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35 Commits
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c230a1d916
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d5c0063fee
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739ea2a7f0 | |||
6c99991429 |
2
deps/GSL
vendored
2
deps/GSL
vendored
Submodule deps/GSL updated: c1cbb41b42...c31a9ad5e8
@ -49,6 +49,7 @@ namespace command
|
||||
if (i > index) result.append(" ");
|
||||
result.append(this->get(i));
|
||||
}
|
||||
|
||||
return result;
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}
|
||||
|
||||
@ -96,7 +97,6 @@ namespace command
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||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -14,34 +14,6 @@
|
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|
||||
namespace gsc
|
||||
{
|
||||
std::unordered_map<const char*, const char*> replaced_functions;
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||||
|
||||
function_args::function_args(std::vector<scripting::script_value> values)
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: values_(values)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int function_args::size() const
|
||||
{
|
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return this->values_.size();
|
||||
}
|
||||
|
||||
std::vector<scripting::script_value> function_args::get_raw() const
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{
|
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return this->values_;
|
||||
}
|
||||
|
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scripting::script_value function_args::get(const int index) const
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{
|
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if (index >= this->values_.size())
|
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{
|
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throw std::runtime_error(utils::string::va("Insufficient arguments, got %i expected %i",
|
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this->values_.size(), index + 1));
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}
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|
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return this->values_[index];
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}
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|
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std::unordered_map<unsigned, script_function> functions;
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std::unordered_map<unsigned, script_method> methods;
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|
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@ -104,12 +76,24 @@ namespace gsc
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|
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auto function_map_start = 0x200;
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auto method_map_start = 0x8400;
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auto token_map_start = 0x8000;
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auto field_offset_start = 0xA000;
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|
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struct entity_field
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{
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std::string name;
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std::function<scripting::script_value(unsigned int entnum)> getter;
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std::function<void(unsigned int entnum, scripting::script_value)> setter;
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};
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|
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std::vector<std::function<void()>> post_load_callbacks;
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std::unordered_map<unsigned int, std::unordered_map<unsigned int, entity_field>> custom_fields;
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|
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void call_function(unsigned int id)
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{
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if (id < 0x200)
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{
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return reinterpret_cast<builtin_function*>(0x1D6EB34)[id]();
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return reinterpret_cast<builtin_function*>(game::plutonium::function_table.get())[id]();
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}
|
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|
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try
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@ -125,7 +109,7 @@ namespace gsc
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catch (const std::exception& e)
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{
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printf("************** Script execution error **************\n");
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printf("Error executing function %s\n", function_name(id).data());
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printf("Error executing function %s:\n", function_name(id).data());
