mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-25 15:19:14 +00:00
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This commit is contained in:
parent
11e6ab8469
commit
2459a37a64
@ -18,127 +18,207 @@ init()
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level.bw_VERSION = "2.1.0";
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if ( getDvar( "bots_main" ) == "" )
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{
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setDvar( "bots_main", true );
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}
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if ( !getDvarInt( "bots_main" ) )
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{
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return;
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}
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if ( !wait_for_builtins() )
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{
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PrintLn( "FATAL: NO BUILT-INS FOR BOTS" );
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}
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thread load_waypoints();
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thread hook_callbacks();
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if ( getDvar( "bots_main_GUIDs" ) == "" )
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{
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setDvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
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}
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if ( getDvar( "bots_main_firstIsHost" ) == "" )
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{
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setDvar( "bots_main_firstIsHost", false ); // first play to connect is a host
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}
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if ( getDvar( "bots_main_waitForHostTime" ) == "" )
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{
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setDvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
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}
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if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" )
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{
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setDvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
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}
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if ( getDvar( "bots_manage_add" ) == "" )
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{
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setDvar( "bots_manage_add", 0 ); // amount of bots to add to the game
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}
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if ( getDvar( "bots_manage_fill" ) == "" )
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{
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setDvar( "bots_manage_fill", 0 ); // amount of bots to maintain
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}
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if ( getDvar( "bots_manage_fill_spec" ) == "" )
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{
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setDvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team
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}
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if ( getDvar( "bots_manage_fill_mode" ) == "" )
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{
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setDvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
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}
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if ( getDvar( "bots_manage_fill_kick" ) == "" )
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{
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setDvar( "bots_manage_fill_kick", false ); // kick bots if too many
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}
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if ( getDvar( "bots_team" ) == "" )
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{
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setDvar( "bots_team", "autoassign" ); // which team for bots to join
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}
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if ( getDvar( "bots_team_amount" ) == "" )
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{
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setDvar( "bots_team_amount", 0 ); // amount of bots on axis team
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}
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if ( getDvar( "bots_team_force" ) == "" )
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{
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setDvar( "bots_team_force", false ); // force bots on team
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}
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if ( getDvar( "bots_team_mode" ) == "" )
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{
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setDvar( "bots_team_mode", 0 ); // counts just bots when 1
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}
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if ( getDvar( "bots_skill" ) == "" )
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{
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setDvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
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}
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if ( getDvar( "bots_skill_axis_hard" ) == "" )
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{
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setDvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team
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}
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if ( getDvar( "bots_skill_axis_med" ) == "" )
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{
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setDvar( "bots_skill_axis_med", 0 );
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}
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if ( getDvar( "bots_skill_allies_hard" ) == "" )
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{
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setDvar( "bots_skill_allies_hard", 0 );
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}
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if ( getDvar( "bots_skill_allies_med" ) == "" )
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{
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setDvar( "bots_skill_allies_med", 0 );
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}
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if ( getDvar( "bots_skill_min" ) == "" )
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{
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setDvar( "bots_skill_min", 1 );
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}
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if ( getDvar( "bots_skill_max" ) == "" )
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{
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setDvar( "bots_skill_max", 7 );
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}
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if ( getDvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks
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{
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setDvar( "bots_loadout_reasonable", false );
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}
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if ( getDvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand
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{
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setDvar( "bots_loadout_allow_op", true );
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}
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if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
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{
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setDvar( "bots_loadout_rank", -1 );
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}
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if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
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{
