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cex: use better type names
There are too many gl_list_t in there, it's hard to understand what is going on. Introduce and use more precise types. I sure can be wrong in some places, it's hard to tell without proper tool support. * src/counterexample.c, src/lssi.c, src/lssi.h, src/parse-simulation.c, * src/parse-simulation.h, src/state-item.c, src/state-item.h (si_bfs_node_list, search_state_list, ssb_list, lssi_list) (state_item_list): New.
This commit is contained in:
@@ -175,6 +175,8 @@ si_bfs_free (si_bfs_node *n)
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}
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}
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typedef gl_list_t si_bfs_node_list;
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/**
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* start is a state_item such that conflict_sym is an element of FIRSTS of the
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* nonterminal after the dot in start. Because of this, we should be able to
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@@ -188,9 +190,10 @@ expand_to_conflict (state_item_number start, symbol_number conflict_sym)
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{
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si_bfs_node *init = si_bfs_new (start, NULL);
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gl_list_t queue = gl_list_create (GL_LINKED_LIST, NULL, NULL,
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(gl_listelement_dispose_fn) si_bfs_free,
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true, 1, (const void **) &init);
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si_bfs_node_list queue
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= gl_list_create (GL_LINKED_LIST, NULL, NULL,
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(gl_listelement_dispose_fn) si_bfs_free,
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true, 1, (const void **) &init);
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si_bfs_node *node = NULL;
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// breadth-first search for a path of productions to the conflict symbol
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while (gl_list_size (queue) > 0)
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@@ -274,7 +277,7 @@ expand_to_conflict (state_item_number start, symbol_number conflict_sym)
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*/
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static derivation *
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complete_diverging_example (symbol_number conflict_sym,
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gl_list_t path, derivation_list derivs)
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state_item_list path, derivation_list derivs)
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{
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// The idea is to transfer each pending symbol on the productions
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// associated with the given StateItems to the resulting derivation.
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@@ -395,15 +398,15 @@ complete_diverging_example (symbol_number conflict_sym,
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/* Iterate backwards through the shifts of the path in the reduce
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conflict, and find a path of shifts from the shift conflict that
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goes through the same states. */
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static gl_list_t
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nonunifying_shift_path (gl_list_t reduce_path, state_item *shift_conflict)
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static state_item_list
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nonunifying_shift_path (state_item_list reduce_path, state_item *shift_conflict)
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{
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gl_list_node_t tmp = gl_list_add_last (reduce_path, NULL);
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gl_list_node_t next_node = gl_list_previous_node (reduce_path, tmp);
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gl_list_node_t node = gl_list_previous_node (reduce_path, next_node);
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gl_list_remove_node (reduce_path, tmp);
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state_item *si = shift_conflict;
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gl_list_t result =
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state_item_list result =
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gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
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// FIXME: bool paths_merged;
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for (; node != NULL; next_node = node,
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@@ -425,10 +428,10 @@ nonunifying_shift_path (gl_list_t reduce_path, state_item *shift_conflict)
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// bfs to find a shift to the right state
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si_bfs_node *init = si_bfs_new (si - state_items, NULL);
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gl_list_t queue =
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gl_list_create (GL_LINKED_LIST, NULL, NULL,
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(gl_listelement_dispose_fn) si_bfs_free,
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true, 1, (const void **) &init);
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si_bfs_node_list queue
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= gl_list_create (GL_LINKED_LIST, NULL, NULL,
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(gl_listelement_dispose_fn) si_bfs_free,
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true, 1, (const void **) &init);
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si_bfs_node *sis = NULL;
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state_item *prevsi = NULL;
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while (gl_list_size (queue) > 0)
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@@ -493,11 +496,11 @@ nonunifying_shift_path (gl_list_t reduce_path, state_item *shift_conflict)
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static counterexample *
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example_from_path (bool shift_reduce,
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state_item_number itm2,
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gl_list_t shortest_path, symbol_number next_sym)
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state_item_list shortest_path, symbol_number next_sym)
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{
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derivation *deriv1 =
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complete_diverging_example (next_sym, shortest_path, NULL);
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gl_list_t path_2
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state_item_list path_2
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= shift_reduce
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? nonunifying_shift_path (shortest_path, &state_items [itm2])
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: shortest_path_from_start (itm2, next_sym);
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@@ -583,6 +586,8 @@ search_state_print (search_state *ss)
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putc ('\n', stderr);
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}
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typedef gl_list_t search_state_list;
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static inline bool
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search_state_list_next (gl_list_iterator_t *it, search_state **ss)
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{