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printf(" %s\n", e.what());
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printf("****************************************************\n");
|
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}
|
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@ -135,7 +119,7 @@ namespace gsc
|
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{
|
||||
if (id < 0x8400)
|
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{
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return reinterpret_cast<builtin_method*>(0x1D4F258)[id](ent);
|
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return reinterpret_cast<builtin_method*>(game::plutonium::method_table.get())[id - 0x8000](ent);
|
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}
|
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|
||||
try
|
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@ -151,7 +135,7 @@ namespace gsc
|
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catch (const std::exception& e)
|
||||
{
|
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printf("************** Script execution error **************\n");
|
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printf("Error executing method %s\n", method_name(id).data());
|
||||
printf("Error executing method %s:\n", method_name(id).data());
|
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printf(" %s\n", e.what());
|
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printf("****************************************************\n");
|
||||
}
|
||||
@ -202,60 +186,63 @@ namespace gsc
|
||||
}
|
||||
}
|
||||
|
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const char* replaced_pos = 0;
|
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utils::hook::detour scr_get_object_field_hook;
|
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void scr_get_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
|
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{
|
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if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
|
||||
{
|
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return scr_get_object_field_hook.invoke<void>(classnum, entnum, offset);
|
||||
}
|
||||
|
||||
void get_replaced_pos(const char* pos)
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||||
const auto field = custom_fields[classnum][offset];
|
||||
|
||||
try
|
||||
{
|
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if (replaced_functions.find(pos) != replaced_functions.end())
|
||||
const auto result = field.getter(entnum);
|
||||
return_value(result);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
replaced_pos = replaced_functions[pos];
|
||||
printf("************** Script execution error **************\n");
|
||||
printf("Error getting field %s:\n", field.name.data());
|
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printf(" %s\n", e.what());
|
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printf("****************************************************\n");
|
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}
|
||||
}
|
||||
|
||||
__declspec(naked) void vm_execute_stub()
|
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utils::hook::detour scr_set_object_field_hook;
|
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void scr_set_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
|
||||
{
|
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__asm
|
||||
if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
|
||||
{
|
||||
pushad
|
||||
push esi
|
||||
call get_replaced_pos
|
||||
pop esi
|
||||
popad
|
||||
|
||||
cmp replaced_pos, 0
|
||||
jne set_pos
|
||||
|
||||
movzx eax, byte ptr[esi]
|
||||
inc esi
|
||||
|
||||
jmp loc_1
|
||||
loc_1:
|
||||
mov [ebp - 0x18], eax
|
||||
mov [ebp - 0x8], esi
|
||||
|
||||
push ecx
|
||||
|
||||
mov ecx, 0x20B8E28
|
||||
mov [ecx], eax
|
||||
|
||||
mov ecx, 0x20B4A5C
|
||||
mov[ecx], esi
|
||||
|
||||
pop ecx
|
||||
|
||||
cmp eax, 0x98
|
||||
|
||||
push 0x56B740
|
||||
retn
|
||||
set_pos:
|
||||
mov esi, replaced_pos
|
||||
mov replaced_pos, 0
|
||||
|
||||
movzx eax, byte ptr[esi]
|
||||
inc esi
|
||||
|
||||
jmp loc_1
|
||||
return scr_set_object_field_hook.invoke<void>(classnum, entnum, offset);
|
||||
}
|
||||
|
||||
const auto args = get_arguments();
|
||||
const auto field = custom_fields[classnum][offset];
|
||||
|
||||
try
|
||||
{
|
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field.setter(entnum, args[0]);
|
||||
}
|
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catch (const std::exception& e)
|
||||
{
|
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printf("************** Script execution error **************\n");
|
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printf("Error setting field %s:\n", field.name.data());
|
||||
printf(" %s\n", e.what());
|
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printf("****************************************************\n");
|
||||
}
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}
|
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|
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utils::hook::detour scr_post_load_scripts_hook;
|
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void scr_post_load_scripts_stub()