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setDvar( "bots_loadout_prestige", -1 );
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}
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if ( getDvar( "bots_play_move" ) == "" ) // bots move
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{
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setDvar( "bots_play_move", true );
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}
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if ( getDvar( "bots_play_knife" ) == "" ) // bots knife
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{
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setDvar( "bots_play_knife", true );
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}
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if ( getDvar( "bots_play_fire" ) == "" ) // bots fire
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{
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setDvar( "bots_play_fire", true );
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}
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if ( getDvar( "bots_play_nade" ) == "" ) // bots grenade
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{
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setDvar( "bots_play_nade", true );
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}
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if ( getDvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages
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{
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setDvar( "bots_play_take_carepackages", true );
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}
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if ( getDvar( "bots_play_obj" ) == "" ) // bots play the obj
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{
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setDvar( "bots_play_obj", true );
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}
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if ( getDvar( "bots_play_camp" ) == "" ) // bots camp and follow
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{
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setDvar( "bots_play_camp", true );
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}
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if ( getDvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot
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{
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setDvar( "bots_play_jumpdrop", true );
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}
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if ( getDvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles)
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{
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setDvar( "bots_play_target_other", true );
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}
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if ( getDvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks
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{
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setDvar( "bots_play_killstreak", true );
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}
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if ( getDvar( "bots_play_ads" ) == "" ) // bot ads
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{
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setDvar( "bots_play_ads", true );
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}
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if ( getDvar( "bots_play_aim" ) == "" )
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{
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setDvar( "bots_play_aim", true );
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}
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if ( !isDefined( game[ "botWarfare" ] ) )
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{
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game[ "botWarfare" ] = true;
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}
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level.defuseObject = undefined;
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level.bots_smokeList = List();
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@ -217,12 +297,16 @@ handleBots()
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level addBots();
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while ( !level.intermission )
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{
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wait 0.05;
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}
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setDvar( "bots_manage_add", getBotArray().size );
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if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) )
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{
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return;
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}
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bots = getBotArray();
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@ -284,7 +368,9 @@ fixGamemodes()
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if ( isDefined( level.bombZones ) && level.gametype == "sd" )
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{
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for ( i = 0; i < level.bombZones.size; i++ )
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{
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level.bombZones[ i ].onUse = ::onUsePlantObjectFix;
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}
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break;
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}
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@ -320,9 +406,13 @@ fixDem()
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for ( i = 0; i < level.bombZones.size; i++ )
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{
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if ( isDefined( level.bombZones[ i ].trigger.trigger_off ) )
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{
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level.bombZones[ i ].bombExploded = true;
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}
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else
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{
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level.bombZones[ i ].bombExploded = undefined;
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}
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}
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wait 0.05;
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@ -348,14 +438,18 @@ fixKoth()
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for ( i = level.radios.size - 1; i >= 0; i-- )
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{
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if ( level.radioObject != level.radios[ i ].gameobject )
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{
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continue;
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}
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level.radio = level.radios[ i ];
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break;
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}
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while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject )
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{
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wait 0.05;
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}
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}
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}
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@ -371,10 +465,14 @@ auditModels_loop()
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model = s_models[ i ];
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if ( !isDefined( model ) )
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{
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continue;
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}
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if ( isDefined( model.bot_audit_model ) )
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{
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continue;
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}
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if ( model.model == "com_deploy_ballistic_vest_friend_world" )
