mirror of
https://github.com/fedddddd/iw5-gsc-utils.git
synced 2025-07-03 09:41:51 +00:00
Compare commits
15 Commits
Author | SHA1 | Date | |
---|---|---|---|
12562eb8fd | |||
286481cbcd | |||
e9a877bd74 | |||
3060df1f05 | |||
aa1ae8c574 | |||
ccd8176c25
|
|||
c230a1d916
|
|||
2785a60dc0
|
|||
1b65bda323 | |||
9ca07aca55 | |||
10b45027d0 | |||
d5c0063fee
|
|||
31920b0692 | |||
89e4edc00b | |||
379a21ff7e |
@ -49,6 +49,7 @@ namespace command
|
||||
if (i > index) result.append(" ");
|
||||
result.append(this->get(i));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -96,7 +97,6 @@ namespace command
|
||||
public:
|
||||
void post_unpack() override
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -380,6 +380,20 @@ namespace gsc
|
||||
return {};
|
||||
});
|
||||
|
||||
function::add("dropallbots", [](const function_args& args) -> scripting::script_value
|
||||
{
|
||||
for (auto i = 0; i < *game::svs_clientCount; i++)
|
||||
{
|
||||
if (game::svs_clients[i].header.state != game::CS_FREE
|
||||
&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
|
||||
{
|
||||
game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
@ -388,8 +402,13 @@ namespace gsc
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
const auto message = args[0].as<std::string>();
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto message = args[0].as<std::string>();
|
||||
game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
|
||||
|
||||
return {};
|
||||
@ -402,20 +421,39 @@ namespace gsc
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto num = ent.entnum;
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto toggle = args[0].as<int>();
|
||||
auto flags = game::g_entities[client].client->ps.perks[0];
|
||||
|
||||
auto g_client = game::g_entities[num].client;
|
||||
auto playerState = &g_client->ps;
|
||||
auto flags = playerState->perks[0];
|
||||
|
||||
playerState->perks[0] = toggle
|
||||
? flags | 0x4000u
|
||||
: flags & ~0x4000u;
|
||||
game::g_entities[client].client->ps.perks[0] = toggle
|
||||
? flags | 0x4000u : flags & ~0x4000u;
|
||||
|
||||
return {};
|
||||
});
|
||||
|
||||
method::add("isbot", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
const auto client = ent.entnum;
|
||||
|
||||
if (game::g_entities[client].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
return game::svs_clients[client].bIsTestClient;
|
||||
});
|
||||
|
||||
utils::hook::jump(0x56C8EB, call_builtin_stub);
|
||||
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
|
||||
}
|
||||
|
@ -14,7 +14,13 @@ namespace notifies
|
||||
|
||||
void client_command_stub(int clientNum)
|
||||
{
|
||||
char cmd[1024] = { 0 };
|
||||
char cmd[1024] = {0};
|
||||
const auto* entity = &game::g_entities[clientNum];
|
||||
|
||||
if (entity->client == nullptr)
|
||||
{
|
||||
return; // Client is not fully in game yet
|
||||
}
|
||||
|
||||
game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
|
||||
|
||||
@ -29,7 +35,7 @@ namespace notifies
|
||||
const auto entity_id = game::Scr_GetEntityId(clientNum, 0);
|
||||
const auto result = callback(entity_id, {message, cmd == "say_team"s});
|
||||
|
||||
if (result.is<int>())
|
||||
if (result.is<int>() && !hidden)
|
||||
{
|
||||
hidden = result.as<int>() == 0;
|
||||
}
|
||||
|
@ -85,7 +85,6 @@ namespace scripting
|
||||
callback();
|
||||
}
|
||||
|
||||
shutdown_callbacks = {};
|
||||
g_shutdown_game_hook.invoke<void>(free_scripts);
|
||||
}
|
||||
|
||||
|
@ -13,12 +13,17 @@ namespace userinfo
|
||||
{
|
||||
utils::hook::detour sv_getuserinfo_hook;
|
||||
|
||||
userinfo_map userinfo_to_map(const std::string& userinfo)
|
||||
userinfo_map userinfo_to_map(std::string userinfo)
|
||||
{
|
||||
userinfo_map map;
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
userinfo_map map{};
|
||||
|
||||
for (auto i = 1; i < args.size() - 1; i += 2)
|
||||
if (userinfo[0] == '\\')
|
||||
{
|
||||
userinfo = userinfo.substr(1);
|
||||
}
|
||||
|
||||
const auto args = utils::string::split(userinfo, '\\');
|
||||
for (size_t i = 0; !args.empty() && i < (args.size() - 1); i += 2)
