Files
bison/data/skeletons/c++.m4
Akim Demaille fdaedc780a c++: add move assignments to the symbol type
This will be used in glr2.cc, which requires C++11.

* data/skeletons/c++.m4 (basic_symbol, by_kind): Add move assignment.
2021-09-12 12:03:58 +02:00

22 KiB