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https://github.com/JezuzLizard/T4SP-Server-Plugin.git
synced 2025-06-25 22:01:49 +00:00
Add use_global for fs_remove and opening for writing
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@ -66,7 +66,7 @@ namespace fileio
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return path.starts_with("scriptdata/") ? path : "scriptdata/" + path;
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}
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std::filesystem::path build_full_path(const std::string& path)
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std::filesystem::path build_full_path(const std::string& path, bool use_global)
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{
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static game::dvar_s* fs_localAppData = nullptr;
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static game::dvar_s* fs_gamedir = nullptr;
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@ -81,7 +81,7 @@ namespace fileio
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fs_gamedir = game::Dvar_FindVar("fs_game");
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}
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return std::filesystem::path(fs_localAppData->current.string) / (*fs_gamedir->current.string ? fs_gamedir->current.string : "raw") / path;
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return std::filesystem::path(fs_localAppData->current.string) / (!use_global && *fs_gamedir->current.string ? fs_gamedir->current.string : "raw") / path;
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}
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void free_scr_fh(scr_fh_t& scr_fh)
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@ -237,7 +237,7 @@ namespace fileio
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}
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else if (mode == "write"s || mode == "append"s)
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{
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auto full_path = build_full_path(fpath);
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auto full_path = build_full_path(fpath, game::Scr_GetNumParam(game::SCRIPTINSTANCE_SERVER) >= 3 && game::Scr_GetType(game::SCRIPTINSTANCE_SERVER, 2) == game::VAR_INTEGER && game::Scr_GetInt(game::SCRIPTINSTANCE_SERVER, 2));
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if (!utils::io::write_file(full_path.string(), "", (mode == "append"s)))
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{
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@ -384,10 +384,48 @@ namespace fileio
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game::Scr_AddInt(game::SCRIPTINSTANCE_SERVER, 1);
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});
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gsc::function::add("fs_length", []()
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{
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auto fh = scr_get_fh();
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if (scr_fhs[fh].type == scr_fh_type_e::UNUSED)
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{
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game::Scr_ParamError(0, game::SCRIPTINSTANCE_SERVER, "File not opened");
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}
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game::Scr_AddInt(game::SCRIPTINSTANCE_SERVER, scr_fhs[fh].file_length);
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});
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gsc::function::add("fs_getseek", []()
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{
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auto fh = scr_get_fh();
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// write seek would require completely redoing how we write files...
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if (scr_fhs[fh].type != scr_fh_type_e::READ)
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{
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game::Scr_ParamError(0, game::SCRIPTINSTANCE_SERVER, "File not opened for reading");
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}
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game::Scr_AddInt(game::SCRIPTINSTANCE_SERVER, scr_fhs[fh].seek);
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});
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gsc::function::add("fs_seek", []()
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{
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auto fh = scr_get_fh();
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if (scr_fhs[fh].type != scr_fh_type_e::READ)
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{
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game::Scr_ParamError(0, game::SCRIPTINSTANCE_SERVER, "File not opened for reading");
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}
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scr_fhs[fh].seek = std::clamp(game::Scr_GetInt(game::SCRIPTINSTANCE_SERVER, 1), 0, scr_fhs[fh].file_length);
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game::Scr_AddInt(game::SCRIPTINSTANCE_SERVER, 1);
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});
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gsc::function::add("fs_remove", []()
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{
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auto fpath = build_base_path(game::Scr_GetString(0, game::SCRIPTINSTANCE_SERVER));
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auto full_path = build_full_path(fpath);
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auto full_path = build_full_path(fpath, game::Scr_GetNumParam(game::SCRIPTINSTANCE_SERVER) >= 2 && game::Scr_GetType(game::SCRIPTINSTANCE_SERVER, 1) == game::VAR_INTEGER && game::Scr_GetInt(game::SCRIPTINSTANCE_SERVER, 1));
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if (!utils::io::remove_file(full_path.string()))
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{
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