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Release 2.1.0
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19
README.md
19
README.md
@@ -117,7 +117,8 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
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| bots_play_aim | If the bots can aim. | true |
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## Changelog
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- v2.0.2
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- v2.1.0
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- Bot chatter system, bots_main_chat
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- Greatly reduce script variable usage
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- Fix bots slowly reacting in remote streaks
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- Improved bots mantling and stuck
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@@ -129,7 +130,6 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
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- Bots play hidden gamemodes like one-flag and arena
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- Bots do random actions while waiting at an objective
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- Improved bots from getting stuck
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- Bot chatter system, bots_main_chat
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- Better bot difficulty management, bots_skill_min and bots_skill_max
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- v2.0.1
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@@ -156,13 +156,14 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
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- Initial reboot release
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- TODOs (some required in-engine)
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- A variable leak in _menu
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- Recoil for bots
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- Use proper activate button for bombs, carepackages, etc
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- Proper weapon swaps, including altmode
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- Use static turrets in maps
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- Proper use of pred missile
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- TODOs
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- A variable leak in _menu (script)
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- Recoil for bots (engine, maybe script)
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- Use proper activate button for bombs, carepackages, etc (script, use +activate)
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- Proper weapon swaps, including altmode (engine, then script)
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- Use static turrets in maps (script)
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- Proper use of pred missile (script and engine)
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- Fix testclient view angle clamping (messes with ac130 and chopper gunner) (engine)
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## Credits
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- IW4x Team - https://github.com/XLabsProject/iw4x-client
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