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https://github.com/JezuzLizard/T4SP-Server-Plugin.git
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Add codecallback_actorspawned, and codecallback_hudelemspawned.
Reimplement the generatePath() builtin to use a custom implementation to handle drop down nodes.
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@ -21,6 +21,7 @@ namespace game
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WEAK symbol<GameWorldSp*> gameWorldCurrent{ 0x0, 0x8E1D80 };
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WEAK symbol<pathlocal_t> g_path{ 0x0, 0x1F2F700 };
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WEAK symbol<gentity_s> g_entities{ 0x0, 0x176C6F0 };
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WEAK symbol<game_hudelem_s> g_hudelems{ 0x0, 0x173C6F0 };
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//WEAK symbol<scrVarPub_t> scrVarPub{ 0x0, 0x3882B70 };
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WEAK symbol<scrVmPub_t> gScrVmPub{ 0x0, 0x3BD4700 };
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WEAK symbol<level_locals_s> level{ 0x0, 0x18F5D88 };
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