mirror of
https://git.savannah.gnu.org/git/bison.git
synced 2026-03-09 20:33:03 +00:00
(struct state_list): Renamed from struct state_list_s.
(state_list): Renamed from state_list_t.
This commit is contained in:
190
src/LR0.c
190
src/LR0.c
@@ -25,28 +25,30 @@
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The entry point is generate_states. */
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#include "system.h"
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#include "bitset.h"
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#include "quotearg.h"
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#include "symtab.h"
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#include "gram.h"
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#include "getargs.h"
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#include "reader.h"
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#include "gram.h"
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#include "state.h"
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#include "complain.h"
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#include "closure.h"
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#include <bitset.h>
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#include <quotearg.h>
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#include "LR0.h"
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#include "closure.h"
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#include "complain.h"
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#include "getargs.h"
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#include "gram.h"
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#include "gram.h"
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#include "lalr.h"
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#include "reader.h"
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#include "reduce.h"
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#include "state.h"
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#include "symtab.h"
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typedef struct state_list_s
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typedef struct state_list
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{
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struct state_list_s *next;
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state_t *state;
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} state_list_t;
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struct state_list *next;
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state *state;
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} state_list;
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static state_list_t *first_state = NULL;
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static state_list_t *last_state = NULL;
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static state_list *first_state = NULL;
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static state_list *last_state = NULL;
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/*------------------------------------------------------------------.
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@@ -54,24 +56,23 @@ static state_list_t *last_state = NULL;
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| later examination, in order to find its transitions. Return it. |
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`------------------------------------------------------------------*/
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static state_t *
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state_list_append (symbol_number_t symbol,
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size_t core_size, item_number_t *core)
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static state *
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state_list_append (symbol_number sym, size_t core_size, item_number *core)
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{
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state_list_t *node = XMALLOC (state_list_t, 1);
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state_t *state = state_new (symbol, core_size, core);
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state_list *node = XMALLOC (state_list, 1);
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state *s = state_new (sym, core_size, core);
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if (trace_flag & trace_automaton)
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fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
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nstates, symbol, symbols[symbol]->tag);
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nstates, sym, symbols[sym]->tag);
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/* If this is the endtoken, and this is not the initial state, then
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this is the final state. */
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if (symbol == 0 && first_state)
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final_state = state;
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if (sym == 0 && first_state)
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final_state = s;
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node->next = NULL;
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node->state = state;
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node->state = s;
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if (!first_state)
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first_state = node;
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@@ -79,26 +80,26 @@ state_list_append (symbol_number_t symbol,
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last_state->next = node;
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last_state = node;
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return state;
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return s;
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}
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static int nshifts;
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static symbol_number_t *shift_symbol = NULL;
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static symbol_number *shift_symbol = NULL;
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static rule_t **redset = NULL;
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static state_t **shiftset = NULL;
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static rule **redset = NULL;
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static state **shiftset = NULL;
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static item_number_t **kernel_base = NULL;
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static item_number **kernel_base = NULL;
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static int *kernel_size = NULL;
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static item_number_t *kernel_items = NULL;
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static item_number *kernel_items = NULL;
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static void
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allocate_itemsets (void)
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{
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symbol_number_t i;
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rule_number_t r;
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item_number_t *rhsp;
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symbol_number i;
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rule_number r;
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item_number *rhsp;
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/* Count the number of occurrences of all the symbols in RITEMS.
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Note that useless productions (hence useless nonterminals) are
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@@ -116,13 +117,13 @@ allocate_itemsets (void)
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/* See comments before new_itemsets. All the vectors of items
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live inside KERNEL_ITEMS. The number of active items after
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some symbol cannot be more than the number of times that symbol
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appears as an item, which is SYMBOL_COUNT[SYMBOL].
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some symbol S cannot be more than the number of times that S
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appears as an item, which is SYMBOL_COUNT[S].
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We allocate that much space for each symbol. */
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kernel_base = XCALLOC (item_number_t *, nsyms);
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kernel_base = XCALLOC (item_number *, nsyms);
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if (count)
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kernel_items = XCALLOC (item_number_t, count);
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kernel_items = XCALLOC (item_number, count);
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count = 0;
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for (i = 0; i < nsyms; i++)
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@@ -141,10 +142,10 @@ allocate_storage (void)
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{
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allocate_itemsets ();
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shiftset = XCALLOC (state_t *, nsyms);
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redset = XCALLOC (rule_t *, nrules);
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shiftset = XCALLOC (state *, nsyms);
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redset = XCALLOC (rule *, nrules);
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state_hash_new ();
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shift_symbol = XCALLOC (symbol_number_t, nsyms);
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shift_symbol = XCALLOC (symbol_number, nsyms);
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}
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@@ -164,7 +165,7 @@ free_storage (void)
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/*---------------------------------------------------------------.
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| Find which symbols can be shifted in STATE, and for each one |
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| Find which symbols can be shifted in S, and for each one |
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| record which items would be active after that shift. Uses the |
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| contents of itemset. |
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| |
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@@ -175,13 +176,12 @@ free_storage (void)
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`---------------------------------------------------------------*/
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static void
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new_itemsets (state_t *state)
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new_itemsets (state *s)
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{
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int i;
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if (trace_flag & trace_automaton)
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fprintf (stderr, "Entering new_itemsets, state = %d\n",
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state->number);
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fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
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for (i = 0; i < nsyms; i++)
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kernel_size[i] = 0;
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@@ -191,39 +191,38 @@ new_itemsets (state_t *state)
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for (i = 0; i < nritemset; ++i)
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if (ritem[itemset[i]] >= 0)
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{
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symbol_number_t symbol
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= item_number_as_symbol_number (ritem[itemset[i]]);
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if (!kernel_size[symbol])
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symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
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if (!kernel_size[sym])
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{
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shift_symbol[nshifts] = symbol;
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shift_symbol[nshifts] = sym;
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nshifts++;
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}
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kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1;
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kernel_size[symbol]++;
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kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
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kernel_size[sym]++;
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}
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}
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/*-----------------------------------------------------------------.