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{
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@ -417,29 +515,43 @@ watchRadar_loop()
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grenade = level.players[ i ].deployedPortableRadar;
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if ( !isDefined( grenade ) )
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{
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continue;
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}
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if ( grenade.model != "weapon_radar" )
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{
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continue;
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}
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for ( h = level.players.size - 1; h >= 0; h-- )
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{
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player = level.players[ h ];
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if ( !isReallyAlive( player ) )
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{
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continue;
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}
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if ( isDefined( grenade.owner ) && grenade.owner == player )
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{
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continue;
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}
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if ( level.teamBased && grenade.team == player.team )
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{
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continue;
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}
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if ( player _hasPerk( "specialty_coldblooded" ) )
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{
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continue;
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}
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if ( DistanceSquared( player.origin, grenade.origin ) > 256 * 256 )
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{
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continue;
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}
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player.bot_isInRadar = true;
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}
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@ -448,29 +560,43 @@ watchRadar_loop()
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for ( i = level.players.size - 1; i >= 0; i-- )
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{
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if ( !isDefined( level.players[ i ].personalRadar ) )
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{
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continue;
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}
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if ( !isReallyAlive( level.players[ i ] ) )
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{
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continue;
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}
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for ( h = level.players.size - 1; h >= 0; h-- )
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{
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player = level.players[ h ];
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if ( !isReallyAlive( player ) )
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{
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continue;
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}
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if ( level.players[ i ] == player )
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{
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continue;
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}
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if ( level.teamBased && level.players[ i ].team == player.team )
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{
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continue;
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}
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if ( player _hasPerk( "specialty_coldblooded" ) )
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{
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continue;
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}
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if ( DistanceSquared( player.origin, level.players[ i ].origin ) > 256 * 256 )
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{
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continue;
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}
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player.bot_isInRadar = true;
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}
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@ -483,16 +609,24 @@ watchRadar_loop()
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player = level.players[ h ];
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if ( !isReallyAlive( player ) )
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{
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continue;
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}
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if ( level.teamBased && level.gameFlag.carrier.team != player.team )
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{
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continue;
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}
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if ( player _hasPerk( "specialty_coldblooded" ) )
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{
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continue;
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}
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if ( DistanceSquared( player.origin, level.gameFlag.carrier.origin ) > 256 * 256 )
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{
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continue;
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}
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player.bot_isInRadar = true;
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}
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@ -528,26 +662,38 @@ watchScrabler_loop()
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scrambler = level.scramblers[ i ];
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if ( !isDefined( scrambler ) )
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{
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continue;
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}
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for ( h = level.players.size - 1; h >= 0; h-- )
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{
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player = level.players[ h ];
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if ( !isReallyAlive( player ) )
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{
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continue;
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}
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if ( isDefined( scrambler.owner ) && scrambler.owner == player )
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{
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continue;
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}
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if ( level.teamBased && scrambler.team == player.team )
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{
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continue;
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}
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if ( player _hasPerk( "specialty_spygame" ) )
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{
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continue;
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}
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if ( DistanceSquared( player.origin, scrambler.origin ) > 256 * 256 )
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{
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continue;
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}
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player.bot_isScrambled = true;
