Fix possible runtime errors

This commit is contained in:
ineedbots 2021-05-18 15:02:43 -06:00
parent 1cd164e5ea
commit ba24e61852

View File

@ -353,6 +353,8 @@ onPlayerConnect()
{ {
level waittill("connected", player); level waittill("connected", player);
player.bot_isScrambled = false;
player thread onGrenadeFire(); player thread onGrenadeFire();
player thread onWeaponFired(); player thread onWeaponFired();
@ -808,6 +810,10 @@ onGrenadeFire()
for(;;) for(;;)
{ {
self waittill ( "grenade_fire", grenade, weaponName ); self waittill ( "grenade_fire", grenade, weaponName );
if (!isDefined(grenade))
continue;
grenade.name = weaponName; grenade.name = weaponName;
if(weaponName == "smoke_grenade_mp") if(weaponName == "smoke_grenade_mp")