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https://github.com/ineedbots/iw4_bot_warfare.git
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Fixed climb
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parent
c09b792a05
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -17,6 +17,7 @@
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!/main/server.cfg
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*.log
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*.stat
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logs/
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demos/
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missingasset.csv
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@ -380,6 +380,8 @@ moveHack()
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self endon("disconnect");
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self endon("death");
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self SetOrigin((0,0,-500));
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self.bot.last_pos = self.origin;
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self.bot.moveTo = self.origin;
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@ -405,10 +407,12 @@ moveHack()
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inLastStand = isDefined(self.lastStand);
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usingRemote = self isUsingRemote();
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// a number between 0 and 1, 1 being totally flat, same level. 0 being totally above or below. about 0.7 is a 45 degree angle
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verticleDegree = getConeDot(self.bot.moveTo + (1, 1, 0), self.origin + (-1, -1, 0), VectorToAngles((self.bot.moveTo[0], self.bot.moveTo[1], self.origin[2]) - self.origin));
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self.bot.climbing = (self.bot.next_wp != -1 && level.waypoints[self.bot.next_wp].type == "climb") ||
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(abs(self.bot.moveTo[2] - self.origin[2]) > 50 && verticleDegree < 0.64);
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if (!self.bot.climbing)
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{
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// a number between 0 and 1, 1 being totally flat, same level. 0 being totally above or below. about 0.7 is a 45 degree angle
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verticleDegree = getConeDot(self.bot.moveTo + (1, 1, 0), self.origin + (-1, -1, 0), VectorToAngles((self.bot.moveTo[0], self.bot.moveTo[1], self.origin[2]) - self.origin));
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self.bot.climbing = (abs(self.bot.moveTo[2] - self.origin[2]) > 50 && verticleDegree < 0.64);
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}
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if (inLastStand || usingRemote)
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self.bot.climbing = false;
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@ -546,12 +550,6 @@ adsHack()
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if (!isAlive(self))
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return;
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if (self isUsingRemote())
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{
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self ResetSpreadOverride();
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continue;
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}
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shouldAds = self.bot.ads_pressed;
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if (level.gameEnded)
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@ -584,7 +582,10 @@ adsHack()
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if (self.bot.ads_tightness > self.bot.ads_lowest)
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self.bot.ads_tightness = self.bot.ads_lowest;
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self setSpreadOverride(self.bot.ads_tightness);
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if (self.bot.ads_tightness >= self.bot.ads_lowest)
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self ResetSpreadOverride();
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else
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self setSpreadOverride(self.bot.ads_tightness);
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}
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}
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@ -798,6 +799,7 @@ stance()
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toStance = "stand";
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if(self.bot.next_wp != -1)
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toStance = level.waypoints[self.bot.next_wp].type;
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self.bot.climbing = (toStance == "climb");
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if(toStance == "climb")
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toStance = "stand";
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@ -1559,7 +1561,7 @@ walk()
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continue;
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}
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hasTarget = isDefined(self.bot.target) && isDefined(self.bot.target.entity);
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hasTarget = (isDefined(self.bot.target) && isDefined(self.bot.target.entity) && !self.bot.climbing);
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if(hasTarget)
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{
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curweap = self getCurrentWeapon();
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