(struct state_list): Renamed from struct state_list_s.

(state_list): Renamed from state_list_t.
This commit is contained in:
Paul Eggert
2002-12-11 05:29:17 +00:00
parent 7c612afb7e
commit add6614e2b

190
src/LR0.c
View File

@@ -25,28 +25,30 @@
The entry point is generate_states. */
#include "system.h"
#include "bitset.h"
#include "quotearg.h"
#include "symtab.h"
#include "gram.h"
#include "getargs.h"
#include "reader.h"
#include "gram.h"
#include "state.h"
#include "complain.h"
#include "closure.h"
#include <bitset.h>
#include <quotearg.h>
#include "LR0.h"
#include "closure.h"
#include "complain.h"
#include "getargs.h"
#include "gram.h"
#include "gram.h"
#include "lalr.h"
#include "reader.h"
#include "reduce.h"
#include "state.h"
#include "symtab.h"
typedef struct state_list_s
typedef struct state_list
{
struct state_list_s *next;
state_t *state;
} state_list_t;
struct state_list *next;
state *state;
} state_list;
static state_list_t *first_state = NULL;
static state_list_t *last_state = NULL;
static state_list *first_state = NULL;
static state_list *last_state = NULL;
/*------------------------------------------------------------------.
@@ -54,24 +56,23 @@ static state_list_t *last_state = NULL;
| later examination, in order to find its transitions. Return it. |
`------------------------------------------------------------------*/
static state_t *
state_list_append (symbol_number_t symbol,
size_t core_size, item_number_t *core)
static state *
state_list_append (symbol_number sym, size_t core_size, item_number *core)
{
state_list_t *node = XMALLOC (state_list_t, 1);
state_t *state = state_new (symbol, core_size, core);
state_list *node = XMALLOC (state_list, 1);
state *s = state_new (sym, core_size, core);
if (trace_flag & trace_automaton)
fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
nstates, symbol, symbols[symbol]->tag);
nstates, sym, symbols[sym]->tag);
/* If this is the endtoken, and this is not the initial state, then
this is the final state. */
if (symbol == 0 && first_state)
final_state = state;
if (sym == 0 && first_state)
final_state = s;
node->next = NULL;
node->state = state;
node->state = s;
if (!first_state)
first_state = node;
@@ -79,26 +80,26 @@ state_list_append (symbol_number_t symbol,
last_state->next = node;
last_state = node;
return state;
return s;
}
static int nshifts;
static symbol_number_t *shift_symbol = NULL;
static symbol_number *shift_symbol = NULL;
static rule_t **redset = NULL;
static state_t **shiftset = NULL;
static rule **redset = NULL;
static state **shiftset = NULL;
static item_number_t **kernel_base = NULL;
static item_number **kernel_base = NULL;
static int *kernel_size = NULL;
static item_number_t *kernel_items = NULL;
static item_number *kernel_items = NULL;
static void
allocate_itemsets (void)
{
symbol_number_t i;
rule_number_t r;
item_number_t *rhsp;
symbol_number i;
rule_number r;
item_number *rhsp;
/* Count the number of occurrences of all the symbols in RITEMS.
Note that useless productions (hence useless nonterminals) are
@@ -116,13 +117,13 @@ allocate_itemsets (void)
/* See comments before new_itemsets. All the vectors of items
live inside KERNEL_ITEMS. The number of active items after
some symbol cannot be more than the number of times that symbol
appears as an item, which is SYMBOL_COUNT[SYMBOL].
some symbol S cannot be more than the number of times that S
appears as an item, which is SYMBOL_COUNT[S].
We allocate that much space for each symbol. */
kernel_base = XCALLOC (item_number_t *, nsyms);
kernel_base = XCALLOC (item_number *, nsyms);
if (count)
kernel_items = XCALLOC (item_number_t, count);
kernel_items = XCALLOC (item_number, count);
count = 0;
for (i = 0; i < nsyms; i++)
@@ -141,10 +142,10 @@ allocate_storage (void)
{
allocate_itemsets ();
shiftset = XCALLOC (state_t *, nsyms);
redset = XCALLOC (rule_t *, nrules);
shiftset = XCALLOC (state *, nsyms);
redset = XCALLOC (rule *, nrules);
state_hash_new ();
shift_symbol = XCALLOC (symbol_number_t, nsyms);
shift_symbol = XCALLOC (symbol_number, nsyms);
}
@@ -164,7 +165,7 @@ free_storage (void)
/*---------------------------------------------------------------.
| Find which symbols can be shifted in STATE, and for each one |
| Find which symbols can be shifted in S, and for each one |
| record which items would be active after that shift. Uses the |
| contents of itemset. |
| |
@@ -175,13 +176,12 @@ free_storage (void)
`---------------------------------------------------------------*/
static void
new_itemsets (state_t *state)
new_itemsets (state *s)
{
int i;
if (trace_flag & trace_automaton)
fprintf (stderr, "Entering new_itemsets, state = %d\n",
state->number);
fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
for (i = 0; i < nsyms; i++)
kernel_size[i] = 0;
@@ -191,39 +191,38 @@ new_itemsets (state_t *state)
for (i = 0; i < nritemset; ++i)
if (ritem[itemset[i]] >= 0)
{
symbol_number_t symbol
= item_number_as_symbol_number (ritem[itemset[i]]);
if (!kernel_size[symbol])
symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
if (!kernel_size[sym])
{
shift_symbol[nshifts] = symbol;
shift_symbol[nshifts] = sym;
nshifts++;
}
kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1;
kernel_size[symbol]++;
kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
