Fix bugs related to variable getting and settingfunctions.

Add unit test functions fpr GSC builtins.
This commit is contained in:
JezuzLizard
2023-03-25 00:29:50 -07:00
parent b861f5cc56
commit ffdf2c48ba
6 changed files with 177 additions and 35 deletions

View File

@ -13,6 +13,8 @@ namespace game
struct tagInfo_s;
union gentity_u;
struct animscripted_s;
union pathnode_tree_info_t;
struct pathnode_tree_t;
typedef float vec_t;
typedef vec_t vec2_t[2];
@ -181,7 +183,7 @@ namespace game
SCRIPT_INSTANCE_MAX = 0x2,
};
enum classNum_e
enum classNum_e : unsigned int
{
CLASS_NUM_ENTITY = 0x0,
CLASS_NUM_HUDELEM = 0x1,
@ -1515,7 +1517,6 @@ namespace game
unsigned __int16* nodes;
};
union __declspec(align(4)) pathnode_tree_info_t
{
pathnode_tree_t* child[2];