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@@ -619,7 +624,7 @@ complete_diverging_examples (search_state *ss,
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derivation *new_derivs[2];
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for (int i = 0; i < 2; ++i)
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{
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gl_list_t sitems;
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state_item_list sitems;
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derivation_list derivs;
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parse_state_lists (ss->states[i], &sitems, &derivs);
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new_derivs[i] = complete_diverging_example (next_sym, sitems, derivs);
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@@ -635,7 +640,7 @@ complete_diverging_examples (search_state *ss,
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*/
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typedef struct
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{
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gl_list_t states;
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search_state_list states;
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int complexity;
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} search_state_bundle;
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@@ -664,6 +669,8 @@ ssb_equals (const search_state_bundle *s1, const search_state_bundle *s2)
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return s1->complexity == s2->complexity;
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}
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typedef gl_list_t ssb_list;
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static size_t
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visited_hasher (const search_state *ss, size_t max)
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{
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@@ -679,7 +686,7 @@ visited_comparator (const search_state *ss1, const search_state *ss2)
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}
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/* Priority queue for search states with minimal complexity. */
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static gl_list_t ssb_queue;
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static ssb_list ssb_queue;
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static Hash_table *visited;
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/* The set of parser states on the shortest lookahead-sensitive path. */
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static bitset scp_set = NULL;
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@@ -756,12 +763,12 @@ reduction_cost (const parse_state *ps)
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return SHIFT_COST * shifts + PRODUCTION_COST * productions;
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}
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static gl_list_t
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static search_state_list
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reduction_step (search_state *ss, const item_number *conflict_item,
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int parser_state, int rule_len)
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{
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(void) conflict_item; // FIXME: Unused
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gl_list_t result =
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search_state_list result =
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gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, 1);
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parse_state *ps = ss->states[parser_state];
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@@ -988,14 +995,14 @@ generate_next_states (search_state *ss, state_item *conflict1,
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// prepended further, reduce.
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if (ready1 && ready2)
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{
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gl_list_t reduced1 = reduction_step (ss, conflict1->item, 0, len1);
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search_state_list reduced1 = reduction_step (ss, conflict1->item, 0, len1);
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gl_list_add_last (reduced1, ss);
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search_state *red1 = NULL;
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for (gl_list_iterator_t iter = gl_list_iterator (reduced1);
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search_state_list_next (&iter, &red1);
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)
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{
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gl_list_t reduced2 =
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search_state_list reduced2 =
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reduction_step (red1, conflict2->item, 1, len2);
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search_state *red2 = NULL;
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for (gl_list_iterator_t iter2 = gl_list_iterator (reduced2);
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@@ -1011,7 +1018,7 @@ generate_next_states (search_state *ss, state_item *conflict1,
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}
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else if (ready1)
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{
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gl_list_t reduced1 = reduction_step (ss, conflict1->item, 0, len1);
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search_state_list reduced1 = reduction_step (ss, conflict1->item, 0, len1);
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search_state *red1 = NULL;
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for (gl_list_iterator_t iter = gl_list_iterator (reduced1);
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search_state_list_next (&iter, &red1);
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@@ -1021,7 +1028,7 @@ generate_next_states (search_state *ss, state_item *conflict1,
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}
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else if (ready2)
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{
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gl_list_t reduced2 = reduction_step (ss, conflict2->item, 1, len2);
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search_state_list reduced2 = reduction_step (ss, conflict2->item, 1, len2);
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search_state *red2 = NULL;
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for (gl_list_iterator_t iter2 = gl_list_iterator (reduced2);
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search_state_list_next (&iter2, &red2);
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@@ -1055,7 +1062,7 @@ static counterexample *
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unifying_example (state_item_number itm1,
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state_item_number itm2,
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bool shift_reduce,
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gl_list_t reduce_path, symbol_number next_sym)
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state_item_list reduce_path, symbol_number next_sym)
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{
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state_item *conflict1 = &state_items[itm1];
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state_item *conflict2 = &state_items[itm2];
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@@ -1190,7 +1197,7 @@ counterexample_report (state_item_number itm1, state_item_number itm2,
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{
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// Compute the shortest lookahead-sensitive path and associated sets of
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// parser states.
