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https://github.com/fedddddd/iw5-gsc-utils.git
synced 2025-07-03 09:41:51 +00:00
Compare commits
22 Commits
Author | SHA1 | Date | |
---|---|---|---|
12562eb8fd | |||
286481cbcd | |||
e9a877bd74 | |||
3060df1f05 | |||
aa1ae8c574 | |||
ccd8176c25
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|||
c230a1d916
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|||
2785a60dc0
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|||
1b65bda323 | |||
9ca07aca55 | |||
10b45027d0 | |||
d5c0063fee
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|||
31920b0692 | |||
89e4edc00b | |||
379a21ff7e | |||
0ac5225114 | |||
e918bdf28f | |||
50b83787e7 | |||
e6ca925562 | |||
0f92a7ce25 | |||
d4d91de80f | |||
a508a7e3a4 |
@ -49,6 +49,7 @@ namespace command
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if (i > index) result.append(" ");
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result.append(this->get(i));
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}
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return result;
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}
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@ -96,7 +97,6 @@ namespace command
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public:
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void post_unpack() override
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{
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}
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};
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}
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|
@ -93,7 +93,7 @@ namespace gsc
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{
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if (id < 0x200)
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{
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return reinterpret_cast<builtin_function*>(0x20689DD8)[id]();
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return reinterpret_cast<builtin_function*>(game::plutonium::function_table.get())[id]();
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}
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try
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@ -119,7 +119,7 @@ namespace gsc
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{
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if (id < 0x8400)
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{
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return reinterpret_cast<builtin_method*>(0x2068A5A8)[id - 0x8000](ent);
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return reinterpret_cast<builtin_method*>(game::plutonium::method_table.get())[id - 0x8000](ent);
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}
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try
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@ -270,7 +270,7 @@ namespace gsc
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namespace field
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{
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void add(classid classnum, const std::string& name,
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void add(const classid classnum, const std::string& name,
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const std::function<scripting::script_value(unsigned int entnum)>& getter,
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const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter)
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{
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@ -380,6 +380,20 @@ namespace gsc
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return {};
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});
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function::add("dropallbots", [](const function_args& args) -> scripting::script_value
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{
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for (auto i = 0; i < *game::svs_clientCount; i++)
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{
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if (game::svs_clients[i].header.state != game::CS_FREE
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&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
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{
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game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
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}
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}
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return {};
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});
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method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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@ -388,8 +402,13 @@ namespace gsc
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}
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const auto client = ent.entnum;
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const auto message = args[0].as<std::string>();
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto message = args[0].as<std::string>();
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game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
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return {};
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@ -402,20 +421,39 @@ namespace gsc
