Improved and fixed listening

This commit is contained in:
INeedGames 2020-12-23 22:41:46 -06:00
parent 68920db9c2
commit 3276d4d01a
2 changed files with 3 additions and 4 deletions

View File

@ -111,7 +111,6 @@ init()
level.bots_maxShotgunDistance = 500;
level.bots_maxShotgunDistance *= level.bots_maxShotgunDistance;
level.bots_listenDist = 100;
level.bots_listenDist *= level.bots_listenDist;
level.smokeRadius = 255;

View File

@ -2014,9 +2014,6 @@ bot_listen_to_steps()
{
wait 1;
if(self HasScriptGoal() || self.bot_lock_goal)
continue;
if(self.pers["bots"]["skill"]["base"] < 3)
continue;
@ -2064,6 +2061,9 @@ bot_listen_to_steps()
continue;
}
if(self HasScriptGoal() || self.bot_lock_goal)
continue;
self SetScriptGoal( heard.origin, 64 );
if (self waittill_any_return( "goal", "bad_path", "new_goal" ) != "new_goal")