mirror of
https://github.com/JezuzLizard/T4SP-Server-Plugin.git
synced 2025-07-04 18:21:50 +00:00
Add pluto patches to compiler
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@ -22,7 +22,7 @@
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#define RE_CSCR_ANIMTREE_USE_WRAPPERS
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#define RE_CSCR_COMPILER_USE_WRAPPERS
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//#define RE_CSCR_COMPILER_USE_WRAPPERS
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//#define RE_CSCR_MAIN_USE_WRAPPERS
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//#define RE_CSCR_MEMORYTREE_USE_WRAPPERS
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//#define RE_CSCR_PARSER_USE_WRAPPERS
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@ -33,7 +33,7 @@
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//#define RE_CSCR_VM_USE_WRAPPERS
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//#define RE_CSCR_YACC_USE_WRAPPERS
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//#define DISABLE_RE_CSCR_YACC
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//#define DISABLE_RE_CSCR_ANIMTREE
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//#define DISABLE_RE_CSCR_COMPILER
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//#define DISABLE_RE_CSCR_MAIN
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//#define DISABLE_RE_CSCR_MEMORYTREE
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@ -106,5 +106,12 @@ namespace game
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WEAK symbol<void()> scr_get_method_stub{ 0x0, 0x0 };
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WEAK symbol<void()> scr_get_function_stub{ 0x0, 0x0 };
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WEAK symbol<game::BuiltinMethod(const char** name, int* type)> scr_get_method_hook{ 0x0, 0x0 };
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WEAK symbol<game::BuiltinFunction(const char** name, int* type)> scr_get_function_hook{ 0x0, 0x0 };
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WEAK symbol<game::BuiltinMethod(const char** name, int* type)> cscr_get_method_hook{ 0x0, 0x0 };
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WEAK symbol<game::BuiltinFunction(const char** name, int* type)> cscr_get_function_hook{ 0x0, 0x0 };
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WEAK symbol<void(int scrInstance, int str_num)> store_func_codepos{ 0x0, 0x0 };
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}
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}
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