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gl_list_t shortest_path = shortest_path_from_start (itm1, next_sym);
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state_item_list shortest_path = shortest_path_from_start (itm1, next_sym);
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bool reduce_prod_reached = false;
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const rule *reduce_rule = item_rule (state_items[itm1].item);
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@@ -1226,7 +1233,8 @@ counterexample_report_shift_reduce (state_item_number itm1, state_item_number it
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{
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fputs (prefix, out);
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fprintf (out, _("Shift/reduce conflict on token %s:\n"), symbols[next_sym]->tag);
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if (*prefix)
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// In the report, print the items.
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if (*prefix || trace_flag & trace_cex)
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{
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print_state_item (&state_items[itm1], out, prefix);
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print_state_item (&state_items[itm2], out, prefix);
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@@ -1254,7 +1262,8 @@ counterexample_report_reduce_reduce (state_item_number itm1, state_item_number i
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}
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fputs (_(":\n"), out);
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}
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if (*prefix)
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// In the report, print the items.
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if (*prefix || trace_flag & trace_cex)
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{
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print_state_item (&state_items[itm1], out, prefix);
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print_state_item (&state_items[itm2], out, prefix);
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16
src/lssi.c
16
src/lssi.c
@@ -82,8 +82,10 @@ lssi_comparator (lssi *s1, lssi *s2)
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return false;
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}
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typedef gl_list_t lssi_list;
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static inline bool
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append_lssi (lssi *sn, Hash_table *visited, gl_list_t queue)
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append_lssi (lssi *sn, Hash_table *visited, lssi_list queue)
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{
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if (hash_lookup (visited, sn))
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{
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@@ -121,7 +123,7 @@ static bitset
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eligible_state_items (state_item *target)
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{
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bitset result = bitset_create (nstate_items, BITSET_FIXED);
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gl_list_t queue =
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state_item_list queue =
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gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
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(const void **) &target);
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while (gl_list_size (queue) > 0)
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@@ -147,7 +149,7 @@ eligible_state_items (state_item *target)
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* this conflict. If optimized is true, only consider parser states
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* that can reach the conflict state.
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*/
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gl_list_t
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state_item_list
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shortest_path_from_start (state_item_number target, symbol_number next_sym)
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{
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bitset eligible = eligible_state_items (&state_items[target]);
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@@ -159,7 +161,7 @@ shortest_path_from_start (state_item_number target, symbol_number next_sym)
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bitset il = bitset_create (nsyms, BITSET_FIXED);
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bitset_set (il, 0);
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lssi *init = new_lssi (0, NULL, il, true);
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gl_list_t queue = gl_list_create_empty (GL_LINKED_LIST, NULL, NULL,
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lssi_list queue = gl_list_create_empty (GL_LINKED_LIST, NULL, NULL,
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NULL, true);
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append_lssi (init, visited, queue);
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// breadth-first search
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@@ -240,7 +242,7 @@ shortest_path_from_start (state_item_number target, symbol_number next_sym)
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fputs ("Cannot find shortest path to conflict state.", stderr);
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abort ();
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}
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gl_list_t res =
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state_item_list res =
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gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
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for (lssi *sn = n; sn != NULL; sn = sn->parent)
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gl_list_add_first (res, &state_items[sn->si]);
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@@ -306,10 +308,10 @@ intersect (bitset ts, bitset syms)
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* Compute a list of state_items that have a production to n with respect
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* to its lookahead
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*/
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gl_list_t
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state_item_list
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lssi_reverse_production (const state_item *si, bitset lookahead)
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{
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gl_list_t result =
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state_item_list result =
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gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
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if (SI_TRANSITION (si))
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return result;
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@@ -32,8 +32,8 @@
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* find shortest lookahead-sensitive path of state-items to target such that
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* next_sym is in the follow_L set of target in that position.