|
||||
{
|
||||
for (const auto& callback : post_load_callbacks)
|
||||
{
|
||||
callback();
|
||||
}
|
||||
|
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return scr_post_load_scripts_hook.invoke<void>();
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||||
}
|
||||
}
|
||||
|
||||
@ -281,27 +268,92 @@ namespace gsc
|
||||
}
|
||||
}
|
||||
|
||||
namespace field
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{
|
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void add(const classid classnum, const std::string& name,
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const std::function<scripting::script_value(unsigned int entnum)>& getter,
|
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const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter)
|
||||
{
|
||||
const auto token_id = token_map_start++;
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const auto offset = field_offset_start++;
|
||||
|
||||
custom_fields[classnum][offset] = {name, getter, setter};
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(*game::plutonium::token_map_rev)[name] = token_id;
|
||||
|
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post_load_callbacks.push_back([classnum, name, token_id, offset]()
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{
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const auto name_str = game::SL_GetString(name.data(), 0);
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game::Scr_AddClassField(classnum, name_str, token_id, offset);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
function_args::function_args(std::vector<scripting::script_value> values)
|
||||
: values_(values)
|
||||
{
|
||||
}
|
||||
|
||||
unsigned int function_args::size() const
|
||||
{
|
||||
return this->values_.size();
|
||||
}
|
||||
|
||||
std::vector<scripting::script_value> function_args::get_raw() const
|
||||
{
|
||||
return this->values_;
|
||||
}
|
||||
|
||||
scripting::value_wrap function_args::get(const int index) const
|
||||
{
|
||||
if (index >= this->values_.size())
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d does not exist", index));
|
||||
}
|
||||
|
||||
return {this->values_[index], index};
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
scr_get_object_field_hook.create(0x52BDB0, scr_get_object_field_stub);
|
||||
scr_set_object_field_hook.create(0x52BCC0, scr_set_object_field_stub);
|
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scr_post_load_scripts_hook.create(0x628B50, scr_post_load_scripts_stub);
|
||||
|
||||
field::add(classid::entity, "flags",
|
||||
[](unsigned int entnum) -> scripting::script_value
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
return entity->flags;
|
||||
},
|
||||
[](unsigned int entnum, const scripting::script_value& value)
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
entity->flags = value.as<int>();
|
||||
}
|
||||
);
|
||||
|
||||
field::add(classid::entity, "clientflags",
|
||||
[](unsigned int entnum) -> scripting::script_value
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
return entity->client->flags;
|
||||
},
|
||||
[](unsigned int entnum, const scripting::script_value& value)
|
||||
{
|
||||
const auto entity = &game::g_entities[entnum];
|
||||
entity->client->flags = value.as<int>();
|
||||
}
|
||||
);
|
||||
|
||||
function::add("executecommand", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
game::Cbuf_AddText(0, args[0].as<const char*>());
|
||||
return {};
|
||||
});
|
||||
|
||||
function::add("replacefunc", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto what = args[0].as<scripting::function>();
|
||||
const auto with = args[1].as<scripting::function>();
|
||||
|
||||
replaced_functions[what.get_pos()] = with.get_pos();
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
function::add("addcommand", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
@ -328,6 +380,20 @@ namespace gsc
|
||||
return {};
|
||||
});
|
||||
|
||||
function::add("dropallbots", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
for (auto i = 0; i < *game::svs_clientCount; i++)
|
||||
{
|
||||
if (game::svs_clients[i].header.state != game::CS_FREE
|
||||
&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
|
||||
{
|
||||
game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
@ -336,16 +402,60 @@ namespace gsc
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
const auto message = args[0].as<std::string>();
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto message = args[0].as<std::string>();
|
||||
game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("specialtymarathon", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto toggle = args[0].as<int>();
|
||||
auto flags = game::g_entities[client].client->ps.perks[0];
|
||||
|
||||
game::g_entities[client].client->ps.perks[0] = toggle
|
||||
? flags | 0x4000u : flags & ~0x4000u;
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("isbot", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
return game::svs_clients[client].bIsTestClient;
|
||||
});
|
||||
|
||||
utils::hook::jump(0x56C8EB, call_builtin_stub);
|
||||
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
|
||||
utils::hook::jump(0x56B726, vm_execute_stub);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,8 +1,17 @@
|
||||
#pragma once
|
||||
