This commit is contained in:
INeedBots 2020-10-01 22:21:59 -06:00
parent 1f6e439cfa
commit e7936f23d5

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@ -153,14 +153,14 @@ set scr_xpscale "10" // IW's way of Double XP.
////////////////////////////////////////////////// //////////////////////////////////////////////////
// set scr_airdrop_ac130 "3" // set scr_airdrop_ac130 "3"
// set scr_airdrop_ammo "17" set scr_airdrop_ammo "15"
// set scr_airdrop_counter_uav "15" // set scr_airdrop_counter_uav "15"
// set scr_airdrop_emp "1" set scr_airdrop_emp "2"
// set scr_airdrop_harrier_airstrike "7" // set scr_airdrop_harrier_airstrike "7"
// set scr_airdrop_helicopter "7" // set scr_airdrop_helicopter "7"
// set scr_airdrop_helicopter_flares "5" // set scr_airdrop_helicopter_flares "5"
// set scr_airdrop_helicopter_minigun "3" // set scr_airdrop_helicopter_minigun "3"
// set scr_airdrop_nuke "0" set scr_airdrop_nuke "1"
// set scr_airdrop_precision_airstrike "11" // set scr_airdrop_precision_airstrike "11"
// set scr_airdrop_predator_missile "12" // set scr_airdrop_predator_missile "12"
// set scr_airdrop_sentry "12" // set scr_airdrop_sentry "12"
@ -180,14 +180,14 @@ set scr_xpscale "10" // IW's way of Double XP.
////////////////////////////////////////////////// //////////////////////////////////////////////////
// set scr_airdrop_mega_ac130 "2" // set scr_airdrop_mega_ac130 "2"
// set scr_airdrop_mega_ammo "12" set scr_airdrop_mega_ammo "9"
// set scr_airdrop_mega_counter_uav "16" // set scr_airdrop_mega_counter_uav "16"
// set scr_airdrop_mega_emp "0" set scr_airdrop_mega_emp "2"
// set scr_airdrop_mega_harrier_airstrike "5" // set scr_airdrop_mega_harrier_airstrike "5"
// set scr_airdrop_mega_helicopter "5" // set scr_airdrop_mega_helicopter "5"
// set scr_airdrop_mega_helicopter_flares "3" // set scr_airdrop_mega_helicopter_flares "3"
// set scr_airdrop_mega_helicopter_minigun "2" // set scr_airdrop_mega_helicopter_minigun "2"
// set scr_airdrop_mega_nuke "0" set scr_airdrop_mega_nuke "1"
// set scr_airdrop_mega_precision_airstrike "10" // set scr_airdrop_mega_precision_airstrike "10"
// set scr_airdrop_mega_predator_missile "14" // set scr_airdrop_mega_predator_missile "14"
// set scr_airdrop_mega_sentry "16" // set scr_airdrop_mega_sentry "16"
@ -199,7 +199,7 @@ set scr_xpscale "10" // IW's way of Double XP.
// FREE FOR ALL GAMETYPE SETTINGS // // FREE FOR ALL GAMETYPE SETTINGS //
////////////////////////////////////////////////// //////////////////////////////////////////////////
set scr_dm_scorelimit "1500" // Score limit to win the game. set scr_dm_scorelimit "10000" // Score limit to win the game.
set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached. set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
set scr_dm_playerrespawndelay "0" // How long player will wait until respawn. set scr_dm_playerrespawndelay "0" // How long player will wait until respawn.
set scr_dm_numlives "0" // Number of lives per player 0 for unlimited. set scr_dm_numlives "0" // Number of lives per player 0 for unlimited.
@ -211,7 +211,7 @@ set scr_dm_promode "0"
// TEAM DEATHMATCH GAMETYPE SETTINGS // // TEAM DEATHMATCH GAMETYPE SETTINGS //
////////////////////////////////////////////////// //////////////////////////////////////////////////
set scr_war_scorelimit "7500" // Score limit to win the game. set scr_war_scorelimit "25600" // Score limit to win the game.
set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached. set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached.
set scr_war_playerrespawndelay "0" // How long player will wait until respawn. set scr_war_playerrespawndelay "0" // How long player will wait until respawn.
set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round. set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round.
@ -224,7 +224,7 @@ set scr_war_promode "0"
// DOMINATION GAMETYPE SETTINGS // // DOMINATION GAMETYPE SETTINGS //
////////////////////////////////////////////////// //////////////////////////////////////////////////
set scr_dom_scorelimit "200" // Score limit to win the game. set scr_dom_scorelimit "300" // Score limit to win the game.
set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached. set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached.
set scr_dom_playerrespawndelay "0" // How long player will wait until respawn. set scr_dom_playerrespawndelay "0" // How long player will wait until respawn.
set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round. set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round.