mirror of
https://github.com/fedddddd/iw5-gsc-utils.git
synced 2025-07-03 09:41:51 +00:00
Compare commits
9 Commits
Author | SHA1 | Date | |
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12562eb8fd | |||
286481cbcd | |||
e9a877bd74 | |||
3060df1f05 | |||
aa1ae8c574 | |||
ccd8176c25
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c230a1d916
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2785a60dc0
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1b65bda323 |
@ -49,6 +49,7 @@ namespace command
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if (i > index) result.append(" ");
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result.append(this->get(i));
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}
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return result;
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}
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@ -96,7 +97,6 @@ namespace command
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public:
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void post_unpack() override
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{
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}
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};
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}
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@ -380,6 +380,20 @@ namespace gsc
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return {};
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});
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function::add("dropallbots", [](const function_args& args) -> scripting::script_value
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{
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for (auto i = 0; i < *game::svs_clientCount; i++)
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{
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if (game::svs_clients[i].header.state != game::CS_FREE
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&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
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{
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game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
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}
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}
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return {};
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});
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method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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@ -388,8 +402,13 @@ namespace gsc
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}
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const auto client = ent.entnum;
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const auto message = args[0].as<std::string>();
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto message = args[0].as<std::string>();
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game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
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return {};
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@ -402,16 +421,18 @@ namespace gsc
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throw std::runtime_error("Invalid entity");
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}
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const auto num = ent.entnum;
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto toggle = args[0].as<int>();
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auto flags = game::g_entities[client].client->ps.perks[0];
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auto g_client = game::g_entities[num].client;
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auto playerState = &g_client->ps;
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auto flags = playerState->perks[0];
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playerState->perks[0] = toggle
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? flags | 0x4000u
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: flags & ~0x4000u;
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game::g_entities[client].client->ps.perks[0] = toggle
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? flags | 0x4000u : flags & ~0x4000u;
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return {};
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});
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@ -424,9 +445,10 @@ namespace gsc
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("entity is not a player");
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throw std::runtime_error("Not a player entity");
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}
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return game::svs_clients[client].bIsTestClient;
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@ -14,7 +14,13 @@ namespace notifies
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void client_command_stub(int clientNum)
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{
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char cmd[1024] = { 0 };
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char cmd[1024] = {0};
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const auto* entity = &game::g_entities[clientNum];
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if (entity->client == nullptr)
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{
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return; // Client is not fully in game yet
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}
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game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
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@ -92,13 +92,18 @@ namespace userinfo
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gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
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{
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const auto name = args[0].as<std::string>();
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if (ent.classnum != 0 || ent.entnum > 17)
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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if (game::g_entities[ent.entnum].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto name = args[0].as<std::string>();
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userinfo_overrides[ent.entnum]["name"] = name;
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game::ClientUserinfoChanged(ent.entnum);
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@ -107,11 +112,16 @@ namespace userinfo
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gsc::method::add("resetname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0 || ent.entnum > 17)
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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if (game::g_entities[ent.entnum].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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userinfo_overrides[ent.entnum].erase("name");
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game::ClientUserinfoChanged(ent.entnum);
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@ -120,13 +130,18 @@ namespace userinfo
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gsc::method::add("setclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
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{
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const auto name = args[0].as<std::string>();
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if (ent.classnum != 0 || ent.entnum > 17)
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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if (game::g_entities[ent.entnum].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto name = args[0].as<std::string>();
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userinfo_overrides[ent.entnum]["clantag"] = name;
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userinfo_overrides[ent.entnum]["ec_TagText"] = name;
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userinfo_overrides[ent.entnum]["ec_usingTag"] = "1";
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@ -137,11 +152,16 @@ namespace userinfo
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gsc::method::add("resetclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0 || ent.entnum > 17)
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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if (game::g_entities[ent.entnum].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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userinfo_overrides[ent.entnum].erase("clantag");
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userinfo_overrides[ent.entnum].erase("ec_TagText");
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userinfo_overrides[ent.entnum].erase("ec_usingTag");
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@ -152,11 +172,16 @@ namespace userinfo
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gsc::method::add("removeclantag", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0 || ent.entnum > 17)
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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if (game::g_entities[ent.entnum].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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userinfo_overrides[ent.entnum]["clantag"] = "";
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userinfo_overrides[ent.entnum]["ec_TagText"] = "";
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userinfo_overrides[ent.entnum]["ec_usingTag"] = "0";
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@ -5,13 +5,13 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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{
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if (ul_reason_for_call == DLL_PROCESS_ATTACH)
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{
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const auto value = *reinterpret_cast<DWORD*>(0x21000000);
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if (value != 0x7AC6)
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const auto value = *reinterpret_cast<DWORD*>(0x21600000);
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if (value != 0x8A94852)
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{
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MessageBoxA(NULL,
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"This version of iw5-gsc-utils is outdated.\n" \
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"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases" \
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, "ERROR", MB_ICONERROR);
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"Download the latest dll from here: https://github.com/fedddddd/iw5-gsc-utils/releases",
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"ERROR", MB_ICONERROR);
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return FALSE;
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}
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@ -2,5 +2,11 @@
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namespace game
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{