#include "game/scripting/array.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
|
||||
namespace gsc
|
||||
{
|
||||
extern std::unordered_map<const char*, const char*> replaced_functions;
|
||||
enum classid
|
||||
{
|
||||
entity,
|
||||
hudelem,
|
||||
pathnode,
|
||||
node,
|
||||
count
|
||||
};
|
||||
|
||||
class function_args
|
||||
{
|
||||
@ -11,9 +20,9 @@ namespace gsc
|
||||
|
||||
unsigned int size() const;
|
||||
std::vector<scripting::script_value> get_raw() const;
|
||||
scripting::script_value get(const int index) const;
|
||||
scripting::value_wrap get(const int index) const;
|
||||
|
||||
scripting::script_value operator[](const int index) const
|
||||
scripting::value_wrap operator[](const int index) const
|
||||
{
|
||||
return this->get(index);
|
||||
}
|
||||
@ -36,4 +45,11 @@ namespace gsc
|
||||
{
|
||||
void add(const std::string& name, const script_method& func);
|
||||
}
|
||||
|
||||
namespace field
|
||||
{
|
||||
void add(const classid classnum, const std::string& name,
|
||||
const std::function<scripting::script_value(unsigned int entnum)>& getter,
|
||||
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter);
|
||||
}
|
||||
}
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
#include "json.hpp"
|
||||
|
||||
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
#include "json.hpp"
|
||||
|
||||
@ -28,18 +22,23 @@ namespace json
|
||||
const auto keys = array.get_keys();
|
||||
for (auto i = 0; i < keys.size(); i++)
|
||||
{
|
||||
const auto is_int = keys[i].is<int>();
|
||||
const auto is_string = keys[i].is<std::string>();
|
||||
|
||||
if (string_indexed == -1)
|
||||
{
|
||||
string_indexed = keys[i].is_string;
|
||||
string_indexed = is_string;
|
||||
}
|
||||
|
||||
if (!string_indexed && keys[i].is_integer)
|
||||
if (!string_indexed && is_int)
|
||||
{
|
||||
obj[keys[i].index] = gsc_to_json(array[keys[i].index]);
|
||||
const auto index = keys[i].as<int>();
|
||||
obj[index] = gsc_to_json(array[index]);
|
||||
}
|
||||
else if (string_indexed && keys[i].is_string)
|
||||
else if (string_indexed && is_string)
|
||||
{
|
||||
obj.emplace(keys[i].key, gsc_to_json(array[keys[i].key]));
|
||||
const auto key = keys[i].as<std::string>();
|
||||
obj.emplace(key, gsc_to_json(array[key]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,35 +1,51 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "loader/component_loader.hpp"
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/entity.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "scheduler.hpp"
|
||||
#include "gsc.hpp"
|
||||
#include "scripting.hpp"
|
||||
|
||||
namespace notifies
|
||||
{
|
||||
namespace
|
||||
{
|
||||
std::vector<scripting::function> say_callbacks;
|
||||
utils::hook::detour client_command_hook;
|
||||
|
||||
void client_command_stub(int clientNum)
|
||||
{
|
||||
char cmd[1024] = {0};
|
||||
const auto* entity = &game::g_entities[clientNum];
|
||||
|
||||
if (entity->client == nullptr)
|
||||
{
|
||||
return; // Client is not fully in game yet
|
||||
}
|
||||
|
||||
game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
|
||||
|
||||
auto hidden = false;
|
||||
if (cmd == "say"s || cmd == "say_team"s)
|
||||
{
|
||||
std::string message = game::ConcatArgs(1);
|
||||
message.erase(0, 1);
|
||||
|
||||
const scripting::entity level{*game::levelEntityId};
|
||||
const auto player = scripting::call("getEntByNum", {clientNum}).as<scripting::entity>();
|
||||
for (const auto& callback : say_callbacks)
|
||||
{
|
||||
const auto entity_id = game::Scr_GetEntityId(clientNum, 0);
|
||||
const auto result = callback(entity_id, {message, cmd == "say_team"s});
|
||||
|
||||
scripting::notify(level, cmd, {player, message});
|
||||
scripting::notify(player, cmd, {message});
|
||||
if (result.is<int>() && !hidden)
|
||||
{
|
||||
hidden = result.as<int>() == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return client_command_hook.invoke<void>(clientNum);
|
||||
if (!hidden)
|
||||
{
|
||||
client_command_hook.invoke<void>(clientNum);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -39,6 +55,18 @@ namespace notifies
|
||||
void post_unpack() override
|
||||
{
|
||||
client_command_hook.create(0x502CB0, client_command_stub);
|
||||
|
||||
scripting::on_shutdown([]()
|
||||
{
|
||||
say_callbacks.clear();
|
||||
});
|
||||
|
||||
gsc::function::add("onplayersay", [](const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto function = args[0].as<scripting::function>();
|
||||
say_callbacks.push_back(function);
|
||||
return {};
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -29,6 +29,8 @@ namespace scripting
|
||||
|
||||
std::string current_file;
|
||||
|
||||
std::vector<std::function<void()>> shutdown_callbacks;
|
||||
|
||||
void vm_notify_stub(const unsigned int notify_list_owner_id, const unsigned int string_value,
|
||||
game::VariableValue* top)
|
||||
{
|
||||
@ -77,7 +79,12 @@ namespace scripting
|
||||
{
|
||||
userinfo::clear_overrides();
|
||||
command::clear_script_commands();
|
||||
gsc::replaced_functions.clear();
|
||||
|
||||
for (const auto& callback : shutdown_callbacks)
|
||||
{
|
||||
callback();
|
||||
}
|
||||
|
||||
g_shutdown_game_hook.invoke<void>(free_scripts);
|
||||
}
|
||||
|
||||
@ -107,6 +114,11 @@ namespace scripting
|
||||
}
|
||||
}
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback)