kernel_size[sym]++;
}
}
/*-----------------------------------------------------------------.
| Find the state we would get to (from the current state) by |
| shifting SYMBOL. Create a new state if no equivalent one exists |
| already. Used by append_states. |
`-----------------------------------------------------------------*/
/*--------------------------------------------------------------.
| Find the state we would get to (from the current state) by |
| shifting SYM. Create a new state if no equivalent one exists |
| already. Used by append_states. |
`--------------------------------------------------------------*/
static state_t *
get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
static state *
get_state (symbol_number sym, size_t core_size, item_number *core)
{
state_t *sp;
state *sp;
if (trace_flag & trace_automaton)
fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
symbol, symbols[symbol]->tag);
sym, symbols[sym]->tag);
sp = state_hash_lookup (core_size, core);
if (!sp)
sp = state_list_append (symbol, core_size, core);
sp = state_list_append (sym, core_size, core);
if (trace_flag & trace_automaton)
fprintf (stderr, "Exiting get_state => %d\n", sp->number);
@@ -233,41 +232,34 @@ get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
/*---------------------------------------------------------------.
| Use the information computed by new_itemsets to find the state |
| numbers reached by each shift transition from STATE. |
| numbers reached by each shift transition from S. |
| |
| SHIFTSET is set up as a vector of those states. |
`---------------------------------------------------------------*/
static void
append_states (state_t *state)
append_states (state *s)
{
int i;
int j;
symbol_number_t symbol;
if (trace_flag & trace_automaton)
fprintf (stderr, "Entering append_states, state = %d\n",
state->number);
fprintf (stderr, "Entering append_states, state = %d\n", s->number);
/* first sort shift_symbol into increasing order */
/* First sort shift_symbol into increasing order. */
for (i = 1; i < nshifts; i++)
{
symbol = shift_symbol[i];
j = i;
while (j > 0 && shift_symbol[j - 1] > symbol)
{
shift_symbol[j] = shift_symbol[j - 1];
j--;
}
shift_symbol[j] = symbol;
symbol_number sym = shift_symbol[i];
int j;
for (j = i; 0 < j && sym < shift_symbol [j - 1]; j--)
shift_symbol[j] = shift_symbol[j - 1];
shift_symbol[j] = sym;
}
for (i = 0; i < nshifts; i++)
{
symbol = shift_symbol[i];
shiftset[i] = get_state (symbol,
kernel_size[symbol], kernel_base[symbol]);
symbol_number sym = shift_symbol[i];
shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
}
}
@@ -279,7 +271,7 @@ append_states (state_t *state)
`----------------------------------------------------------------*/
static void
save_reductions (state_t *state)
save_reductions (state *s)
{
int count = 0;
int i;
@@ -293,7 +285,7 @@ save_reductions (state_t *state)
}
/* Make a reductions structure and copy the data into it. */
state_reductions_set (state, count, redset);
state_reductions_set (s, count, redset);
}
@@ -304,23 +296,23 @@ save_reductions (state_t *state)
static void
set_states (void)
{
states = XCALLOC (state_t *, nstates);
states = XCALLOC (state *, nstates);
while (first_state)
{
state_list_t *this = first_state;
state_list *this = first_state;
/* Pessimization, but simplification of the code: make sure all
the states have valid transitions and reductions members,
even if reduced to 0. It is too soon for errs, which are
computed later, but set_conflicts. */
state_t *state = this->state;
if (!state->transitions)
state_transitions_set (state, 0, 0);
if (!state->reductions)
state_reductions_set (state, 0, 0);
state *s = this->state;
if (!s->transitions)
state_transitions_set (s, 0, 0);
if (!s->reductions)
state_reductions_set (s, 0, 0);
states[state->number] = state;
states[s->number] = s;
first_state = this->next;
free (this);
@@ -338,7 +330,7 @@ set_states (void)
void
generate_states (void)
{
state_list_t *list = NULL;
state_list *list = NULL;
allocate_storage ();
new_closure (nritems);
@@ -352,28 +344,28 @@ generate_states (void)
while (list)
{
state_t *state = list->state;
state *s = list->state;
if (trace_flag & trace_automaton)
fprintf (stderr, "Processing state %d (reached by %s)\n",
state->number,
symbols[state->accessing_symbol]->tag);
s->number,
symbols[s->accessing_symbol]->tag);
/* Set up ruleset and itemset for the transitions out of this
state. ruleset gets a 1 bit for each rule that could reduce
now. itemset gets a vector of all the items that could be
accepted next. */
closure (state->items, state->nitems);
closure (s->items, s->nitems);
/* Record the reductions allowed out of this state. */
save_reductions (state);
save_reductions (s);
/* Find the itemsets of the states that shifts can reach. */
new_itemsets (state);
new_itemsets (s);
/* Find or create the core structures for those states. */
append_states (state);
append_states (s);
/* Create the shifts structures for the shifts to those states,
now that the state numbers transitioning to are known. */
state_transitions_set (state, nshifts, shiftset);
state_transitions_set (s, nshifts, shiftset);
/* States are queued when they are created; process them all.
/* states are queued when they are created; process them all.
*/
list = list->next;
}