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void SV_GameDropClient(int clientNum, const char* reason)
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{
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if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
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{
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SV_DropClient(&svs_clients[clientNum], reason, true);
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}
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}
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}
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@ -29,6 +29,8 @@ namespace game
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private:
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T* dedi_;
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};
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void SV_GameDropClient(int clientNum, const char* reason);
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}
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#include "symbols.hpp"
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@ -26,20 +26,35 @@ namespace game
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const char** argv[8];
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};
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enum netsrc_t
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{
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NS_CLIENT1 = 0x0,
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NS_CLIENT2 = 0x1,
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NS_CLIENT3 = 0x2,
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NS_CLIENT4 = 0x3,
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NS_MAXCLIENTS = 0x4,
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NS_SERVER = 0x4,
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NS_PACKET = 0x5,
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NS_INVALID_NETSRC = 0x6
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};
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struct msg_t
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{
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int overflowed;
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int readOnly;
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char* data;
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char* splitData;
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unsigned char* data;
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unsigned char* splitData;
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int maxsize;
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int cursize;
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int splitSize;
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int readcount;
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int bit;
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int lastEntityRef;
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netsrc_t targetLocalNetID;
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};
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static_assert(sizeof(msg_t) == 0x2C);
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struct XZoneInfo
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{
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const char* name;
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@ -328,9 +343,82 @@ namespace game
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char __pad2[0xEC];
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};
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enum netadrtype_t
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{
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NA_BOT = 0x0,
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NA_BAD = 0x1,
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NA_LOOPBACK = 0x2,
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NA_BROADCAST = 0x3,
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NA_IP = 0x4
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};
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struct netadr_s
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{
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netadrtype_t type;
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unsigned char ip[4];
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unsigned __int16 port;
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unsigned char ipx[10];
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unsigned int addrHandleIndex;
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};
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static_assert(sizeof(netadr_s) == 24);
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struct netchan_t
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{
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int outgoingSequence;
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netsrc_t sock;
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int dropped;
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int incomingSequence;
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netadr_s remoteAddress;
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int qport;
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int fragmentSequence;
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int fragmentLength;
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unsigned char* fragmentBuffer;
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int fragmentBufferSize;
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int unsentFragments;
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int unsentFragmentStart;
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int unsentLength;
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unsigned char* unsentBuffer;
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int unsentBufferSize;
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unsigned char __pad0[0x5E0];
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};
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static_assert(sizeof(netchan_t) == 0x630);
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enum clientState_t
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{
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CS_FREE = 0,
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CS_ZOMBIE = 1,
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CS_RECONNECTING = 2,
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CS_CONNECTED = 3,
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CS_CLIENTLOADING = 4,
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CS_ACTIVE = 5
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};
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struct clientHeader_t
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{
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clientState_t state; // 0
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int sendAsActive; // 4
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int deltaMessage; // 8
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int rateDealyed; // 12
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int hasAckedBaselineData; // 16
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int hugeSnapshotSent; // 20
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netchan_t netchan; // 24
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vec3_t predictedOrigin;
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int predictedOriginServerTime;
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int migrationState;
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vec3_t predictedVehicleOrigin;
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int predictedVehicleServerTime;
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};
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static_assert(sizeof(clientHeader_t) == 0x66C);
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struct client_s
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{
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char __pad0[0x41CB2];
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clientHeader_t header;
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const char* dropReason;
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char userinfo[1024];
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char __pad0[0x41242];
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unsigned __int16 scriptId; // 269490
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int bIsTestClient; // 269492
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int serverId; // 269496
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@ -57,6 +57,7 @@ namespace game
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WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
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WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
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WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
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WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
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WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
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@ -79,15 +80,17 @@ namespace game
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WEAK symbol<gentity_s> g_entities{0x1A66E28};
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WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
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WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
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WEAK symbol<int> svs_clientCount{0x4B5CF8C};
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WEAK symbol<client_s> svs_clients{0x4B5CF90};
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namespace plutonium
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{
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x206964D0};
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x206964F0};
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x20696530};
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WEAK symbol<int(const char* fmt, ...)> printf{0x20887840};
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WEAK symbol<void*> function_table{0x2068F210};
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WEAK symbol<void*> method_table{0x2068F9E0};
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x2074C520};
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x2074C540};
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WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x2074C580};
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WEAK symbol<int(const char* fmt, ...)> printf{0x2093E120};
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WEAK symbol<void*> function_table{0x206FAA70};
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WEAK symbol<void*> method_table{0x206FB240};
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}
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}
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Reference in New Issue
Block a user