.gitea
deps
zone_raw
patch_mp
accuracy
animtrees
attachment
english
leaderboards
maps
model_export
mp
scripts
soundtables
ui_mp
weapons
deployable_vest_marker_mp
iw5_acr_mp
iw5_ak47_mp
iw5_cm901_mp
iw5_dragunov_mp
iw5_fad_mp
iw5_fmg9_mp
iw5_fnfiveseven_mp
iw5_g18_mp
iw5_ksg_mp
iw5_m16_mp
iw5_m60_mp
iw5_m60jugg_mp
iw5_m9_mp
iw5_mg36_mp
iw5_mk14_mp
iw5_mk46_mp
iw5_mp5_mp
iw5_mp9_mp
iw5_p99_mp
iw5_pecheneg_mp
iw5_sa80_mp
iw5_spas12_mp
iw5_striker_mp
iw5_type95_mp
iw5_ump45_mp
iw5_usas12_mp
javelin_mp
killstreak_triple_uav_mp
m320_mp
zone_source
1223.gscbin
1227.gscbin
29.gsc
29.gscbin
366.gscbin
367.gscbin
368.gscbin
400.gscbin
401.gscbin
402.gscbin
403.gscbin
70.gscbin
835.gscbin
838.gscbin
839.gscbin
841.gscbin
842.gscbin
846.gscbin
847.gscbin
848.gscbin
852.gscbin
874.gscbin
876.gscbin
879.gscbin
889.gscbin
890.gscbin
891.gscbin
894.gscbin
896.gscbin
898.gscbin
899.gscbin
900.gscbin
901.gscbin
934.gscbin
94.gscbin
941.gscbin
942.gscbin
944.gscbin
946.gscbin
947.gscbin
949.gscbin
979.gscbin
981.gscbin
982.gscbin
983.gscbin
984.gscbin
985.gscbin
987.gscbin
default_mp_controls.cfg
default_mp_gamesettings.cfg
demo_mp.cfg
demo_undo_mp.cfg
devgui_mp.cfg
.gitmodules
LICENSE
README.md
48 lines
19 KiB
Plaintext
48 lines
19 KiB
Plaintext
WEAPONFILE\displayName\WEAPON_SPAS12\AIOverlayDescription\\modeName\\playerAnimType\other\gunModel\viewmodel_spas12_iw5\gunModel2\viewmodel_spas12_iw5_classic\gunModel3\viewmodel_spas12_iw5_snow\gunModel4\viewmodel_spas12_iw5_multi\gunModel5\viewmodel_spas12_iw5_d_urban\gunModel6\viewmodel_spas12_iw5_hex\gunModel7\viewmodel_spas12_iw5_choco\gunModel8\viewmodel_spas12_iw5_snake\gunModel9\viewmodel_spas12_iw5_blue\gunModel10\viewmodel_spas12_iw5_red\gunModel11\viewmodel_spas12_iw5_autumn\gunModel12\viewmodel_spas12_iw5_gold\gunModel13\viewmodel_spas12_iw5_marine\gunModel14\viewmodel_spas12_iw5_winter\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
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weap_spas12_lift_plr weap_spas12_lift_plr
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weap_spas12_open_plr weap_spas12_open_plr
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weap_spas12_loop_plr weap_spas12_loop_plr
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weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab viewmodel_small
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weap_spas12_lift_plr viewmodel_small
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weap_spas12_open_plr viewmodel_small
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weap_spas12_loop_plr viewmodel_small
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weap_spas12_close_plr viewmodel_small\idleAnim\viewmodel_spas12_idle\emptyIdleAnim\viewmodel_spas12_idle\fireAnim\viewmodel_spas12_fire\holdFireAnim\\lastShotAnim\viewmodel_spas12_fire\detonateAnim\\rechamberAnim\viewmodel_spas12_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_reload_loop\reloadEmptyAnim\viewmodel_spas12_reload_loop\reloadStartAnim\viewmodel_spas12_reload_in\reloadEndAnim\viewmodel_spas12_reload_out\raiseAnim\viewmodel_spas12_pullout\dropAnim\viewmodel_spas12_putaway\firstRaiseAnim\viewmodel_spas12_pullout\breachRaiseAnim\\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_spas12_pullout_quick\quickDropAnim\viewmodel_spas12_putaway_quick\emptyRaiseAnim\viewmodel_spas12_pullout\emptyDropAnim\viewmodel_spas12_putaway\sprintInAnim\viewmodel_spas12_sprint_in\sprintLoopAnim\viewmodel_spas12_sprint_loop\sprintOutAnim\viewmodel_spas12_sprint_out\stunnedAnimStart\\stunnedAnimLoop\\stunnedAnimEnd\\nightVisionWearAnim\viewmodel_spas12_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_NVG_takeoff\adsFireAnim\viewmodel_spas12_ADS_fire\adsLastShotAnim\viewmodel_spas12_ADS_fire\adsRechamberAnim\viewmodel_spas12_ADS_rechamber\blastFrontAnim\\blastRightAnim\\blastBackAnim\\blastLeftAnim\\adsUpAnim\viewmodel_spas12_ADS_up\adsDownAnim\viewmodel_spas12_ADS_down\altAdjustAnim\\idleAnimR\\emptyIdleAnimR\\fireAnimR\\holdFireAnimR\\lastShotAnimR\\detonateAnimR\\rechamberAnimR\\meleeAnimR\\meleeChargeAnimR\\reloadAnimR\\reloadEmptyAnimR\\reloadStartAnimR\\reloadEndAnimR\\raiseAnimR\\dropAnimR\\firstRaiseAnimR\\breachRaiseAnimR\\altRaiseAnimR\\altDropAnimR\\quickRaiseAnimR\\quickDropAnimR\\emptyRaiseAnimR\\emptyDropAnimR\\sprintInAnimR\\sprintLoopAnimR\\sprintOutAnimR\\stunnedAnimStartR\\stunnedAnimLoopR\\stunnedAnimEndR\\nightVisionWearAnimR\\nightVisionRemoveAnimR\\adsFireAnimR\\adsLastShotAnimR\\adsRechamberAnimR\\adsUpAnimR\\blastFrontAnimR\\blastRightAnimR\\blastBackAnimR\\blastLeftAnimR\\adsDownAnimR\\altAdjustAnimR\\idleAnimL\\emptyIdleAnimL\\fireAnimL\\holdFireAnimL\\lastShotAnimL\\detonateAnimL\\rechamberAnimL\\meleeAnimL\\meleeChargeAnimL\\reloadAnimL\\reloadEmptyAnimL\\reloadStartAnimL\\reloadEndAnimL\\raiseAnimL\\dropAnimL\\firstRaiseAnimL\\breachRaiseAnimL\\altRaiseAnimL\\altDropAnimL\\quickRaiseAnimL\\quickDropAnimL\\emptyRaiseAnimL\\emptyDropAnimL\\sprintInAnimL\\sprintLoopAnimL\\sprintOutAnimL\\stunnedAnimStartL\\stunnedAnimLoopL\\stunnedAnimEndL\\nightVisionWearAnimL\\nightVisionRemoveAnimL\\adsFireAnimL\\adsLastShotAnimL\\adsRechamberAnimL\\blastFrontAnimL\\blastRightAnimL\\blastBackAnimL\\blastLeftAnimL\\adsUpAnimL\\adsDownAnimL\\altAdjustAnimL\\script\\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_usas12_fire_npc\fireSoundPlayer\weap_usas12_fire_plr\fireSoundPlayerAkimbo\weap_usas12_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_spas12_pumpopen_npc\rechamberSoundPlayer\weap_spas12_pumpopen_npc\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_spas12_reload_npc\reloadStartSoundPlayer\weap_spas12_reload_npc\reloadEndSound\weap_spas12_chamber_npc\reloadEndSoundPlayer\weap_spas12_chamber_npc\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\changeVariableZoomSound\\bounceSound\\rollingSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12_iw5\worldModel2\weapon_spas12_iw5_classic\worldModel3\weapon_spas12_iw5_snow\worldModel4\weapon_spas12_iw5_multi\worldModel5\weapon_spas12_iw5_d_urban\worldModel6\weapon_spas12_iw5_hex\worldModel7\weapon_spas12_iw5_choco\worldModel8\weapon_spas12_iw5_snake\worldModel9\weapon_spas12_iw5_blue\worldModel10\weapon_spas12_iw5_red\worldModel11\weapon_spas12_iw5_autumn\worldModel12\weapon_spas12_iw5_gold\worldModel13\weapon_spas12_iw5_marine\worldModel14\weapon_spas12_iw5_winter\worldModel15\\worldModel16\\worldClipModel\\rocketModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\ammoName\\clipName\\maxAmmo\64\clipSize\8\shotCount\8\sharedAmmoCapName\\sharedAmmoCap\0\damage\30\playerDamage\30\meleeDamage\135\minDamage\14\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireTime\0.469\fireTimeAkimbo\0.1\altRaiseTime\0\altRaiseTimeAkimbo\0.5\firstRaiseTime\1.075\firstRaiseTimeAkimbo\0.5\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\quickDropTime\0.25\quickRaiseTime\0.75\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.579\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\blastFrontTime\0.66\blastRightTime\0.66\blastBackTime\0.66\blastLeftTime\0.66\raiseInterruptableTime\0\firstRaiseInterruptableTime\0\reloadInterruptableTime\0\reloadEmptyInterruptableTime\0\fireInterruptableTime\0\fireDelayAkimbo\0.1\meleeDelayAkimbo\0.25\meleeChargeDelayAkimbo\0\rechamberTimeAkimbo\0.1\rechamberTimeOneHandedAkimbo\0.1\rechamberBoltTimeAkimbo\0\holdFireTimeAkimbo\0\detonateTimeAkimbo\0\detonateDelayAkimbo\0\meleeTimeAkimbo\0.699\meleeChargeTimeAkimbo\0\reloadTimeAkimbo\2\reloadShowRocketTimeAkimbo\0\reloadEmptyTimeAkimbo\2\reloadAddTimeAkimbo\0\reloadStartTimeAkimbo\0\reloadStartAddTimeAkimbo\0\reloadEndTimeAkimbo\0\dropTimeAkimbo\0.5\raiseTimeAkimbo\0.5\altDropTimeAkimbo\0.5\quickDropTimeAkimbo\0.5\quickRaiseTimeAkimbo\0.5\breachRaiseTimeAkimbo\0.5\emptyRaiseTimeAkimbo\0.5\emptyDropTimeAkimbo\0.5\sprintInTimeAkimbo\0.5\sprintLoopTimeAkimbo\0.5\sprintOutTimeAkimbo\0.5\stunnedTimeBeginAkimbo\0.5\stunnedTimeLoopAkimbo\0.5\stunnedTimeEndAkimbo\0.5\nightVisionWearTimeAkimbo\0.5\nightVisionWearTimeFadeOutEndAkimbo\0\nightVisionWearTimePowerUpAkimbo\0\nightVisionRemoveTimeAkimbo\0.5\nightVisionRemoveTimePowerDownAkimbo\0\nightVisionRemoveTimeFadeInStartAkimbo\0\fuseTimeAkimbo\0\aifuseTimeAkimbo\0\blastFrontTimeAkimbo\1\blastRightTimeAkimbo\1\blastBackTimeAkimbo\1\blastLeftTimeAkimbo\1\raiseInterruptableTimeAkimbo\0\firstRaiseInterruptableTimeAkimbo\0\reloadInterruptableTimeAkimbo\0\reloadEmptyInterruptableTimeAkimbo\0\fireInterruptableTimeAkimbo\0\lockonSupported\0\requireLockonToFire\0\isAirburstWeapon\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\adsIdleLerpStartTime\0.25\adsIdleLerpTime\3\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\canHoldBreath\0\canVariableZoom\0\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\altWeapon\\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\stickToVehicles\0\stickToTurrets\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\riotShieldEnableDamage\0\riotShieldHealth\500\riotShieldDamageMult\0.5\offhandHoldIsCancelable\0\doNotAllowAttachmentsToOverrideSpread\1\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\25\adsIdleSpeed\3\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\adsSpread\4.5\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\pistol.accu\aiVsPlayerAccuracyGraph\shotgun.accu\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\shotgun\adsDofStart\0\adsDofEnd\7\turretADSEnabled\0\turretADSTime\0\turretFov\0\turretFovADS\0\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinRumble\\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0\stowTag\tag_stow_back_mid_attach\stowOffsetModel\weapon_stow_mid_up\attachments\eotech
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reflex
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grip
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silencer03
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xmags\animOverrides\grip none idle viewmodel_spas12_grip_idle none 0 0
