fixed none error

This commit is contained in:
INeedBots 2020-12-06 10:26:56 -06:00
parent e1b4c2d5be
commit 5a1663519d

View File

@ -1122,7 +1122,7 @@ aim()
if(self.bot.isfraggingafter || self.bot.issmokingafter)
nadeAimOffset = dist/3000;
else if(weaponClass(curweap) == "grenade")
else if(curweap != "none" && weaponClass(curweap) == "grenade")
nadeAimOffset = dist/16000;
if(no_trace_time && (!isDefined(self.bot.after_target) || self.bot.after_target != target))
@ -1237,7 +1237,7 @@ aim()
if(self.bot.isfraggingafter || self.bot.issmokingafter)
nadeAimOffset = dist/3000;
else if(weaponClass(curweap) == "grenade")
else if(curweap != "none" && weaponClass(curweap) == "grenade")
nadeAimOffset = dist/16000;
aimpos = last_pos + (0, 0, self getEyeHeight() + nadeAimOffset);
@ -1347,6 +1347,9 @@ canAds(dist, curweap)
if (self IsUsingRemote())
return false;
if(curweap == "none")
return false;
far = level.bots_noADSDistance;
if(self _hasPerk("specialty_bulletaccuracy"))
far *= 1.4;
@ -1372,6 +1375,9 @@ canAds(dist, curweap)
*/
isInRange(dist, curweap)
{
if(curweap == "none")
return false;
weapclass = weaponClass(curweap);
if (self IsUsingRemote())