|
||||
{
|
||||
shutdown_callbacks.push_back(callback);
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
|
@ -4,4 +4,6 @@ namespace scripting
|
||||
{
|
||||
extern std::unordered_map<int, std::unordered_map<std::string, int>> fields_table;
|
||||
extern std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback);
|
||||
}
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
|
||||
namespace userinfo
|
||||
@ -19,12 +13,17 @@ namespace userinfo
|
||||
{
|
||||
utils::hook::detour sv_getuserinfo_hook;
|
||||
|
||||
userinfo_map userinfo_to_map(const std::string& userinfo)
|
||||
userinfo_map userinfo_to_map(std::string userinfo)
|
||||
{
|
||||
userinfo_map map;
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
userinfo_map map{};
|
||||
|
||||
for (auto i = 1; i < args.size() - 1; i += 2)
|
||||
if (userinfo[0] == '\\')
|
||||
{
|
||||
userinfo = userinfo.substr(1);
|
||||
}
|
||||
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
for (size_t i = 0; !args.empty() && i < (args.size() - 1); i += 2)
|
||||
{
|
||||
map[args[i]] = args[i + 1];
|
||||
}
|
||||
@ -34,7 +33,7 @@ namespace userinfo
|
||||
|
||||
std::string map_to_userinfo(const userinfo_map& map)
|
||||
{
|
||||
std::string buffer;
|
||||
std::string buffer{};
|
||||
|
||||
for (const auto& value : map)
|
||||
{
|
||||
@ -49,9 +48,8 @@ namespace userinfo
|
||||
|
||||
void sv_getuserinfo_stub(int index, char* buffer, int bufferSize)
|
||||
{
|
||||
char _buffer[1024];
|
||||
sv_getuserinfo_hook.invoke<void>(index, _buffer, 1024);
|
||||
auto map = userinfo_to_map(_buffer);
|
||||
sv_getuserinfo_hook.invoke<void>(index, buffer, bufferSize);
|
||||
auto map = userinfo_to_map(buffer);
|
||||
|
||||
if (userinfo_overrides.find(index) == userinfo_overrides.end())
|
||||
{
|
||||
@ -94,13 +92,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["name"] = name;
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -109,13 +112,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("name");
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -124,13 +130,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "1";
|
||||
@ -141,13 +152,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("clantag");
|
||||
userinfo_overrides[ent.entnum].erase("ec_TagText");
|
||||
userinfo_overrides[ent.entnum].erase("ec_usingTag");
|
||||
@ -158,11 +172,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "0";
|
||||
|
@ -5,16 +5,18 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x20600000);
|
||||
if (value != 0x77E0B164)
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x21600000);
|
||||
if (value != 0x8A94852)
|
||||
{
|
||||
printf("\x1b[31m\n**************************************************************************************\n\n");
|
||||
printf("This version of \x1b[33miw5-gsc-utils\x1b[31m is outdated.\n");
|
||||
printf("Download the latest dll from here:\x1b[34m https://github.com/fedddddd/iw5-gsc-utils/releases\ \x1b[31m\n");
|
||||
printf("\n**************************************************************************************\n\n\x1b[37m");
|
||||
MessageBoxA(NULL,
|
||||
"This version of iw5-gsc-utils is outdated.\n" \
|
||||
"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases",
|
||||
"ERROR", MB_ICONERROR);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
utils::hook::jump(reinterpret_cast<uintptr_t>(&printf), game::plutonium::printf);
|
||||
component_loader::post_unpack();
|
||||
}
|
||||
|
||||
|
@ -2,5 +2,11 @@
|
||||
|
||||
namespace game
|
||||
{
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason)
|
||||
{
|
||||
if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
|
||||
{
|
||||
SV_DropClient(&svs_clients[clientNum], reason, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,8 @@ namespace game
|
||||
private:
|
||||
T* dedi_;
|
||||
};
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason);
|
||||
}
|
||||
|
||||
#include "symbols.hpp"
|
@ -1,5 +1,6 @@
|
||||
#include <stdinc.hpp>
|
||||
#include "array.hpp"
|
||||
#include "script_value.hpp"
|
||||
#include "execution.hpp"
|
||||
|
||||
namespace scripting
|
||||
@ -59,13 +60,11 @@ namespace scripting
|
||||
array::array()
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
}
|
||||
|
||||
array::array(std::vector<script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -76,7 +75,6 @@ namespace scripting
|
||||
array::array(std::unordered_map<std::string, script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -129,9 +127,9 @@ namespace scripting
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<array_key> array::get_keys() const
|
||||
std::vector<script_value> array::get_keys() const
|
||||
{
|
||||
std::vector<array_key> result;
|
||||
std::vector<script_value> result;
|
||||
|
||||
const auto offset = 0xC800 * (this->id_ & 1);
|
||||
auto current = game::scr_VarGlob->objectVariableChildren[this->id_].firstChild;
|
||||
@ -149,16 +147,14 @@ namespace scripting
|
||||
const auto string_value = (unsigned int)((unsigned __int8)var.name_lo + (var.k.keys.name_hi << 8));
|
||||
const auto* str = game::SL_ConvertToString(string_value);
|
||||
|
||||
array_key key;
|
||||
script_value key;
|
||||
if (string_value < 0x40000 && str)
|
||||
{
|
||||
key.is_string = true;
|
||||
key.key = str;
|
||||
key = str;
|
||||
}
|
||||
else
|
||||
{
|
||||
key.is_integer = true;
