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Remove incorrect offset comments
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@ -384,7 +384,7 @@ namespace gsc
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{
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for (auto i = 0; i < *game::svs_clientCount; i++)
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{
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if (game::svs_clients[i].header.state !=game::CS_FREE
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if (game::svs_clients[i].header.state != game::CS_FREE
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&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
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{
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game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
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@ -363,10 +363,10 @@ namespace game
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struct netchan_t
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{
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int outgoingSequence;
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netsrc_t sock; // 28
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int dropped; // 32
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int incomingSequence; // 36
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netadr_s remoteAddress; // 40
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netsrc_t sock;
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int dropped;
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int incomingSequence;
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netadr_s remoteAddress;
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int qport;
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int fragmentSequence;
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int fragmentLength;
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