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throw std::runtime_error("Invalid entity");
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}
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const auto num = ent.entnum;
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto toggle = args[0].as<int>();
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auto flags = game::g_entities[client].client->ps.perks[0];
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auto g_client = game::g_entities[num].client;
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auto playerState = &g_client->ps;
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auto flags = playerState->perks[0];
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playerState->perks[0] = toggle
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? flags | 0x4000u
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: flags & ~0x4000u;
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game::g_entities[client].client->ps.perks[0] = toggle
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? flags | 0x4000u : flags & ~0x4000u;
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return {};
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});
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method::add("isbot", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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|
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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return game::svs_clients[client].bIsTestClient;
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});
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utils::hook::jump(0x56C8EB, call_builtin_stub);
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utils::hook::jump(0x56CBDC, call_builtin_method_stub);
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}
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|
@ -1,4 +1,6 @@
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#pragma once
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#include "game/scripting/array.hpp"
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#include "game/scripting/execution.hpp"
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namespace gsc
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{
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@ -46,7 +48,7 @@ namespace gsc
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|
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namespace field
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{
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void add(classid classnum, const std::string& name,
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void add(const classid classnum, const std::string& name,
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const std::function<scripting::script_value(unsigned int entnum)>& getter,
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const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter);
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}
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|
@ -2,12 +2,6 @@
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#include "loader/component_loader.hpp"
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#include "scheduler.hpp"
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#include "game/scripting/event.hpp"
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#include "game/scripting/execution.hpp"
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#include "game/scripting/functions.hpp"
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#include "game/scripting/array.hpp"
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|
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#include "gsc.hpp"
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#include "json.hpp"
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|
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|
@ -2,12 +2,6 @@
|
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#include "loader/component_loader.hpp"
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|
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#include "scheduler.hpp"
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|
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#include "game/scripting/event.hpp"
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#include "game/scripting/execution.hpp"
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#include "game/scripting/functions.hpp"
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#include "game/scripting/array.hpp"
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|
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#include "gsc.hpp"
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#include "json.hpp"
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||||
|
||||
|
@ -1,35 +1,51 @@
|
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#include <stdinc.hpp>
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#include "loader/component_loader.hpp"
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#include "scheduler.hpp"
|
||||
|
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#include "game/scripting/entity.hpp"
|
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#include "game/scripting/execution.hpp"
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#include "scheduler.hpp"
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#include "gsc.hpp"
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#include "scripting.hpp"