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*/
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gl_list_t shortest_path_from_start (state_item_number target,
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symbol_number next_sym);
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state_item_list shortest_path_from_start (state_item_number target,
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symbol_number next_sym);
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/**
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* Determine if the given terminal is in the given symbol set or can begin
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@@ -52,6 +52,6 @@ bool intersect (bitset ts, bitset syms);
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* to this state-item such that the resulting possible lookahead symbols are
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* as given.
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*/
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gl_list_t lssi_reverse_production (const state_item *si, bitset lookahead);
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state_item_list lssi_reverse_production (const state_item *si, bitset lookahead);
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#endif /* LSSI_H */
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@@ -34,7 +34,7 @@ typedef struct parse_state
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struct si_chunk
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{
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// elements newly added in this chunk
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gl_list_t contents;
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state_item_list contents;
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// properties of the linked list this chunk represents
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const state_item *head_elt;
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const state_item *tail_elt;
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@@ -252,7 +252,7 @@ parse_state_completed_steps (const parse_state *ps, int *shifts, int *production
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while (root_ps->parent)
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root_ps = root_ps->parent;
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gl_list_t sis = root_ps->state_items.contents;
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state_item_list sis = root_ps->state_items.contents;
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int count = 0;
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state_item *last = NULL;
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@@ -337,19 +337,17 @@ parser_pop (parse_state *ps, int deriv_index,
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for (int i = 0; i < 4; ++i)
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chunks[i] = gl_list_create_empty (GL_LINKED_LIST, NULL, NULL, NULL, true);
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for (parse_state *pn = ps; pn != NULL; pn = pn->parent)
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{
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if (pn->prepend)
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{
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gl_list_add_last (chunks[0], pn->state_items.contents);
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gl_list_add_last (chunks[2], pn->derivs.contents);
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}
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else
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{
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gl_list_add_first (chunks[1], pn->state_items.contents);
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gl_list_add_first (chunks[3], pn->derivs.contents);
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}
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}
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gl_list_t popped_derivs = derivation_list_new ();
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if (pn->prepend)
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{
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gl_list_add_last (chunks[0], pn->state_items.contents);
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gl_list_add_last (chunks[2], pn->derivs.contents);
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}
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else
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{
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gl_list_add_first (chunks[1], pn->state_items.contents);
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gl_list_add_first (chunks[3], pn->derivs.contents);
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}
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derivation_list popped_derivs = derivation_list_new ();
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gl_list_t ret_chunks[4] = { ret->state_items.contents, NULL,
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ret->derivs.contents, popped_derivs
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};
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@@ -390,7 +388,7 @@ parser_pop (parse_state *ps, int deriv_index,
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}
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void
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parse_state_lists (parse_state *ps, gl_list_t *sitems,
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parse_state_lists (parse_state *ps, state_item_list *sitems,
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derivation_list *derivs)
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{
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parse_state *temp = empty_parse_state ();
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@@ -431,14 +429,14 @@ nullable_closure (parse_state *ps, state_item *si, parse_state_list state_list)
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}
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}
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gl_list_t
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parse_state_list
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simulate_transition (parse_state *ps)
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{
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const state_item *si = ps->state_items.tail_elt;
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symbol_number sym = item_number_as_symbol_number (*si->item);
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// Transition on the same next symbol, taking nullable
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// symbols into account.
