Release 2.1.0

This commit is contained in:
ineed bots
2022-05-05 10:34:52 -06:00
parent 6755cc3b43
commit 0b50f51ed4
8 changed files with 64 additions and 38 deletions

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@@ -117,7 +117,8 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
| bots_play_aim | If the bots can aim. | true |
## Changelog
- v2.0.2
- v2.1.0
- Bot chatter system, bots_main_chat
- Greatly reduce script variable usage
- Fix bots slowly reacting in remote streaks
- Improved bots mantling and stuck
@@ -129,7 +130,6 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
- Bots play hidden gamemodes like one-flag and arena
- Bots do random actions while waiting at an objective
- Improved bots from getting stuck
- Bot chatter system, bots_main_chat
- Better bot difficulty management, bots_skill_min and bots_skill_max
- v2.0.1
@@ -156,13 +156,14 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
- Initial reboot release
- TODOs (some required in-engine)
- A variable leak in _menu
- Recoil for bots
- Use proper activate button for bombs, carepackages, etc
- Proper weapon swaps, including altmode
- Use static turrets in maps
- Proper use of pred missile
- TODOs
- A variable leak in _menu (script)
- Recoil for bots (engine, maybe script)
- Use proper activate button for bombs, carepackages, etc (script, use +activate)
- Proper weapon swaps, including altmode (engine, then script)
- Use static turrets in maps (script)
- Proper use of pred missile (script and engine)
- Fix testclient view angle clamping (messes with ac130 and chopper gunner) (engine)
## Credits
- IW4x Team - https://github.com/XLabsProject/iw4x-client