|
||||
key.index = (string_value - 0x800000) & 0xFFFFFF;
|
||||
key = (string_value - 0x800000) & 0xFFFFFF;
|
||||
}
|
||||
|
||||
result.push_back(key);
|
||||
@ -206,16 +202,18 @@ namespace scripting
|
||||
return value;
|
||||
}
|
||||
|
||||
script_value array::get(const array_key& key) const
|
||||
script_value array::get(const script_value& key) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<int>())
|
||||
{
|
||||
return this->get(key.index);
|
||||
return this->get(key.as<int>());
|
||||
}
|
||||
else
|
||||
{
|
||||
return this->get(key.key);
|
||||
return this->get(key.as<std::string>());
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
script_value array::get(const std::string& key) const
|
||||
@ -253,15 +251,15 @@ namespace scripting
|
||||
return variable;
|
||||
}
|
||||
|
||||
void array::set(const array_key& key, const script_value& value) const
|
||||
void array::set(const script_value& key, const script_value& value) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<int>())
|
||||
{
|
||||
this->set(key.index, value);
|
||||
this->set(key.as<int>(), value);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->set(key.key, value);
|
||||
this->set(key.as<std::string>(), value);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,16 +1,9 @@
|
||||
#pragma once
|
||||
#include "game/game.hpp"
|
||||
#include "script_value.hpp"
|
||||
|
||||
namespace scripting
|
||||
{
|
||||
struct array_key
|
||||
{
|
||||
bool is_string = false;
|
||||
bool is_integer = false;
|
||||
unsigned int index{};
|
||||
std::string key{};
|
||||
};
|
||||
|
||||
class array_value : public script_value
|
||||
{
|
||||
public:
|
||||
@ -38,7 +31,7 @@ namespace scripting
|
||||
array& operator=(const array& other);
|
||||
array& operator=(array&& other) noexcept;
|
||||
|
||||
std::vector<array_key> get_keys() const;
|
||||
std::vector<script_value> get_keys() const;
|
||||
unsigned int size() const;
|
||||
|
||||
unsigned int push(script_value) const;
|
||||
@ -46,11 +39,11 @@ namespace scripting
|
||||
void erase(const std::string&) const;
|
||||
script_value pop() const;
|
||||
|
||||
script_value get(const array_key&) const;
|
||||
script_value get(const script_value&) const;
|
||||
script_value get(const std::string&) const;
|
||||
script_value get(const unsigned int) const;
|
||||
|
||||
void set(const array_key&, const script_value&) const;
|
||||
void set(const script_value&, const script_value&) const;
|
||||
void set(const std::string&, const script_value&) const;
|
||||
void set(const unsigned int, const script_value&) const;
|
||||
|
||||
@ -71,15 +64,17 @@ namespace scripting
|
||||
return {this->id_, this->get_value_id(key)};
|
||||
}
|
||||
|
||||
array_value operator[](const array_key& key) const
|
||||
template <typename I = int, typename S = std::string>
|
||||
array_value operator[](const script_value& key) const
|
||||
{
|
||||
if (key.is_integer)
|
||||
if (key.is<I>())
|
||||
{
|
||||
return {this->id_, this->get_value_id(key.index)};
|
||||
return { this->id_, this->get_value_id(key.as<I>()) };
|
||||
}
|
||||
else
|
||||
|
||||
if (key.is<S>())
|
||||
{
|
||||
return {this->id_, this->get_value_id(key.key)};
|
||||
return { this->id_, this->get_value_id(key.as<S>()) };
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
#include "game/game.hpp"
|
||||
#include "entity.hpp"
|
||||
#include "array.hpp"
|
||||
#include "function.hpp"
|
||||
#include "script_value.hpp"
|
||||
|
||||
namespace scripting
|
||||
|
@ -23,7 +23,7 @@ namespace scripting
|
||||
return this->pos_;
|
||||
}
|
||||
|
||||
script_value function::call(entity self, std::vector<script_value> arguments) const
|
||||
script_value function::call(const entity& self, std::vector<script_value> arguments) const
|
||||
{
|
||||
return exec_ent_thread(self, this->pos_, arguments);
|
||||
}
|
||||
|
@ -12,9 +12,9 @@ namespace scripting
|
||||
script_value get_raw() const;
|
||||
const char* get_pos() const;
|
||||
|
||||
script_value call(entity self, std::vector<script_value> arguments) const;
|
||||
script_value call(const entity& self, std::vector<script_value> arguments) const;
|
||||
|
||||
script_value operator()(entity self, std::vector<script_value> arguments) const
|
||||
script_value operator()(const entity& self, std::vector<script_value> arguments) const
|
||||
{
|
||||
return this->call(self, arguments);
|
||||
}
|
||||
|
@ -59,15 +59,15 @@ namespace scripting
|
||||
|
||||
script_function get_function_by_index(const unsigned index)
|
||||
{
|
||||
static const auto function_table = 0x1D6EB34;
|
||||
static const auto method_table = 0x1D4F258;
|
||||
static const auto function_table = game::plutonium::function_table.get();
|
||||
static const auto method_table = game::plutonium::method_table.get();
|
||||
|
||||
if (index < 0x1C7)
|
||||
{
|
||||
return reinterpret_cast<script_function*>(function_table)[index];
|
||||
}
|
||||
|
||||
return reinterpret_cast<script_function*>(method_table)[index];
|
||||
return reinterpret_cast<script_function*>(method_table)[index - 0x8000];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,7 +25,7 @@ namespace scripting::safe_execution
|
||||
bool call(const script_function function, const game::scr_entref_t& entref)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -39,7 +39,7 @@ namespace scripting::safe_execution
