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@@ -369,6 +369,8 @@ hook_callbacks()
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*/
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fixGamemodes()
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{
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level.gametype = getcvar( "g_gametype" );
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for ( i = 0; i < 19; i++ )
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{
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wait 0.05;
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@@ -630,7 +632,7 @@ connected()
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level.bots[ level.bots.size ] = self;
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self thread onDisconnect();
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self thread watchBotDebugEvent();
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waittillframeend; // wait for waittills to process
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level notify( "bot_connected", self );
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}
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