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small clean
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@ -2950,8 +2950,8 @@ namespace codsrc
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case game::OP_CallBuiltin1:
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VM::OP_CallBuiltin(inst, 1);
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continue;
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case game::OP_CallBuiltin2:
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case game::OP_CallBuiltin2:
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VM::OP_CallBuiltin(inst, 2);
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continue;
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@ -3265,7 +3265,7 @@ namespace codsrc
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goto interrupt_return;
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default:
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game::gScrVmPub[inst].terminal_error = 1;
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// game::gScrVmPub[inst].terminal_error = 1;
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game::RuntimeError(inst, game::gFs[inst].pos, 0, game::va("CODE ERROR: unknown opcode %d", game::gOpcode[inst]), nullptr);
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continue;
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}
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