|
||||
bool set_entity_field(const game::scr_entref_t& entref, const int offset)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -54,7 +54,7 @@ namespace scripting::safe_execution
|
||||
bool get_entity_field(const game::scr_entref_t& entref, const int offset, game::VariableValue* value)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
value->type = game::SCRIPT_NONE;
|
||||
value->u.intValue = 0;
|
||||
|
@ -15,6 +15,11 @@ namespace scripting
|
||||
{
|
||||
}
|
||||
|
||||
script_value::script_value(const value_wrap& value)
|
||||
: value_(value.get_raw())
|
||||
{
|
||||
}
|
||||
|
||||
script_value::script_value(void* value)
|
||||
{
|
||||
game::VariableValue variable{};
|
||||
@ -315,4 +320,10 @@ namespace scripting
|
||||
{
|
||||
return this->value_.get();
|
||||
}
|
||||
|
||||
value_wrap::value_wrap(const scripting::script_value& value, int argument_index)
|
||||
: value_(value)
|
||||
, argument_index_(argument_index)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -8,12 +8,100 @@ namespace scripting
|
||||
class entity;
|
||||
class array;
|
||||
class function;
|
||||
class value_wrap;
|
||||
|
||||
namespace
|
||||
{
|
||||
std::unordered_map<int, std::string> typenames =
|
||||
{
|
||||
{0, "undefined"},
|
||||
{1, "object"},
|
||||
{2, "string"},
|
||||
{3, "localized string"},
|
||||
{4, "vector"},
|
||||
{5, "float"},
|
||||
{6, "integer"},
|
||||
{7, "codepos"},
|
||||
{8, "precodepos"},
|
||||
{9, "function"},
|
||||
{10, "builtin function"},
|
||||
{11, "builtin method"},
|
||||
{12, "stack"},
|
||||
{13, "animation"},
|
||||
{14, "pre animation"},
|
||||
{15, "thread"},
|
||||
{16, "thread"},
|
||||
{17, "thread"},
|
||||
{18, "thread"},
|
||||
{19, "struct"},
|
||||
{20, "removed entity"},
|
||||
{21, "entity"},
|
||||
{22, "array"},
|
||||
{23, "removed thread"},
|
||||
{24, "count"},
|
||||
{25, "<free>"},
|
||||
{26, "thread list"},
|
||||
{27, "endon list"},
|
||||
};
|
||||
|
||||
std::string get_typename(const game::VariableValue& value)
|
||||
{
|
||||
if (value.type == game::SCRIPT_OBJECT)
|
||||
{
|
||||
const auto type = game::scr_VarGlob->objectVariableValue[value.u.uintValue].w.type;
|
||||
return typenames[type];
|
||||
}
|
||||
else
|
||||
{
|
||||
return typenames[value.type];
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename A = array>
|
||||
std::string get_c_typename()
|
||||
{
|
||||
auto& info = typeid(T);
|
||||
|
||||
if (info == typeid(std::string))
|
||||
{
|
||||
return "string";
|
||||
}
|
||||
|
||||
if (info == typeid(const char*))
|
||||
{
|
||||
return "string";
|
||||
}
|
||||
|
||||
if (info == typeid(entity))
|
||||
{
|
||||
return "entity";
|
||||
}
|
||||
|
||||
if (info == typeid(array))
|
||||
{
|
||||
return "array";
|
||||
}
|
||||
|
||||
if (info == typeid(function))
|
||||
{
|
||||
return "function";
|
||||
}
|
||||
|
||||
if (info == typeid(vector))
|
||||
{
|
||||
return "vector";
|
||||
}
|
||||
|
||||
return info.name();
|
||||
}
|
||||
}
|
||||
|
||||
class script_value
|
||||
{
|
||||
public:
|
||||
script_value() = default;
|
||||
script_value(const game::VariableValue& value);
|
||||
script_value(const value_wrap& value);
|
||||
|
||||
script_value(void* value);
|
||||
|
||||
@ -43,7 +131,9 @@ namespace scripting
|
||||
{
|
||||
if (!this->is<T>())
|
||||
{
|
||||
throw std::runtime_error("Invalid type");
|
||||
const auto type = get_typename(this->get_raw());
|
||||
const auto c_type = get_c_typename<T>();
|
||||
throw std::runtime_error(std::string("has type '" + type + "' but should be '" + c_type + "'"));
|
||||
}
|
||||
|
||||
return get<T>();
|
||||
@ -52,16 +142,12 @@ namespace scripting
|
||||
template <typename T, typename I = int>
|
||||
T* as_ptr()
|
||||
{
|
||||
if (!this->is<I>())
|
||||
{
|
||||
throw std::runtime_error("Invalid type");
|
||||
}
|
||||
|
||||
const auto value = this->get<I>();
|
||||
const auto value = this->as<I>();
|
||||
|
||||
if (!value)
|
||||
{
|
||||
throw std::runtime_error("Null pointer");
|
||||
throw std::runtime_error("is null");
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(value);
|
||||
@ -74,4 +160,50 @@ namespace scripting
|
||||
template <typename T>
|
||||
T get() const;
|
||||
};
|
||||
|
||||
class value_wrap
|
||||
{
|
||||
public:
|
||||
value_wrap(const scripting::script_value& value, int argument_index);
|
||||
|
||||
template <typename T>
|
||||
T as() const
|
||||
{
|
||||
try
|
||||
{
|
||||
return this->value_.as<T>();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T, typename I = int>
|
||||
T* as_ptr()
|
||||
{
|
||||
try
|
||||
{
|
||||
return this->value_.as_ptr<T>();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T is() const
|
||||
{
|
||||
return this->value_.is<T>();
|
||||
}
|
||||
|
||||
const game::VariableValue& get_raw() const
|
||||
{
|
||||
return this->value_.get_raw();
|
||||
}
|
||||
|
||||
int argument_index_{};
|
||||
scripting::script_value value_;
|
||||
};
|
||||
}
|
||||
|
@ -26,20 +26,35 @@ namespace game
|
||||
const char** argv[8];
|
||||
};
|
||||
|
||||
enum netsrc_t
|
||||
{
|
||||
NS_CLIENT1 = 0x0,
|
||||
NS_CLIENT2 = 0x1,
|
||||
NS_CLIENT3 = 0x2,
|
||||
NS_CLIENT4 = 0x3,
|
||||
NS_MAXCLIENTS = 0x4,
|
||||
NS_SERVER = 0x4,
|
||||
NS_PACKET = 0x5,
|
||||
NS_INVALID_NETSRC = 0x6
|
||||
};
|
||||
|
||||
struct msg_t
|
||||
{
|
||||