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grip none empty_idle viewmodel_spas12_grip_idle none 0 0
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grip none fire viewmodel_spas12_grip_fire none 469 0
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grip none lastshot viewmodel_spas12_grip_fire none 469 0
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grip none rechamber viewmodel_spas12_grip_rechamber none 467 0
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grip none reload viewmodel_spas12_grip_reload_loop none 666 0
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grip none reload_empty viewmodel_spas12_grip_reload_loop none 666 0
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grip none reload_start viewmodel_spas12_grip_reload_in none 1000 0
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grip none reload_end viewmodel_spas12_grip_reload_out none 1000 0
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grip none raise viewmodel_spas12_grip_pullout none 1075 0
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grip none drop viewmodel_spas12_grip_putaway none 829 0
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grip none first_raise viewmodel_spas12_grip_pullout none 1075 0
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grip none quick_raise viewmodel_spas12_grip_pullout_quick none 750 0
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grip none quick_drop viewmodel_spas12_grip_putaway_quick none 250 0
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grip none empty_raise viewmodel_spas12_grip_pullout none 1075 0
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grip none empty_drop viewmodel_spas12_grip_putaway none 829 0
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grip none sprint_in viewmodel_spas12_grip_sprint_in none 300 0
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grip none sprint_loop viewmodel_spas12_grip_sprint_loop none 579 0
|
|
grip none sprint_out viewmodel_spas12_grip_sprint_out none 300 0
|
|
grip none nightvision_wear viewmodel_spas12_grip_NVG_puton none 1830 0
|
|
grip none nightvision_remove viewmodel_spas12_grip_NVG_takeoff none 1830 0
|
|
grip none ads_fire viewmodel_spas12_grip_ADS_fire none 0 0
|
|
grip none ads_lastshot viewmodel_spas12_grip_ADS_fire none 0 0
|
|
grip none ads_rechamber viewmodel_spas12_grip_ADS_rechamber none 0 0
|
|
grip none ads_up viewmodel_spas12_grip_ADS_up none 0 0
|
|
grip none ads_down viewmodel_spas12_grip_ADS_down none 0 0
|
|
eotech none ads_up viewmodel_spas12_EOTECH_ADS_up none 0 0
|
|
eotech none ads_down viewmodel_spas12_EOTECH_ADS_down none 0 0
|
|
reflex none ads_up viewmodel_spas12_RedDot_ADS_up none 0 0
|
|
reflex none ads_down viewmodel_spas12_RedDot_ADS_down none 0 0
|
|
grip eotech ads_up viewmodel_spas12_EOTECH_ADS_up none 0 0
|
|
grip eotech ads_down viewmodel_spas12_EOTECH_ADS_down none 0 0
|
|
grip reflex ads_up viewmodel_spas12_RedDot_ADS_up none 0 0
|
|
grip reflex ads_down viewmodel_spas12_RedDot_ADS_down none 0 0\soundOverrides\silencer03 none player_fire weap_aa12silenced_fire_plr none
|
|
silencer03 none fire weap_aa12silenced_fire_npc none\fxOverrides\silencer03 none view_flash ,muzzleflashes/m4m203_silencer none
|
|
silencer03 none world_flash ,muzzleflashes/m4m203_silencer none\reloadOverrides\\notetrackOverrides\ |