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namespace notifies
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{
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namespace
|
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{
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std::vector<scripting::function> say_callbacks;
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utils::hook::detour client_command_hook;
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void client_command_stub(int clientNum)
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{
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char cmd[1024] = { 0 };
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char cmd[1024] = {0};
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const auto* entity = &game::g_entities[clientNum];
|
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|
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if (entity->client == nullptr)
|
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{
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return; // Client is not fully in game yet
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}
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|
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game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
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|
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auto hidden = false;
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if (cmd == "say"s || cmd == "say_team"s)
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{
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std::string message = game::ConcatArgs(1);
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message.erase(0, 1);
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const scripting::entity level{*game::levelEntityId};
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const auto player = scripting::call("getEntByNum", {clientNum}).as<scripting::entity>();
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for (const auto& callback : say_callbacks)
|
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{
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const auto entity_id = game::Scr_GetEntityId(clientNum, 0);
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const auto result = callback(entity_id, {message, cmd == "say_team"s});
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scripting::notify(level, cmd, {player, message});
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scripting::notify(player, cmd, {message});
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if (result.is<int>() && !hidden)
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{
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hidden = result.as<int>() == 0;
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||||
}
|
||||
}
|
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}
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||||
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return client_command_hook.invoke<void>(clientNum);
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if (!hidden)
|
||||
{
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client_command_hook.invoke<void>(clientNum);
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||||
}
|
||||
}
|
||||
}
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@ -39,6 +55,18 @@ namespace notifies
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||||
void post_unpack() override
|
||||
{
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client_command_hook.create(0x502CB0, client_command_stub);
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||||
scripting::on_shutdown([]()
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{
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say_callbacks.clear();
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});
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||||
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||||
gsc::function::add("onplayersay", [](const gsc::function_args& args) -> scripting::script_value
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{
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||||
const auto function = args[0].as<scripting::function>();
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||||
say_callbacks.push_back(function);
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||||
return {};
|
||||
});
|
||||
}
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||||
};
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||||
}
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||||
|
@ -29,6 +29,8 @@ namespace scripting
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||||
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||||
std::string current_file;
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||||
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std::vector<std::function<void()>> shutdown_callbacks;
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|
||||
void vm_notify_stub(const unsigned int notify_list_owner_id, const unsigned int string_value,
|
||||
game::VariableValue* top)
|
||||
{
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||||
@ -77,6 +79,12 @@ namespace scripting
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||||
{
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||||
userinfo::clear_overrides();
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command::clear_script_commands();
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|
