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https://github.com/ineedbots/iw3_bot_warfare.git
synced 2025-04-22 18:25:44 +00:00
oops lol
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@ -770,31 +770,40 @@ onBotSpawned()
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{
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self waittill("bot_spawned");
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while(level.inPrematchPeriod)
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wait 0.05;
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self thread bot_killstreak_think();
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self thread bot_uav_think();
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self thread bot_revenge_think();
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self thread bot_kill_equipment();
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self thread bot_kill_chopper();
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self thread bot_weapon_think();
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self thread bot_listen_to_steps();
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self thread bot_think_camp();
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self thread bot_think_follow();
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// grenade and claymore spots
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// use equipment
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//sab and sd
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self thread bot_dom_def_think();
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self thread bot_dom_spawn_kill_think();
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self thread bot_hq();
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self thread start_bot_threads();
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}
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}
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start_bot_threads()
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{
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self endon("disconnect");
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level endon("game_ended");
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self endon("death");
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while(level.inPrematchPeriod)
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wait 0.05;
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self thread bot_killstreak_think();
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self thread bot_uav_think();
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self thread bot_revenge_think();
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self thread bot_kill_equipment();
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self thread bot_kill_chopper();
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self thread bot_weapon_think();
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self thread bot_listen_to_steps();
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self thread bot_think_camp();
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self thread bot_think_follow();
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// grenade and claymore spots
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// use equipment
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//sab and sd
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self thread bot_dom_def_think();
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self thread bot_dom_spawn_kill_think();
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self thread bot_hq();
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}
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/*
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Bot logic for bot determining to camp.
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*/
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