This commit is contained in:
INeedBots 2021-04-13 11:36:14 -06:00
parent 60d3fa7c33
commit bc6595eef5

View File

@ -315,7 +315,6 @@ nukeEffects()
setGameEndTime( 0 );
level.nukeDetonated = true;
level.nuked = true;
if ( !level.nukeEndsGame )
{
@ -431,6 +430,8 @@ nukeSlowMo()
//SetSlowMotion( <startTimescale>, <endTimescale>, <deltaTime> )
setSlowMotion( 1.0, 0.25, 0.5 );
level waittill_either( "nuke_death", "nuke_cancelled" );
level.nuked = true;
setSlowMotion( 0.25, 1, 2.0 );
}