mirror of
https://github.com/fedddddd/iw5-gsc-utils.git
synced 2026-08-01 12:50:33 +00:00
fixes
This commit is contained in:
@@ -96,20 +96,4 @@ namespace scripting
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game::RemoveRefToValue(game::SCRIPT_OBJECT, {static_cast<int>(this->entity_id_)});
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}
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}
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void entity::set(const std::string& field, const script_value& value) const
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{
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set_entity_field(*this, field, value);
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}
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template <>
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script_value entity::get<script_value>(const std::string& field) const
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{
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return get_entity_field(*this, field);
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}
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script_value entity::call(const std::string& name, const std::vector<script_value>& arguments) const
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{
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return call_function(name, *this, arguments);
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}
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}
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@@ -18,13 +18,6 @@ namespace scripting
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entity& operator=(const entity& other);
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entity& operator=(entity&& other) noexcept;
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void set(const std::string& field, const script_value& value) const;
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template <typename T = script_value>
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T get(const std::string& field) const;
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script_value call(const std::string& name, const std::vector<script_value>& arguments = {}) const;
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unsigned int get_entity_id() const;
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game::scr_entref_t get_entity_reference() const;
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@@ -37,13 +30,4 @@ namespace scripting
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void add() const;
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void release() const;
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};
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template <>
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script_value entity::get(const std::string& field) const;
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template <typename T>
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T entity::get(const std::string& field) const
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{
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return this->get<script_value>(field).as<T>();
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}
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}
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@@ -32,16 +32,6 @@ namespace scripting
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return script_value(game::scr_VmPub->top[1 - game::scr_VmPub->outparamcount]);
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}
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int get_field_id(const int classnum, const std::string& field)
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{
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if (scripting::fields_table[classnum].find(field) != scripting::fields_table[classnum].end())
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{
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return scripting::fields_table[classnum][field];
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}
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return -1;
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}
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void scr_notify_id(int id, unsigned int stringValue, unsigned int paramcount)
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{
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if (game::scr_VmPub->outparamcount)
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@@ -95,47 +85,6 @@ namespace scripting
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scr_notify_id(entity.get_entity_id(), event_id, game::scr_VmPub->inparamcount);
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}
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script_value call_function(const std::string& name, const entity& entity,
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const std::vector<script_value>& arguments)
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{
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const auto entref = entity.get_entity_reference();
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const auto is_method_call = *reinterpret_cast<const int*>(&entref) != -1;
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const auto function = find_function(name, !is_method_call);
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if (!function)
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{
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throw std::runtime_error("Unknown function '" + name + "'");
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}
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stack_isolation _;
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for (auto i = arguments.rbegin(); i != arguments.rend(); ++i)
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{
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push_value(*i);
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}
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game::scr_VmPub->outparamcount = game::scr_VmPub->inparamcount;
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game::scr_VmPub->inparamcount = 0;
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if (!safe_execution::call(function, entref))
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{
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throw std::runtime_error("Error executing function '" + name + "'");
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}
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return get_return_value();
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}
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script_value call_function(const std::string& name, const std::vector<script_value>& arguments)
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{
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return call_function(name, entity(), arguments);
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}
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template <>
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script_value call(const std::string& name, const std::vector<script_value>& arguments)
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{
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return call_function(name, arguments);
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}
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script_value exec_ent_thread(const entity& entity, const char* pos, const std::vector<script_value>& arguments)
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{
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const auto id = entity.get_entity_id();
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@@ -155,122 +104,6 @@ namespace scripting
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return get_return_value();
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}
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const char* get_function_pos(const std::string& filename, const std::string& function)
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{
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if (scripting::script_function_table.find(filename) == scripting::script_function_table.end())
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{
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throw std::runtime_error("File '" + filename + "' not found");
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};
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const auto functions = scripting::script_function_table[filename];
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if (functions.find(function) == functions.end())
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{
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throw std::runtime_error("Function '" + function + "' in file '" + filename + "' not found");
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}
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return functions.at(function);
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}
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script_value call_script_function(const entity& entity, const std::string& filename,
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const std::string& function, const std::vector<script_value>& arguments)
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{
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const auto pos = get_function_pos(filename, function);
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return exec_ent_thread(entity, pos, arguments);
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}
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static std::unordered_map<unsigned int, std::unordered_map<std::string, script_value>> custom_fields;
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script_value get_custom_field(const entity& entity, const std::string& field)
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{
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auto fields = custom_fields[entity.get_entity_id()];
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const auto _field = fields.find(field);
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if (_field != fields.end())
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{
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return _field->second;
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}
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return {};
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}
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void set_custom_field(const entity& entity, const std::string& field, const script_value& value)
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{
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const auto id = entity.get_entity_id();
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if (custom_fields[id].find(field) != custom_fields[id].end())
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{
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custom_fields[id][field] = value;
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return;
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}
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custom_fields[id].insert(std::make_pair(field, value));
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}
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void clear_entity_fields(const entity& entity)
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{
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const auto id = entity.get_entity_id();
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if (custom_fields.find(id) != custom_fields.end())
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{