|
||||
{
|
||||
map[args[i]] = args[i + 1];
|
||||
}
|
||||
@ -28,7 +33,7 @@ namespace userinfo
|
||||
|
||||
std::string map_to_userinfo(const userinfo_map& map)
|
||||
{
|
||||
std::string buffer;
|
||||
std::string buffer{};
|
||||
|
||||
for (const auto& value : map)
|
||||
{
|
||||
@ -43,9 +48,8 @@ namespace userinfo
|
||||
|
||||
void sv_getuserinfo_stub(int index, char* buffer, int bufferSize)
|
||||
{
|
||||
char _buffer[1024];
|
||||
sv_getuserinfo_hook.invoke<void>(index, _buffer, 1024);
|
||||
auto map = userinfo_to_map(_buffer);
|
||||
sv_getuserinfo_hook.invoke<void>(index, buffer, bufferSize);
|
||||
auto map = userinfo_to_map(buffer);
|
||||
|
||||
if (userinfo_overrides.find(index) == userinfo_overrides.end())
|
||||
{
|
||||
@ -88,13 +92,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["name"] = name;
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -103,11 +112,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("name");
|
||||
game::ClientUserinfoChanged(ent.entnum);
|
||||
|
||||
@ -116,13 +130,18 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("setclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
const auto name = args[0].as<std::string>();
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = name;
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "1";
|
||||
@ -133,11 +152,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum].erase("clantag");
|
||||
userinfo_overrides[ent.entnum].erase("ec_TagText");
|
||||
userinfo_overrides[ent.entnum].erase("ec_usingTag");
|
||||
@ -148,11 +172,16 @@ namespace userinfo
|
||||
|
||||
gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
|
||||
{
|
||||
if (ent.classnum != 0 || ent.entnum > 17)
|
||||
if (ent.classnum != 0)
|
||||
{
|
||||
throw std::runtime_error("Invalid entity");
|
||||
}
|
||||
|
||||
if (game::g_entities[ent.entnum].client == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Not a player entity");
|
||||
}
|
||||
|
||||
userinfo_overrides[ent.entnum]["clantag"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_TagText"] = "";
|
||||
userinfo_overrides[ent.entnum]["ec_usingTag"] = "0";
|
||||
|
@ -5,13 +5,13 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x20900000);
|
||||
if (value != 0xF0681B6A)
|
||||
const auto value = *reinterpret_cast<DWORD*>(0x21600000);
|
||||
if (value != 0x8A94852)
|
||||
{
|
||||
MessageBoxA(NULL,
|
||||
"This version of iw5-gsc-utils is outdated.\n" \
|
||||
"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases" \
|
||||
, "ERROR", MB_ICONERROR);
|
||||
"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases",
|
||||
"ERROR", MB_ICONERROR);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -2,5 +2,11 @@
|
||||
|
||||
namespace game
|
||||
{
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason)
|
||||
{
|
||||
if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
|
||||
{
|
||||
SV_DropClient(&svs_clients[clientNum], reason, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,6 +29,8 @@ namespace game
|
||||
private:
|
||||
T* dedi_;
|
||||
};
|
||||
|
||||
void SV_GameDropClient(int clientNum, const char* reason);
|
||||
}
|
||||
|
||||
#include "symbols.hpp"
|
@ -60,13 +60,11 @@ namespace scripting
|
||||
array::array()
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
}
|
||||
|
||||
array::array(std::vector<script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
@ -77,7 +75,6 @@ namespace scripting
|
||||
array::array(std::unordered_map<std::string, script_value> values)
|
||||
{
|
||||
this->id_ = make_array();
|
||||
this->add();
|
||||
|
||||
for (const auto& value : values)
|
||||
{
|
||||
|
@ -26,20 +26,35 @@ namespace game
|
||||
const char** argv[8];
|
||||
};
|
||||
|
||||
enum netsrc_t
|
||||
{
|
||||
NS_CLIENT1 = 0x0,
|
||||
NS_CLIENT2 = 0x1,
|
||||
NS_CLIENT3 = 0x2,
|
||||
NS_CLIENT4 = 0x3,
|
||||
NS_MAXCLIENTS = 0x4,
|
||||
NS_SERVER = 0x4,
|
||||
NS_PACKET = 0x5,
|
||||
NS_INVALID_NETSRC = 0x6
|
||||
};
|
||||
|
||||
struct msg_t
|
||||
{
|
||||
int overflowed;
|
||||
int readOnly;
|
||||