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| Find the state we would get to (from the current state) by |
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| shifting SYMBOL. Create a new state if no equivalent one exists |
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| already. Used by append_states. |
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`-----------------------------------------------------------------*/
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/*--------------------------------------------------------------.
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| Find the state we would get to (from the current state) by |
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| shifting SYM. Create a new state if no equivalent one exists |
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| already. Used by append_states. |
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`--------------------------------------------------------------*/
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static state_t *
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get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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static state *
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get_state (symbol_number sym, size_t core_size, item_number *core)
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{
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state_t *sp;
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state *sp;
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if (trace_flag & trace_automaton)
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fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
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symbol, symbols[symbol]->tag);
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sym, symbols[sym]->tag);
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sp = state_hash_lookup (core_size, core);
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if (!sp)
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sp = state_list_append (symbol, core_size, core);
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sp = state_list_append (sym, core_size, core);
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if (trace_flag & trace_automaton)
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fprintf (stderr, "Exiting get_state => %d\n", sp->number);
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@@ -233,41 +232,34 @@ get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
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/*---------------------------------------------------------------.
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| Use the information computed by new_itemsets to find the state |
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| numbers reached by each shift transition from STATE. |
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| numbers reached by each shift transition from S. |
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| |
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| SHIFTSET is set up as a vector of those states. |
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`---------------------------------------------------------------*/
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static void
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append_states (state_t *state)
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append_states (state *s)
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{
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int i;
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int j;
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symbol_number_t symbol;
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if (trace_flag & trace_automaton)
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fprintf (stderr, "Entering append_states, state = %d\n",
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state->number);
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fprintf (stderr, "Entering append_states, state = %d\n", s->number);
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/* first sort shift_symbol into increasing order */
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/* First sort shift_symbol into increasing order. */
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for (i = 1; i < nshifts; i++)
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{
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symbol = shift_symbol[i];
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j = i;
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while (j > 0 && shift_symbol[j - 1] > symbol)
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{
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shift_symbol[j] = shift_symbol[j - 1];
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j--;
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}
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shift_symbol[j] = symbol;
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symbol_number sym = shift_symbol[i];
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int j;
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for (j = i; 0 < j && sym < shift_symbol [j - 1]; j--)
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shift_symbol[j] = shift_symbol[j - 1];
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shift_symbol[j] = sym;
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}
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for (i = 0; i < nshifts; i++)
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{
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symbol = shift_symbol[i];
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shiftset[i] = get_state (symbol,
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kernel_size[symbol], kernel_base[symbol]);
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symbol_number sym = shift_symbol[i];
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shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
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}
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}
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@@ -279,7 +271,7 @@ append_states (state_t *state)
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`----------------------------------------------------------------*/
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static void
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save_reductions (state_t *state)
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save_reductions (state *s)
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{
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int count = 0;
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int i;
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@@ -293,7 +285,7 @@ save_reductions (state_t *state)
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}
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/* Make a reductions structure and copy the data into it. */
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state_reductions_set (state, count, redset);
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state_reductions_set (s, count, redset);
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}
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@@ -304,23 +296,23 @@ save_reductions (state_t *state)
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static void
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set_states (void)
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{
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states = XCALLOC (state_t *, nstates);
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states = XCALLOC (state *, nstates);
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while (first_state)
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{
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state_list_t *this = first_state;
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state_list *this = first_state;
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/* Pessimization, but simplification of the code: make sure all
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the states have valid transitions and reductions members,
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even if reduced to 0. It is too soon for errs, which are
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computed later, but set_conflicts. */
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state_t *state = this->state;
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if (!state->transitions)
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state_transitions_set (state, 0, 0);
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if (!state->reductions)
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state_reductions_set (state, 0, 0);
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state *s = this->state;
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if (!s->transitions)
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state_transitions_set (s, 0, 0);
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if (!s->reductions)
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state_reductions_set (s, 0, 0);
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states[state->number] = state;
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states[s->number] = s;
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first_state = this->next;
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free (this);
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@@ -338,7 +330,7 @@ set_states (void)
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void
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generate_states (void)
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{
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state_list_t *list = NULL;
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state_list *list = NULL;
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allocate_storage ();
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new_closure (nritems);
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@@ -352,28 +344,28 @@ generate_states (void)
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while (list)
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{
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state_t *state = list->state;
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state *s = list->state;
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if (trace_flag & trace_automaton)
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fprintf (stderr, "Processing state %d (reached by %s)\n",
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state->number,
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symbols[state->accessing_symbol]->tag);
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s->number,
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symbols[s->accessing_symbol]->tag);
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/* Set up ruleset and itemset for the transitions out of this
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state. ruleset gets a 1 bit for each rule that could reduce
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now. itemset gets a vector of all the items that could be
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accepted next. */
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closure (state->items, state->nitems);
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closure (s->items, s->nitems);
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/* Record the reductions allowed out of this state. */
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save_reductions (state);
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save_reductions (s);
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/* Find the itemsets of the states that shifts can reach. */
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new_itemsets (state);
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new_itemsets (s);
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/* Find or create the core structures for those states. */
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append_states (state);
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append_states (s);
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/* Create the shifts structures for the shifts to those states,
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now that the state numbers transitioning to are known. */
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state_transitions_set (state, nshifts, shiftset);
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state_transitions_set (s, nshifts, shiftset);
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/* States are queued when they are created; process them all.
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/* states are queued when they are created; process them all.
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*/
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list = list->next;
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}
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