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custom_fields[id].clear();
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}
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}
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void clear_custom_fields()
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{
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custom_fields.clear();
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}
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void set_entity_field(const entity& entity, const std::string& field, const script_value& value)
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{
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const auto entref = entity.get_entity_reference();
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const int id = get_field_id(entref.classnum, field);
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if (id != -1)
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{
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stack_isolation _;
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push_value(value);
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game::scr_VmPub->outparamcount = game::scr_VmPub->inparamcount;
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game::scr_VmPub->inparamcount = 0;
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if (!safe_execution::set_entity_field(entref, id))
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{
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throw std::runtime_error("Failed to set value for field '" + field + "'");
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}
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}
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else
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{
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set_custom_field(entity, field, value);
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}
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}
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script_value get_entity_field(const entity& entity, const std::string& field)
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{
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const auto entref = entity.get_entity_reference();
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const auto id = get_field_id(entref.classnum, field);
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if (id != -1)
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{
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stack_isolation _;
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game::VariableValue value{};
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if (!safe_execution::get_entity_field(entref, id, &value))
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{
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throw std::runtime_error("Failed to get value for field '" + field + "'");
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}
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const auto __ = gsl::finally([value]()
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{
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game::RemoveRefToValue(value.type, value.u);
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});
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return value;
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}
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else
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{
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return get_custom_field(entity, field);
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}
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}
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unsigned int make_array()
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{
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unsigned int index = 0;
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@@ -9,10 +9,6 @@ namespace scripting
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{
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void push_value(const script_value& value);
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script_value call_function(const std::string& name, const std::vector<script_value>& arguments);
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script_value call_function(const std::string& name, const entity& entity,
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const std::vector<script_value>& arguments);
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template <typename T = script_value>
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T call(const std::string& name, const std::vector<script_value>& arguments = {});
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@@ -26,14 +22,6 @@ namespace scripting
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}
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script_value exec_ent_thread(const entity& entity, const char* pos, const std::vector<script_value>& arguments);
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script_value call_script_function(const entity& entity, const std::string& filename,
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const std::string& function, const std::vector<script_value>& arguments);
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void clear_entity_fields(const entity& entity);
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void clear_custom_fields();
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void set_entity_field(const entity& entity, const std::string& field, const script_value& value);
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script_value get_entity_field(const entity& entity, const std::string& field);
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void notify(const entity& entity, const std::string& event, const std::vector<script_value>& arguments);
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@@ -5,64 +5,5 @@
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namespace scripting
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{
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namespace
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{
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int find_function_index(const std::string& name, [[maybe_unused]] const bool prefer_global)
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{
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const auto target = utils::string::to_lower(name);
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auto const& first = (*game::plutonium::gsc_ctx)->func_map();
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auto const& second = (*game::plutonium::gsc_ctx)->meth_map();
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if (const auto itr = first.find(name); itr != first.end())
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{
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return static_cast<int>(itr->second);
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}
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if (const auto itr = second.find(name); itr != second.end())
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{
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return static_cast<int>(itr->second);
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}
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return -1;
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}
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script_function get_function_by_index(const unsigned index)
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{
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static const auto function_table = game::plutonium::function_table.get();
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static const auto method_table = game::plutonium::method_table.get();
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if (index < 0x1C7)
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{
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return reinterpret_cast<script_function*>(function_table)[index];
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}
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return reinterpret_cast<script_function*>(method_table)[index - 0x8000];
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}
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}
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std::string find_token(unsigned int id)
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{
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return (*game::plutonium::gsc_ctx)->token_name(id);
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}
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std::string find_file(unsigned int id)
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{
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return find_token(id);
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}
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int find_token_id(const std::string& name)
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{
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return (*game::plutonium::gsc_ctx)->token_id(name);
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}
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script_function find_function(const std::string& name, const bool prefer_global)
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{
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const auto index = find_function_index(name, prefer_global);
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if (index < 0)
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{
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return nullptr;
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}
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return get_function_by_index(index);
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}
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}
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@@ -4,9 +4,4 @@
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namespace scripting
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{
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using script_function = void(*)(game::scr_entref_t);
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script_function find_function(const std::string& name, const bool prefer_global);
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int find_token_id(const std::string& name);
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std::string find_token(unsigned int id);
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std::string find_file(unsigned int id);
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}
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@@ -83,11 +83,4 @@ namespace game
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WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
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WEAK symbol<int> svs_clientCount{0x4B5CF8C};
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WEAK symbol<client_s> svs_clients{0x4B5CF90};
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namespace plutonium
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{
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WEAK symbol<std::unique_ptr<xsk::gsc::iw5_pc::context>> gsc_ctx{0};
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WEAK symbol<void*> function_table{0};
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WEAK symbol<void*> method_table{0};
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}
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}
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