Added compiler wrappers and detours

This commit is contained in:
ineed bots
2023-09-08 12:55:24 -06:00
parent 4bddc60b05
commit d57945fece
5 changed files with 5078 additions and 20 deletions

View File

@ -2253,6 +2253,7 @@ namespace game
WEAK symbol<bool> loadedImpureScript{ 0x0, 0x22C1352 };
WEAK symbol<dvar_s*> sv_clientside{ 0x0, 0x3882B6C };
WEAK symbol<char> error_message_buff{ 0x0, 0x3BE1E30 };
WEAK symbol<scrCompileGlob_t> gScrCompileGlob{ 0x0, 0x3701FE0 };
WEAK symbol<unsigned char> g_parse_user{ 0x0, 0x234F72E };
WEAK symbol<scriptInstance_t> gInst{ 0x0, 0x3BE624C };
@ -2294,14 +2295,11 @@ namespace game
#pragma endregion
#pragma region "functions"
WEAK symbol<void(scriptInstance_t inst, VariableValue* value)>RemoveRefToValue{ 0x0, 0x67EB70 };
WEAK symbol<int(jmp_buf buf, int count)>_setjmp3{ 0x0, 0x7E1894 };
WEAK symbol<void(jmp_buf Buf, int Value)>longjmp{ 0x0, 0x7AD57C };
inline void* ScriptParse_ADDR() { return CALL_ADDR(0x0, 0x69D710); }
void ScriptParse(scriptInstance_t inst, sval_u* parseData, void* call_addr = ScriptParse_ADDR());
inline void* ScriptCompile_ADDR() { return CALL_ADDR(0x0, 0x688E70); }
void ScriptCompile(scriptInstance_t inst, sval_u val, unsigned int filePosId, unsigned int fileCountId, unsigned int scriptId, PrecacheEntry * entries, int entriesCount, void* call_addr = ScriptCompile_ADDR());
inline void* Scr_LoadAnimTreeAtIndex_ADDR() { return CALL_ADDR(0x0, 0x67E7D0); }
void Scr_LoadAnimTreeAtIndex(scriptInstance_t inst, int user, unsigned int index, void* (__cdecl* Alloc)(int), int modCheckSum, void* call_addr = Scr_LoadAnimTreeAtIndex_ADDR());
@ -2325,4 +2323,5 @@ namespace game
#include "cscr_tempmemory.hpp"
#include "cscr_variable.hpp"
#include "cscr_vm.hpp"
#include "cscr_compiler.hpp"
#endif