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https://github.com/ineedbots/iw4_bot_warfare.git
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Fix possible runtime errors
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@ -352,6 +352,8 @@ onPlayerConnect()
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for(;;)
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{
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level waittill("connected", player);
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player.bot_isScrambled = false;
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player thread onGrenadeFire();
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player thread onWeaponFired();
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@ -808,6 +810,10 @@ onGrenadeFire()
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for(;;)
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{
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self waittill ( "grenade_fire", grenade, weaponName );
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if (!isDefined(grenade))
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continue;
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grenade.name = weaponName;
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if(weaponName == "smoke_grenade_mp")
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