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https://github.com/ineedbots/iw4_bot_warfare.git
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fix gren missile death bug, c4 claymore emp bug
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bc6595eef5
commit
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@ -7,6 +7,8 @@
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Fixes claymores from tripping when the victim is elevated from the claymore.
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Fixes claymores from tripping when the victim is elevated from the claymore.
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Fixes stuns and flashes friendly fire on claymores and c4s.
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Fixes stuns and flashes friendly fire on claymores and c4s.
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Fixes direct impact stun stunning the victim.
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Fixes direct impact stun stunning the victim.
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Fixes missile and grenade threads being killed on death.
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Fixes new c4s and claymores after an emp not being affected
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DVARS:
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DVARS:
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- scr_allowDropWeaponOnCommand <bool>
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- scr_allowDropWeaponOnCommand <bool>
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@ -1179,7 +1181,7 @@ friendlyFireCheck( owner, attacker, forcedFriendlyFireRule )
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watchGrenadeUsage()
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watchGrenadeUsage()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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self.throwingGrenade = undefined;
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self.throwingGrenade = undefined;
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@ -1247,6 +1249,7 @@ watchGrenadeUsage()
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deleteOnOwnerTeamChange( owner )
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deleteOnOwnerTeamChange( owner )
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{
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{
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self notify( "delete_on_team_overlap" );
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self endon( "delete_on_team_overlap" );
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self endon( "delete_on_team_overlap" );
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self endon( "death" );
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self endon( "death" );
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@ -1258,7 +1261,7 @@ deleteOnOwnerTeamChange( owner )
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beginGrenadeTracking()
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beginGrenadeTracking()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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self endon( "offhand_end" );
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self endon( "offhand_end" );
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self endon( "weapon_change" );
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self endon( "weapon_change" );
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@ -1329,7 +1332,7 @@ AddMissileToSightTraces( team )
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watchMissileUsage()
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watchMissileUsage()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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for ( ;; )
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for ( ;; )
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@ -1412,7 +1415,7 @@ empExplodeWaiter()
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beginC4Tracking()
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beginC4Tracking()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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self waittill_any( "grenade_fire", "weapon_change", "offhand_end" );
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self waittill_any( "grenade_fire", "weapon_change", "offhand_end" );
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@ -1421,7 +1424,7 @@ beginC4Tracking()
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watchForThrowbacks()
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watchForThrowbacks()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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for ( ;; )
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for ( ;; )
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@ -1446,10 +1449,7 @@ watchForThrowbacks()
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if( level.extraTeamIcons )
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if( level.extraTeamIcons )
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grenade thread setClaymoreTeamHeadIcon( self.pers[ "team" ] );
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grenade thread setClaymoreTeamHeadIcon( self.pers[ "team" ] );
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if ( level.deleteNadeOnTeamChange )
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if ( level.deleteNadeOnTeamChange )
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{
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grenade notify( "delete_on_team_overlap" );
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grenade thread deleteOnOwnerTeamChange( self );
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grenade thread deleteOnOwnerTeamChange( self );
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}
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}
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}
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}
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}
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@ -1529,6 +1529,12 @@ c4EMPKillstreakWait()
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{
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{
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self endon( "death" );
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self endon( "death" );
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if ( (level.teamBased && level.teamEMPed[self.team]) || (!level.teamBased && isDefined( level.empPlayer ) && level.empPlayer != self.owner ) )
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{
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self.disabled = true;
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self notify( "disabled" );
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}
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for ( ;; )
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for ( ;; )
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{
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{
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level waittill( "emp_update" );
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level waittill( "emp_update" );
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@ -1949,7 +1955,7 @@ waitAndDetonate( delay )
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deleteC4AndClaymoresOnDisconnect()
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deleteC4AndClaymoresOnDisconnect()
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{
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{
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self endon( "death" );
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self endon( "spawned_player" );
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self waittill( "disconnect" );
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self waittill( "disconnect" );
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c4array = self.c4array;
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c4array = self.c4array;
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