mirror of
https://git.savannah.gnu.org/git/bison.git
synced 2026-03-09 12:23:04 +00:00
Recently, there was a slightly vicious bug hidden in the make_ functions:
parser::symbol_type
parser::make_TEXT (const ::std::string& v)
{
return symbol_type (token::TOK_TEXT, v);
}
The constructor for symbol_type doesn't take an ::std::string& as
argument, but a constant variant. However, because there is a variant
constructor which takes an ::std::string&, this caused the implicit
construction of a built variant. Considering that the variant argument
for the symbol_type constructor was cv-qualified, this temporary variant
was never destroyed.
As a temporary solution, the symbol was built in two stages:
symbol_type res (token::TOK_TEXT);
res.value.build< ::std::string&> (v);
return res;
However, the solution introduced in this patch contributes to letting
the symbols handle themselves, by supplying them with constructors that
take a non-variant value and build the symbol's own variant with that
value.
* data/variant.hh (b4_symbol_constructor_define_): Use the new
constructors rather than building in a temporary symbol.
(b4_basic_symbol_constructor_declare,
b4_basic_symbol_constructor_define): New macros generating the
constructors.
* data/c++.m4 (basic_symbol): Invoke the macros here.
-*- outline -*- This directory contains data needed by Bison. * Skeletons Bison skeletons: the general shapes of the different parser kinds, that are specialized for specific grammars by the bison program. Currently, the supported skeletons are: - yacc.c It used to be named bison.simple: it corresponds to C Yacc compatible LALR(1) parsers. - lalr1.cc Produces a C++ parser class. - lalr1.java Produces a Java parser class. - glr.c A Generalized LR C parser based on Bison's LALR(1) tables. - glr.cc A Generalized LR C++ parser. Actually a C++ wrapper around glr.c. These skeletons are the only ones supported by the Bison team. Because the interface between skeletons and the bison program is not finished, *we are not bound to it*. In particular, Bison is not mature enough for us to consider that ``foreign skeletons'' are supported. * m4sugar This directory contains M4sugar, sort of an extended library for M4, which is used by Bison to instantiate the skeletons. * xslt This directory contains XSLT programs that transform Bison's XML output into various formats. - bison.xsl A library of routines used by the other XSLT programs. - xml2dot.xsl Conversion into GraphViz's dot format. - xml2text.xsl Conversion into text. - xml2xhtml.xsl Conversion into XHTML. ----- Copyright (C) 2002, 2008-2013 Free Software Foundation, Inc. This file is part of GNU Bison. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.