This commit is contained in:
ineed bots 2023-12-11 16:01:27 -06:00
parent 9b36015636
commit 6315dffe34

View File

@ -832,7 +832,6 @@ createTargetObj( ent, theTime )
obj.trace_time_time = 0;
obj.rand = randomInt( 100 );
obj.didlook = false;
obj.isplay = isPlayer( ent );
obj.offset = undefined;
obj.bone = undefined;
obj.aim_offset = undefined;
@ -1152,7 +1151,7 @@ onNewEnemy()
if ( !isDefined( self.bot.target ) )
continue;
if ( !isDefined( self.bot.target.entity ) || !self.bot.target.isplay )
if ( !isDefined( self.bot.target.entity ) || !isPlayer( self.bot.target.entity ) )
continue;
if ( self.bot.target.didlook )
@ -1294,7 +1293,7 @@ aim_loop()
last_pos = self.bot.target.last_seen_pos;
target = self.bot.target.entity;
conedot = 0;
isplay = self.bot.target.isplay;
isplay = isPlayer( self.bot.target.entity );
offset = self.bot.target.offset;
@ -1669,7 +1668,7 @@ walk_loop()
return;
}
if ( self.bot.target.isplay && self.bot.target.trace_time && self canFire( curweap ) && self isInRange( self.bot.target.dist, curweap ) )
if ( isPlayer( self.bot.target.entity ) && self.bot.target.trace_time && self canFire( curweap ) && self isInRange( self.bot.target.dist, curweap ) )
{
if ( self InLastStand() || self GetStance() == "prone" || ( self.bot.is_cur_sniper && self PlayerADS() > 0 ) )
return;