bone update

This commit is contained in:
INeedBots 2020-10-31 13:33:49 -06:00
parent 72471e5f0e
commit 2896e40c04
2 changed files with 9 additions and 0 deletions

View File

@ -29,6 +29,7 @@ added()
self.pers["bots"]["skill"]["shoot_after_time"] = 1; self.pers["bots"]["skill"]["shoot_after_time"] = 1;
self.pers["bots"]["skill"]["aim_offset_time"] = 1; self.pers["bots"]["skill"]["aim_offset_time"] = 1;
self.pers["bots"]["skill"]["aim_offset_amount"] = 1; self.pers["bots"]["skill"]["aim_offset_amount"] = 1;
self.pers["bots"]["skill"]["bone_update_interval"] = 0.05;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_head"; self.pers["bots"]["skill"]["bones"][0] = "j_head";

View File

@ -277,6 +277,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 1; self.pers["bots"]["skill"]["shoot_after_time"] = 1;
self.pers["bots"]["skill"]["aim_offset_time"] = 1.5; self.pers["bots"]["skill"]["aim_offset_time"] = 1.5;
self.pers["bots"]["skill"]["aim_offset_amount"] = 4; self.pers["bots"]["skill"]["aim_offset_amount"] = 4;
self.pers["bots"]["skill"]["bone_update_interval"] = 2;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le"; self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le";
@ -307,6 +308,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0.75; self.pers["bots"]["skill"]["shoot_after_time"] = 0.75;
self.pers["bots"]["skill"]["aim_offset_time"] = 1; self.pers["bots"]["skill"]["aim_offset_time"] = 1;
self.pers["bots"]["skill"]["aim_offset_amount"] = 3; self.pers["bots"]["skill"]["aim_offset_amount"] = 3;
self.pers["bots"]["skill"]["bone_update_interval"] = 1.5;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le"; self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le";
@ -338,6 +340,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0.65; self.pers["bots"]["skill"]["shoot_after_time"] = 0.65;
self.pers["bots"]["skill"]["aim_offset_time"] = 0.75; self.pers["bots"]["skill"]["aim_offset_time"] = 0.75;
self.pers["bots"]["skill"]["aim_offset_amount"] = 2.5; self.pers["bots"]["skill"]["aim_offset_amount"] = 2.5;
self.pers["bots"]["skill"]["bone_update_interval"] = 1;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper";
@ -370,6 +373,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0.5; self.pers["bots"]["skill"]["shoot_after_time"] = 0.5;
self.pers["bots"]["skill"]["aim_offset_time"] = 0.5; self.pers["bots"]["skill"]["aim_offset_time"] = 0.5;
self.pers["bots"]["skill"]["aim_offset_amount"] = 2; self.pers["bots"]["skill"]["aim_offset_amount"] = 2;
self.pers["bots"]["skill"]["bone_update_interval"] = 0.75;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper";
@ -403,6 +407,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0.35; self.pers["bots"]["skill"]["shoot_after_time"] = 0.35;
self.pers["bots"]["skill"]["aim_offset_time"] = 0.35; self.pers["bots"]["skill"]["aim_offset_time"] = 0.35;
self.pers["bots"]["skill"]["aim_offset_amount"] = 1.5; self.pers["bots"]["skill"]["aim_offset_amount"] = 1.5;
self.pers["bots"]["skill"]["bone_update_interval"] = 0.5;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper";
@ -434,6 +439,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0.25; self.pers["bots"]["skill"]["shoot_after_time"] = 0.25;
self.pers["bots"]["skill"]["aim_offset_time"] = 0.25; self.pers["bots"]["skill"]["aim_offset_time"] = 0.25;
self.pers["bots"]["skill"]["aim_offset_amount"] = 1; self.pers["bots"]["skill"]["aim_offset_amount"] = 1;
self.pers["bots"]["skill"]["bone_update_interval"] = 0.25;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper";
self.pers["bots"]["skill"]["bones"][1] = "j_head"; self.pers["bots"]["skill"]["bones"][1] = "j_head";
@ -464,6 +470,7 @@ difficulty()
self.pers["bots"]["skill"]["shoot_after_time"] = 0; self.pers["bots"]["skill"]["shoot_after_time"] = 0;
self.pers["bots"]["skill"]["aim_offset_time"] = 0; self.pers["bots"]["skill"]["aim_offset_time"] = 0;
self.pers["bots"]["skill"]["aim_offset_amount"] = 0; self.pers["bots"]["skill"]["aim_offset_amount"] = 0;
self.pers["bots"]["skill"]["bone_update_interval"] = 0.05;
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_head"; self.pers["bots"]["skill"]["bones"][0] = "j_head";
@ -511,6 +518,7 @@ set_diff()
self.pers["bots"]["skill"]["shoot_after_time"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["shoot_after_time"] = randomFloatRange(0.05, 1);
self.pers["bots"]["skill"]["aim_offset_time"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["aim_offset_time"] = randomFloatRange(0.05, 1);
self.pers["bots"]["skill"]["aim_offset_amount"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["aim_offset_amount"] = randomFloatRange(0.05, 1);
self.pers["bots"]["skill"]["bone_update_interval"] = randomFloatRange(0.05, 1);
self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"] = [];
self.pers["bots"]["skill"]["bones"][0] = "j_head"; self.pers["bots"]["skill"]["bones"][0] = "j_head";
self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper";