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	oops lol
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		| @@ -770,31 +770,40 @@ onBotSpawned() | ||||
| 	{ | ||||
| 		self waittill("bot_spawned"); | ||||
| 		 | ||||
| 		while(level.inPrematchPeriod) | ||||
| 			wait 0.05; | ||||
| 		 | ||||
| 		self thread bot_killstreak_think(); | ||||
| 		self thread bot_uav_think(); | ||||
| 		self thread bot_revenge_think(); | ||||
| 		self thread bot_kill_equipment(); | ||||
| 		self thread bot_kill_chopper(); | ||||
| 		self thread bot_weapon_think(); | ||||
| 		self thread bot_listen_to_steps(); | ||||
| 		 | ||||
| 		self thread bot_think_camp(); | ||||
| 		self thread bot_think_follow(); | ||||
| 		// grenade and claymore spots | ||||
| 		// use equipment | ||||
| 		 | ||||
| 		//sab and sd | ||||
| 		 | ||||
| 		self thread bot_dom_def_think(); | ||||
| 		self thread bot_dom_spawn_kill_think(); | ||||
| 		 | ||||
| 		self thread bot_hq(); | ||||
| 		self thread start_bot_threads(); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| start_bot_threads() | ||||
| { | ||||
| 	self endon("disconnect"); | ||||
| 	level endon("game_ended"); | ||||
| 	self endon("death"); | ||||
|  | ||||
| 	while(level.inPrematchPeriod) | ||||
| 		wait 0.05; | ||||
| 	 | ||||
| 	self thread bot_killstreak_think(); | ||||
| 	self thread bot_uav_think(); | ||||
| 	self thread bot_revenge_think(); | ||||
| 	self thread bot_kill_equipment(); | ||||
| 	self thread bot_kill_chopper(); | ||||
| 	self thread bot_weapon_think(); | ||||
| 	self thread bot_listen_to_steps(); | ||||
| 	 | ||||
| 	self thread bot_think_camp(); | ||||
| 	self thread bot_think_follow(); | ||||
| 	// grenade and claymore spots | ||||
| 	// use equipment | ||||
| 	 | ||||
| 	//sab and sd | ||||
| 	 | ||||
| 	self thread bot_dom_def_think(); | ||||
| 	self thread bot_dom_spawn_kill_think(); | ||||
| 	 | ||||
| 	self thread bot_hq(); | ||||
| } | ||||
|  | ||||
| /* | ||||
| 	Bot logic for bot determining to camp. | ||||
| */ | ||||
|   | ||||
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