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gl_list_t result = parse_state_list_new ();
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parse_state_list result = parse_state_list_new ();
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state_item_number si_next = si->trans;
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// check for disabled transition, shouldn't happen
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// as any state_items that lead to these should be
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@@ -473,10 +471,10 @@ compatible (symbol_number sym1, symbol_number sym2)
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return false;
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}
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gl_list_t
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parse_state_list
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simulate_production (parse_state *ps, symbol_number compat_sym)
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{
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gl_list_t result = parse_state_list_new ();
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parse_state_list result = parse_state_list_new ();
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const state_item *si = parse_state_tail (ps);
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if (si->prods)
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{
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@@ -504,10 +502,10 @@ simulate_production (parse_state *ps, symbol_number compat_sym)
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// simulates a reduction on the given parse state, conflict_item is the
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// item associated with ps's conflict. symbol_set is a lookahead set this
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// reduction must be compatible with
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gl_list_t
|
||||
parse_state_list
|
||||
simulate_reduction (parse_state *ps, int rule_len, bitset symbol_set)
|
||||
{
|
||||
gl_list_t result = parse_state_list_new ();
|
||||
parse_state_list result = parse_state_list_new ();
|
||||
|
||||
int s_size = ps->state_items.total_size;
|
||||
int d_size = ps->derivs.total_size;
|
||||
@@ -537,7 +535,7 @@ simulate_reduction (parse_state *ps, int rule_len, bitset symbol_set)
|
||||
// The head state_item is a production item, so we need to prepend
|
||||
// with possible source state-items.
|
||||
const state_item *head = ps->state_items.head_elt;
|
||||
gl_list_t prev = lssi_reverse_production (head, symbol_set);
|
||||
state_item_list prev = lssi_reverse_production (head, symbol_set);
|
||||
// TODO: better understand what causes this case.
|
||||
if (gl_list_size (prev) == 0)
|
||||
{
|
||||
@@ -570,10 +568,10 @@ simulate_reduction (parse_state *ps, int rule_len, bitset symbol_set)
|
||||
return result;
|
||||
}
|
||||
|
||||
gl_list_t
|
||||
parse_state_list
|
||||
parser_prepend (parse_state *ps)
|
||||
{
|
||||
gl_list_t res = parse_state_list_new ();
|
||||
parse_state_list res = parse_state_list_new ();
|
||||
const state_item *head = ps->state_items.head_elt;
|
||||
symbol_number prepend_sym =
|
||||
item_number_as_symbol_number (*(head->item - 1));
|
||||
|
||||
@@ -113,7 +113,7 @@ int parse_state_length (const parse_state *ps);
|
||||
int parse_state_depth (const parse_state *ps);
|
||||
|
||||
/* returns the linked lists that the parse state is supposed to represent */
|
||||
void parse_state_lists (parse_state *ps, gl_list_t *state_items,
|
||||
void parse_state_lists (parse_state *ps, state_item_list *state_items,
|
||||
derivation_list *derivs);
|
||||
|
||||
/* various functions that return a list of states based off of
|
||||
|
||||
@@ -304,7 +304,7 @@ gen_lookaheads (void)
|
||||
continue;
|
||||
|
||||
bitset lookahead = si->lookahead;
|
||||
gl_list_t queue =
|
||||
state_item_list queue =
|
||||
gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
|
||||
(const void **) &si);
|
||||
|
||||
@@ -390,7 +390,7 @@ disable_state_item (state_item *si)
|
||||
static void
|
||||
prune_forward (const state_item *si)
|
||||
{
|
||||
gl_list_t queue =
|
||||
state_item_list queue =
|
||||
gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
|
||||
(const void **) &si);
|
||||
|
||||
@@ -425,7 +425,7 @@ prune_forward (const state_item *si)
|
||||
static void
|
||||
prune_backward (const state_item *si)
|
||||
{
|
||||
gl_list_t queue =
|
||||
state_item_list queue =
|
||||
gl_list_create (GL_LINKED_LIST, NULL, NULL, NULL, true, 1,
|
||||
(const void **) &si);
|
||||
|
||||
|
||||
@@ -69,6 +69,9 @@ typedef struct
|
||||
bitset lookahead;
|
||||
} state_item;
|
||||
|
||||
// A path of state-items.
|
||||
typedef gl_list_t state_item_list;
|
||||
|
||||
extern bitsetv firsts;
|
||||
# define FIRSTS(sym) firsts[(sym) - ntokens]
|
||||
|
||||
@@ -92,6 +95,7 @@ void state_items_free (void);
|
||||
|
||||
bool production_allowed (const state_item *si, const state_item *next);
|
||||
|
||||
// Iterating on a state_item_list.
|
||||
static inline bool
|
||||
state_item_list_next (gl_list_iterator_t *it, state_item **si)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user