Files
bison/data/skeletons/c.m4
Akim Demaille f0bb82ae9e skeletons: use consistently "kind" instead of "type" in the code
* data/skeletons/bison.m4, data/skeletons/c++.m4, data/skeletons/c.m4,
* data/skeletons/glr.cc, data/skeletons/lalr1.cc,
* data/skeletons/lalr1.d, data/skeletons/lalr1.java:
Refer to the "kind" of a symbol, not its "type", where appropriate.
2020-04-05 19:14:39 +02:00

29 KiB