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for (const auto& callback : shutdown_callbacks)
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{
|
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callback();
|
||||
}
|
||||
|
||||
g_shutdown_game_hook.invoke<void>(free_scripts);
|
||||
}
|
||||
|
||||
@ -106,6 +114,11 @@ namespace scripting
|
||||
}
|
||||
}
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback)
|
||||
{
|
||||
shutdown_callbacks.push_back(callback);
|
||||
}
|
||||
|
||||
class component final : public component_interface
|
||||
{
|
||||
public:
|
||||
|
@ -4,4 +4,6 @@ namespace scripting
|
||||
{
|
||||
extern std::unordered_map<int, std::unordered_map<std::string, int>> fields_table;
|
||||
extern std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
|
||||
|
||||
void on_shutdown(const std::function<void()>& callback);
|
||||
}
|
@ -2,12 +2,6 @@
|
||||
#include "loader/component_loader.hpp"
|
||||
|
||||
#include "scheduler.hpp"
|
||||
|
||||
#include "game/scripting/event.hpp"
|
||||
#include "game/scripting/execution.hpp"
|
||||
#include "game/scripting/functions.hpp"
|
||||
#include "game/scripting/array.hpp"
|
||||
|
||||
#include "gsc.hpp"
|
||||
|
||||
namespace userinfo
|
||||
@ -19,12 +13,17 @@ namespace userinfo
|
||||
{
|
||||
utils::hook::detour sv_getuserinfo_hook;
|
||||
|
||||
userinfo_map userinfo_to_map(const std::string& userinfo)
|
||||
userinfo_map userinfo_to_map(std::string userinfo)
|
||||
{
|
||||
userinfo_map map;
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
userinfo_map map{};
|
||||
|
||||
for (auto i = 1; i < args.size() - 1; i += 2)
|
||||
if (userinfo[0] == '\\')
|
||||
{
|
||||
userinfo = userinfo.substr(1);
|
||||
}
|
||||
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
for (size_t i = 0; !args.empty() && i < (args.size() - 1); i += 2)
|
||||
{
|
||||
map[args[i]] = args[i + 1];
|
||||
}
|
||||
@ -34,7 +33,7 @@ namespace userinfo
|
||||
|
||||
std::string map_to_userinfo(const userinfo_map& map)
|
||||
{
|
||||
std::string buffer;
|
||||
std::string buffer{};
|
||||
|
||||
for (const auto& value : map)
|
||||
{
|
||||
@ -49,9 +48,8 @@ namespace userinfo
|
||||
|
||||
void sv_getuserinfo_stub(int index, char* buffer, int bufferSize)
|
||||
{
|
||||
char _buffer[1024];
|
||||
sv_getuserinfo_hook.invoke<void>(index, _buffer, 1024);
|
||||
auto map = userinfo_to_map(_buffer);
|
||||
sv_getuserinfo_hook.invoke<void>(index, buffer, bufferSize);
|
||||
auto map = userinfo_to_map(buffer);
|
||||
|
||||
if (userinfo_overrides.find(index) == userinfo_overrides.end())
|
||||
{
|
||||
@ -94,13 +92,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["name"] = name;
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -109,13 +112,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("name");
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -124,13 +130,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "1";
|
||||
@ -141,13 +152,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("clantag");
|
||||
userinfo_overrides[ent.entnum].erase("ec_TagText");
|
||||
userinfo_overrides[ent.entnum].erase("ec_usingTag");
|
||||
@ -158,11 +172,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "0";
|
||||
|
@ -5,16 +5,18 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x20800000);
|
||||
if (value != 0xB9C9566)
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x21600000);
|
||||
if (value != 0x8A94852)
|
||||
{
|
||||
printf("\x1b[31m\n**************************************************************************************\n\n");
|
||||
printf("This version of \x1b[33miw5-gsc-utils\x1b[31m is outdated.\n");
|
||||
printf("Download the latest dll from here:\x1b[34m https://github.com/fedddddd/iw5-gsc-utils/releases \x1b[31m\n");
|
||||
printf("\n**************************************************************************************\n\n\x1b[37m");
|
||||
MessageBoxA(NULL,
|
||||
"This version of iw5-gsc-utils is outdated.\n" \
|
||||
"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases",
|
||||
"ERROR", MB_ICONERROR);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
utils::hook::jump(reinterpret_cast<uintptr_t>(&printf), game::plutonium::printf);
|
||||
component_loader::post_unpack();
|
||||
}
|
||||
|
||||
|
@ -2,5 +2,11 @@
|
||||
|
||||
namespace game
|
||||
{
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason)
|
||||
{
|
||||
if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
|
||||
{
|
||||
SV_DropClient(&svs_clients[clientNum], reason, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,8 @@ namespace game
|
||||
private:
|
||||
T* dedi_;
|
||||
};
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason);
|
||||
}
|
||||
|
||||
#include "symbols.hpp"
|
@ -60,13 +60,11 @@ namespace scripting
|
||||
array::array()
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
}
|
||||
|
||||
array::array(std::vector<script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -77,7 +75,6 @@ namespace scripting
|
||||
array::array(std::unordered_map<std::string, script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
|
@ -59,8 +59,8 @@ namespace scripting
|
||||
|
||||
script_function get_function_by_index(const unsigned index)
|
||||
{
|
||||
static const auto function_table = 0x20689DD8;
|
||||
static const auto method_table = 0x2068A5A8;
|
||||
static const auto function_table = game::plutonium::function_table.get();
|
||||
static const auto method_table = game::plutonium::method_table.get();
|
||||
|
||||
if (index < 0x1C7)
|
||||
{
|
||||
|
@ -25,7 +25,7 @@ namespace scripting::safe_execution