char* data;
|
||||
char* splitData;
|
||||
unsigned char* data;
|
||||
unsigned char* splitData;
|
||||
int maxsize;
|
||||
int cursize;
|
||||
int splitSize;
|
||||
int readcount;
|
||||
int bit;
|
||||
int lastEntityRef;
|
||||
netsrc_t targetLocalNetID;
|
||||
};
|
||||
|
||||
static_assert(sizeof(msg_t) == 0x2C);
|
||||
|
||||
struct XZoneInfo
|
||||
{
|
||||
const char* name;
|
||||
@ -327,4 +342,88 @@ namespace game
|
||||
int flags;
|
||||
char __pad2[0xEC];
|
||||
};
|
||||
|
||||
enum netadrtype_t
|
||||
{
|
||||
NA_BOT = 0x0,
|
||||
NA_BAD = 0x1,
|
||||
NA_LOOPBACK = 0x2,
|
||||
NA_BROADCAST = 0x3,
|
||||
NA_IP = 0x4
|
||||
};
|
||||
|
||||
struct netadr_s
|
||||
{
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned __int16 port;
|
||||
unsigned char ipx[10];
|
||||
unsigned int addrHandleIndex;
|
||||
};
|
||||
|
||||
static_assert(sizeof(netadr_s) == 24);
|
||||
|
||||
struct netchan_t
|
||||
{
|
||||
int outgoingSequence;
|
||||
netsrc_t sock;
|
||||
int dropped;
|
||||
int incomingSequence;
|
||||
netadr_s remoteAddress;
|
||||
int qport;
|
||||
int fragmentSequence;
|
||||
int fragmentLength;
|
||||
unsigned char* fragmentBuffer;
|
||||
int fragmentBufferSize;
|
||||
int unsentFragments;
|
||||
int unsentFragmentStart;
|
||||
int unsentLength;
|
||||
unsigned char* unsentBuffer;
|
||||
int unsentBufferSize;
|
||||
unsigned char __pad0[0x5E0];
|
||||
};
|
||||
|
||||
static_assert(sizeof(netchan_t) == 0x630);
|
||||
|
||||
enum clientState_t
|
||||
{
|
||||
CS_FREE = 0,
|
||||
CS_ZOMBIE = 1,
|
||||
CS_RECONNECTING = 2,
|
||||
CS_CONNECTED = 3,
|
||||
CS_CLIENTLOADING = 4,
|
||||
CS_ACTIVE = 5
|
||||
};
|
||||
|
||||
struct clientHeader_t
|
||||
{
|
||||
clientState_t state; // 0
|
||||
int sendAsActive; // 4
|
||||
int deltaMessage; // 8
|
||||
int rateDealyed; // 12
|
||||
int hasAckedBaselineData; // 16
|
||||
int hugeSnapshotSent; // 20
|
||||
netchan_t netchan; // 24
|
||||
vec3_t predictedOrigin;
|
||||
int predictedOriginServerTime;
|
||||
int migrationState;
|
||||
vec3_t predictedVehicleOrigin;
|
||||
int predictedVehicleServerTime;
|
||||
};
|
||||
|
||||
static_assert(sizeof(clientHeader_t) == 0x66C);
|
||||
|
||||
struct client_s
|
||||
{
|
||||
clientHeader_t header;
|
||||
const char* dropReason;
|
||||
char userinfo[1024];
|
||||
char __pad0[0x41242];
|
||||
unsigned __int16 scriptId; // 269490
|
||||
int bIsTestClient; // 269492
|
||||
int serverId; // 269496
|
||||
char __pad1[0x369DC];
|
||||
};
|
||||
|
||||
static_assert(sizeof(client_s) == 0x78698);
|
||||
}
|
@ -57,6 +57,7 @@ namespace game
|
||||
|
||||
WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
|
||||
WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
|
||||
WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
|
||||
|
||||
WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
|
||||
WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
|
||||
@ -79,13 +80,17 @@ namespace game
|
||||
WEAK symbol<gentity_s> g_entities{0x1A66E28};
|
||||
WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
|
||||
|
||||
WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
|
||||
WEAK symbol<int> svs_clientCount{0x4B5CF8C};
|
||||
WEAK symbol<client_s> svs_clients{0x4B5CF90};
|
||||
|
||||
namespace plutonium
|
||||
{
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x20693038};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x20693058};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x20693098};
|
||||
WEAK symbol<int(const char* fmt, ...)> printf{0x208879B0};
|
||||
WEAK symbol<void*> function_table{0x2068BCF0};
|
||||
WEAK symbol<void*> method_table{0x2068C4C0};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x2074C520};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x2074C540};
|
||||
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x2074C580};
|
||||
WEAK symbol<int(const char* fmt, ...)> printf{0x2093E120};
|
||||
WEAK symbol<void*> function_table{0x206FAA70};
|
||||
WEAK symbol<void*> method_table{0x206FB240};
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user