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https://github.com/ineedbots/cod2m.git
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add isbot
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9a3b953478
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@ -157,6 +157,10 @@ namespace Components
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Utils::Hook(0x501E0D, G_SelectWeaponIndex_Stub, HOOK_CALL).install()->quick();
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Utils::Hook(0x501E0D, G_SelectWeaponIndex_Stub, HOOK_CALL).install()->quick();
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Utils::Hook(0x52B166, PlayerCmd_setSpawnWeapon_Stub, HOOK_JUMP).install()->quick();
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Utils::Hook(0x52B166, PlayerCmd_setSpawnWeapon_Stub, HOOK_JUMP).install()->quick();
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Script::AddMethod("isbot", [](Game::scr_entref_t ent)
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{
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Game::Scr_AddInt(Game::svs->clients[ent].bot);
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});
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Script::AddMethod("botaction", [](Game::scr_entref_t ent)
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Script::AddMethod("botaction", [](Game::scr_entref_t ent)
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{
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{
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@ -203,6 +203,18 @@ namespace Game
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return answer;
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return answer;
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}
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}
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void Scr_AddInt(int num)
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{
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int func_loc = 0x483580;
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__asm
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{
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push num;
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call func_loc;
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add esp, 4;
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}
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}
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void G_SelectWeaponIndex(int wpIdx, int clNum)
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void G_SelectWeaponIndex(int wpIdx, int clNum)
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{
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{
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int func_loc = 0x5282E0;
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int func_loc = 0x5282E0;
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@ -86,6 +86,7 @@ namespace Game
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extern const char* Scr_GetString(unsigned int);
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extern const char* Scr_GetString(unsigned int);
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extern int Scr_GetInt(unsigned int);
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extern int Scr_GetInt(unsigned int);
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extern void Scr_AddInt(int);
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extern void G_SelectWeaponIndex(int, int);
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extern void G_SelectWeaponIndex(int, int);
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extern void SV_ClientThink(Game::usercmd_s*, Game::client_t*);
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extern void SV_ClientThink(Game::usercmd_s*, Game::client_t*);
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extern void SV_DropClient(Game::client_t*, const char*);
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extern void SV_DropClient(Game::client_t*, const char*);
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@ -812,9 +812,9 @@ namespace Game
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typedef int fileHandle_t;
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typedef int fileHandle_t;
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typedef void (__stdcall *xfunction_t)();
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typedef void (__cdecl *xfunction_t)();
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typedef void (__stdcall *xmethod_t)(scr_entref_t);
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typedef void (__cdecl *xmethod_t)(scr_entref_t);
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typedef void (*xcommand_t)(void);
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typedef void (*xcommand_t)(void);
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