int overflowed;
|
||||
int readOnly;
|
||||
char* data;
|
||||
char* splitData;
|
||||
unsigned char* data;
|
||||
unsigned char* splitData;
|
||||
int maxsize;
|
||||
int cursize;
|
||||
int splitSize;
|
||||
int readcount;
|
||||
int bit;
|
||||
int lastEntityRef;
|
||||
netsrc_t targetLocalNetID;
|
||||
};
|
||||
|
||||
static_assert(sizeof(msg_t) == 0x2C);
|
||||
|
||||
struct XZoneInfo
|
||||
{
|
||||
const char* name;
|
||||
@ -303,8 +318,112 @@ namespace game
|
||||
dvar_t* hashNext;
|
||||
};
|
||||
|
||||
struct playerState_s
|
||||
{
|
||||
char __pad0[0x4EC];
|
||||
unsigned int perks[0x2];
|
||||
unsigned int perkSlots[0x9];
|
||||
char __pad1[0x2DE8];
|
||||
};
|
||||
|
||||
struct gclient_s
|
||||
{
|
||||
playerState_s ps;
|
||||
char __pad0[0x2CC];
|
||||
int flags;
|
||||
};
|
||||
|
||||
struct gentity_s
|
||||
{
|
||||
int entnum;
|
||||
char __pad0[0x154];
|
||||
gclient_s* client;
|
||||
char __pad1[0x28];
|
||||
int flags;
|
||||
char __pad2[0xEC];
|
||||
};
|
||||
|
||||
enum netadrtype_t
|
||||
{
|
||||
NA_BOT = 0x0,
|
||||
NA_BAD = 0x1,
|
||||
NA_LOOPBACK = 0x2,
|
||||
NA_BROADCAST = 0x3,
|
||||
NA_IP = 0x4
|
||||
};
|
||||
|
||||
struct netadr_s
|
||||
{
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned __int16 port;
|
||||
unsigned char ipx[10];
|
||||
unsigned int addrHandleIndex;
|
||||
};
|
||||
|
||||
static_assert(sizeof(netadr_s) == 24);
|
||||
|
||||
struct netchan_t
|
||||
{
|
||||
int outgoingSequence;
|
||||
netsrc_t sock;
|
||||
int dropped;
|
||||
int incomingSequence;
|
||||
netadr_s remoteAddress;
|
||||
int qport;
|
||||
int fragmentSequence;
|
||||
int fragmentLength;
|
||||
unsigned char* fragmentBuffer;
|
||||
int fragmentBufferSize;
|
||||
int unsentFragments;
|
||||
int unsentFragmentStart;
|
||||
int unsentLength;
|
||||
unsigned char* unsentBuffer;
|
||||
int unsentBufferSize;
|
||||
unsigned char __pad0[0x5E0];
|
||||
};
|
||||
|
||||
static_assert(sizeof(netchan_t) == 0x630);
|
||||
|
||||
enum clientState_t
|
||||
{
|
||||
CS_FREE = 0,
|
||||
CS_ZOMBIE = 1,
|
||||
CS_RECONNECTING = 2,
|
||||
CS_CONNECTED = 3,
|
||||
CS_CLIENTLOADING = 4,
|
||||
CS_ACTIVE = 5
|
||||
};
|
||||
|
||||
struct clientHeader_t
|
||||
{
|
||||
clientState_t state; // 0
|
||||
int sendAsActive; // 4
|
||||
int deltaMessage; // 8
|
||||
int rateDealyed; // 12
|
||||
int hasAckedBaselineData; // 16
|
||||
int hugeSnapshotSent; // 20
|
||||
netchan_t netchan; // 24
|
||||
vec3_t predictedOrigin;
|
||||
int predictedOriginServerTime;
|
||||
int migrationState;
|
||||
vec3_t predictedVehicleOrigin;
|
||||
int predictedVehicleServerTime;
|
||||
};
|
||||
|
||||
static_assert(sizeof(clientHeader_t) == 0x66C);
|
||||
|
||||
struct client_s
|
||||
{
|
||||
clientHeader_t header;
|
||||
const char* dropReason;
|
||||
char userinfo[1024];
|
||||
char __pad0[0x41242];
|
||||
unsigned __int16 scriptId; // 269490
|
||||
int bIsTestClient; // 269492
|
||||
int serverId; // 269496
|
||||
char __pad1[0x369DC];
|
||||
};
|
||||
|
||||
static_assert(sizeof(client_s) == 0x78698);
|
||||
}
|
@ -49,18 +49,21 @@ namespace game
|
||||
WEAK symbol<unsigned int(unsigned int threadId)> Scr_GetSelf{0x5655E0};
|
||||
WEAK symbol<void()> Scr_MakeArray{0x56ADE0};
|
||||
WEAK symbol<void(unsigned int stringValue)> Scr_AddArrayStringIndexed{0x56AE70};
|
||||
WEAK symbol<void(unsigned int classnum, unsigned int name, unsigned int canonicalString, unsigned int offset)> Scr_AddClassField{0x567CD0};
|
||||
|
||||
WEAK symbol<unsigned int(const char* str, unsigned int user)> SL_GetString{0x5649E0};
|
||||
WEAK symbol<unsigned int(const char* str)> SL_GetCanonicalString{0x5619A0};
|
||||
WEAK symbol<const char*(unsigned int stringValue)> SL_ConvertToString{0x564270};
|
||||
|
||||
WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
|
||||
WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
|
||||
WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
|
||||
|
||||
WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
|
||||
WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
|
||||
|
||||
WEAK symbol<void* (jmp_buf* Buf, int Value)> longjmp{0x7363BC};
|
||||
WEAK symbol<int(jmp_buf* Buf)> _setjmp{0x734CF8};
|
||||
WEAK symbol<int(jmp_buf* Buf, int a2, int a3, int a4)> _setjmp{0x734CF8};
|
||||
|
||||
// Variables
|
||||
|
||||
@ -74,12 +77,20 @@ namespace game
|
||||
|
||||
WEAK symbol<scr_classStruct_t*> g_classMap{0x8B4300};
|
||||
|
||||
WEAK symbol<gentity_s> g_entities{0x0};
|
||||
WEAK symbol<gentity_s> g_entities{0x1A66E28};
|
||||
WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
|
||||
|
||||
WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
|
||||
WEAK symbol<int> svs_clientCount{0x4B5CF8C};
|
||||
WEAK symbol<client_s> svs_clients{0x4B5CF90};
|
||||
|
||||
namespace plutonium
|
||||
{
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x2059A610};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x2059A630};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x2074C520};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x2074C540};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x2074C580};
|
||||
WEAK symbol<int(const char* fmt, ...)> printf{0x2093E120};
|
||||
WEAK symbol<void*> function_table{0x206FAA70};
|
||||
WEAK symbol<void*> method_table{0x206FB240};
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user