|
||||
bool call(const script_function function, const game::scr_entref_t& entref)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -39,7 +39,7 @@ namespace scripting::safe_execution
|
||||
bool set_entity_field(const game::scr_entref_t& entref, const int offset)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
*game::g_script_error_level -= 1;
|
||||
return false;
|
||||
@ -54,7 +54,7 @@ namespace scripting::safe_execution
|
||||
bool get_entity_field(const game::scr_entref_t& entref, const int offset, game::VariableValue* value)
|
||||
{
|
||||
*game::g_script_error_level += 1;
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level]))
|
||||
if (game::_setjmp(&game::g_script_error[*game::g_script_error_level], 0, 0, 0))
|
||||
{
|
||||
value->type = game::SCRIPT_NONE;
|
||||
value->u.intValue = 0;
|
||||
|
@ -82,6 +82,11 @@ namespace scripting
|
||||
return "array";
|
||||
}
|
||||
|
||||
if (info == typeid(function))
|
||||
{
|
||||
return "function";
|
||||
}
|
||||
|
||||
if (info == typeid(vector))
|
||||
{
|
||||
return "vector";
|
||||
|
@ -26,20 +26,35 @@ namespace game
|
||||
const char** argv[8];
|
||||
};
|
||||
|
||||
enum netsrc_t
|
||||
{
|
||||
NS_CLIENT1 = 0x0,
|
||||
NS_CLIENT2 = 0x1,
|
||||
NS_CLIENT3 = 0x2,
|
||||
NS_CLIENT4 = 0x3,
|
||||
NS_MAXCLIENTS = 0x4,
|
||||
NS_SERVER = 0x4,
|
||||
NS_PACKET = 0x5,
|
||||
NS_INVALID_NETSRC = 0x6
|
||||
};
|
||||
|
||||
struct msg_t
|
||||
{
|
||||
int overflowed;
|
||||
int readOnly;
|
||||
char* data;
|
||||
char* splitData;
|
||||
unsigned char* data;
|
||||
unsigned char* splitData;
|
||||
int maxsize;
|
||||
int cursize;
|
||||
int splitSize;
|
||||
int readcount;
|
||||
int bit;
|
||||
int lastEntityRef;
|
||||
netsrc_t targetLocalNetID;
|
||||
};
|
||||
|
||||
static_assert(sizeof(msg_t) == 0x2C);
|
||||
|
||||
struct XZoneInfo
|
||||
{
|
||||
const char* name;
|
||||
@ -327,4 +342,88 @@ namespace game
|
||||
int flags;
|
||||
char __pad2[0xEC];
|
||||
};
|
||||
|
||||
enum netadrtype_t
|
||||
{
|
||||
NA_BOT = 0x0,
|
||||
NA_BAD = 0x1,
|
||||
NA_LOOPBACK = 0x2,
|
||||
NA_BROADCAST = 0x3,
|
||||
NA_IP = 0x4
|
||||
};
|
||||
|
||||
struct netadr_s
|
||||
{
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned __int16 port;
|
||||
unsigned char ipx[10];
|
||||
unsigned int addrHandleIndex;
|
||||
};
|
||||
|
||||
static_assert(sizeof(netadr_s) == 24);
|
||||
|
||||
struct netchan_t
|
||||
{
|
||||
int outgoingSequence;
|
||||
netsrc_t sock;
|
||||
int dropped;
|
||||
int incomingSequence;
|
||||
netadr_s remoteAddress;
|
||||
int qport;
|
||||
int fragmentSequence;
|
||||
int fragmentLength;
|
||||
unsigned char* fragmentBuffer;
|
||||
int fragmentBufferSize;
|
||||
int unsentFragments;
|
||||
int unsentFragmentStart;
|
||||
int unsentLength;
|
||||
unsigned char* unsentBuffer;
|
||||
int unsentBufferSize;
|
||||
unsigned char __pad0[0x5E0];
|
||||
};
|
||||
|
||||
static_assert(sizeof(netchan_t) == 0x630);
|
||||
|
||||
enum clientState_t
|
||||
{
|
||||
CS_FREE = 0,
|
||||
CS_ZOMBIE = 1,
|
||||
CS_RECONNECTING = 2,
|
||||
CS_CONNECTED = 3,
|
||||
CS_CLIENTLOADING = 4,
|
||||
CS_ACTIVE = 5
|
||||
};
|
||||
|
||||
struct clientHeader_t
|
||||
{
|
||||
clientState_t state; // 0
|
||||
int sendAsActive; // 4
|
||||
int deltaMessage; // 8
|
||||
int rateDealyed; // 12
|
||||
int hasAckedBaselineData; // 16
|
||||
int hugeSnapshotSent; // 20
|
||||
netchan_t netchan; // 24
|
||||
vec3_t predictedOrigin;
|
||||
int predictedOriginServerTime;
|
||||
int migrationState;
|
||||
vec3_t predictedVehicleOrigin;
|
||||
int predictedVehicleServerTime;
|
||||
};
|
||||
|
||||
static_assert(sizeof(clientHeader_t) == 0x66C);
|
||||
|
||||
struct client_s
|
||||
{
|
||||
clientHeader_t header;
|
||||
const char* dropReason;
|
||||
char userinfo[1024];
|
||||
char __pad0[0x41242];
|
||||
unsigned __int16 scriptId; // 269490
|
||||
int bIsTestClient; // 269492
|
||||
int serverId; // 269496
|
||||
char __pad1[0x369DC];
|
||||
};
|
||||
|
||||
static_assert(sizeof(client_s) == 0x78698);
|
||||
}
|
@ -57,12 +57,13 @@ namespace game
|
||||
|
||||
WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
|
||||
WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
|
||||
WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
|
||||
|
||||
WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
|
||||
WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
|
||||
|
||||
WEAK symbol<void* (jmp_buf* Buf, int Value)> longjmp{0x7363BC};
|
||||
WEAK symbol<int(jmp_buf* Buf)> _setjmp{0x734CF8};
|
||||
WEAK symbol<int(jmp_buf* Buf, int a2, int a3, int a4)> _setjmp{0x734CF8};
|
||||
|
||||
// Variables
|
||||
|
||||
@ -79,10 +80,17 @@ namespace game
|
||||
WEAK symbol<gentity_s> g_entities{0x1A66E28};
|
||||
WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
|
||||
|
||||
WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
|
||||
WEAK symbol<int> svs_clientCount{0x4B5CF8C};
|
||||
WEAK symbol<client_s> svs_clients{0x4B5CF90};
|
||||
|
||||
namespace plutonium
|
||||
{
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x20691228};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x20691248};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x20691288};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x2074C520};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x2074C540};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x2074C580};
|
||||
WEAK symbol<int(const char* fmt, ...)> printf{0x2093E120};
|
||||
WEAK symbol<void*> function_table{0x206FAA70};
|
||||
WEAK symbol<void*> method_table{0x206FB240};
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user