> function_stack{ 0x0, 0x3BDDDD0 };
WEAK symbol<scr_const_t> scr_const{0x0, 0x1F33B90};
WEAK symbol<char*> var_typename{ 0x0, 0x8CF4B0 };
WEAK symbol<WeaponDef*> BG_WeaponNames{ 0x0, 0x8F6770 };