tdef improvements

This commit is contained in:
ineed bots 2022-05-09 19:21:39 -06:00
parent 6415c7a73c
commit 2335b10891

View File

@ -8220,6 +8220,9 @@ bot_tdef_loop()
{
if ( level.gameFlag maps\mp\gametypes\_gameobjects::getOwnerTeam() == level.otherTeam[self.team] )
{
if ( self HasScriptGoal() )
return;
// go kill
self SetScriptGoal( level.gameFlag.carrier.origin, 64 );
self thread bot_escort_obj( level.gameFlag, level.gameFlag.carrier );
@ -8242,6 +8245,58 @@ bot_tdef_loop()
if ( self waittill_any_return( "goal", "bad_path", "new_goal" ) != "new_goal" )
self ClearScriptGoal();
}
else if ( self BotGetRandom() < 70 )
{
// we haev flag, lets run away from enemies
avg_org = ( 0, 0, 0 );
count = 0;
for ( i = 0; i < level.players.size; i++ )
{
player = level.players[i];
if ( !isDefined( player.team ) )
continue;
if ( !isReallyAlive( player ) )
continue;
if ( player.team == self.team )
continue;
count++;
avg_org += player.origin;
}
if ( count )
{
avg_org /= count;
wps = [];
for ( i = 0; i < level.waypoints.size; i++ )
{
wp = level.waypoints[i];
if ( DistanceSquared( wp.origin, avg_org ) < 1024 * 1024 )
continue;
wps[wps.size] = wp;
}
wp = random( wps );
if ( isDefined( wp ) )
{
self.bot_lock_goal = true;
self SetScriptGoal( wp.origin, 256 );
if ( self waittill_any_return( "goal", "bad_path", "new_goal" ) != "new_goal" )
self ClearScriptGoal();
self.bot_lock_goal = false;
}
}
}
return;
}