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}
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@ -556,10 +702,14 @@ watchScrabler_loop()
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drones = [];
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if ( isDefined( level.remote_uav[ "axis" ] ) )
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{
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drones[ drones.size ] = level.remote_uav[ "axis" ];
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}
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if ( isDefined( level.remote_uav[ "allies" ] ) )
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{
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drones[ drones.size ] = level.remote_uav[ "allies" ];
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}
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for ( i = drones.size - 1; i >= 0; i-- )
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{
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@ -570,19 +720,29 @@ watchScrabler_loop()
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player = level.players[ h ];
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if ( !isReallyAlive( player ) )
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{
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continue;
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}
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if ( isDefined( drone.owner ) && drone.owner == player )
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{
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continue;
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}
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if ( level.teamBased && drone.team == player.team )
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{
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continue;
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}
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if ( player _hasPerk( "specialty_spygame" ) )
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{
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continue;
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}
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if ( DistanceSquared( player.origin, drone.origin ) > 256 * 256 )
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{
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continue;
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}
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player.bot_isScrambled = true;
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}
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@ -614,7 +774,9 @@ addNotifyOnAirdrops_loop()
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airdrop = dropCrates[ i ];
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if ( isDefined( airdrop.doingPhysics ) )
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{
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continue;
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}
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airdrop.doingPhysics = true;
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airdrop thread doNotifyOnAirdrop();
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@ -644,7 +806,9 @@ doNotifyOnAirdrop()
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self.doingPhysics = false;
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if ( isDefined( self.owner ) )
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{
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self.owner notify( "crate_physics_done" );
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}
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self thread onCarepackageCaptured();
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}
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@ -701,10 +865,14 @@ connected()
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self endon( "disconnect" );
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if ( !isDefined( self.pers[ "bot_host" ] ) )
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{
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self thread doHostCheck();
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}
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if ( !self is_bot() )
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{
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return;
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}
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if ( !isDefined( self.pers[ "isBot" ] ) )
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{
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@ -745,25 +913,39 @@ watchBotDebugEvent()
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big_str = "Bot Warfare debug: " + self.name + ": " + msg;
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if ( isDefined( str ) && isString( str ) )
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{
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big_str += ", " + str;
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}
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if ( isDefined( b ) && isString( b ) )
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{
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big_str += ", " + b;
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}
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|
||||
if ( isDefined( c ) && isString( c ) )
|
||||
{
|
||||
big_str += ", " + c;
|
||||
}
|
||||
|
||||
if ( isDefined( d ) && isString( d ) )
|
||||
{
|
||||
big_str += ", " + d;
|
||||
}
|
||||
|
||||
if ( isDefined( e ) && isString( e ) )
|
||||
{
|
||||
big_str += ", " + e;
|
||||
}
|
||||
|
||||
if ( isDefined( f ) && isString( f ) )
|
||||
{
|
||||
big_str += ", " + f;
|
||||
}
|
||||
|
||||
if ( isDefined( g ) && isString( g ) )
|
||||
{
|
||||
big_str += ", " + g;
|
||||
}
|
||||
|
||||
BotBuiltinPrintConsole( big_str );
|
||||
}
|
||||
@ -825,10 +1007,14 @@ diffBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !isDefined( player.pers[ "team" ] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player.pers[ "team" ] == "axis" )
|
||||
{
|
||||
@ -843,7 +1029,9 @@ diffBots_loop()
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
|
||||
}
|
||||
}
|
||||
else if ( player.pers[ "team" ] == "allies" )
|
||||
{
|
||||
@ -858,7 +1046,9 @@ diffBots_loop()
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -871,7 +1061,9 @@ diffBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = var_skill;
|
||||
}
|
||||
@ -886,7 +1078,9 @@ diffBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
player.pers[ "bots" ][ "skill" ][ "base" ] = int( clamp( player.pers[ "bots" ][ "skill" ][ "base" ], min_diff, max_diff ) );
|
||||
}
|
||||
@ -925,21 +1119,31 @@ teamBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !isDefined( player.pers[ "team" ] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player is_bot() )
|
||||
{
|
||||
if ( player.pers[ "team" ] == "allies" )
|
||||
{
|
||||
alliesbots++;
|
||||
}
|
||||
else if ( player.pers[ "team" ] == "axis" )
|
||||
{
|
||||
axisbots++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( player.pers[ "team" ] == "allies" )
|
||||
{
|
||||
alliesplayers++;
|
||||
}
|
||||
else if ( player.pers[ "team" ] == "axis" )
|
||||
{
|
||||
axisplayers++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -963,7 +1167,9 @@ teamBots_loop()
|
||||
toTeam = "axis";
|
||||
|
||||
if ( axis > allies )
|
||||
{
|
||||
toTeam = "allies";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -976,20 +1182,32 @@ teamBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !isDefined( player.pers[ "team" ] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player.pers[ "team" ] == toTeam )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( toTeam == "allies" )
|
||||
{
|
||||
player thread [[ level.allies ]]();
|
||||
}
|
||||
else if ( toTeam == "axis" )
|
||||
{
|
||||
player thread [[ level.axis ]]();
|
||||
}
|
||||
else
|
||||
{
|
||||
player thread [[ level.spectator ]]();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1005,10 +1223,14 @@ teamBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !isDefined( player.pers[ "team" ] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player.pers[ "team" ] == "axis" )
|
||||
{
|
||||
@ -1059,7 +1281,9 @@ addBots_loop()
|
||||
SetDvar( "bots_manage_add", 0 );
|
||||
|
||||
if ( botsToAdd > 64 )
|
||||
{
|
||||
botsToAdd = 64;
|
||||
}
|
||||
|
||||
for ( ; botsToAdd > 0; botsToAdd-- )
|
||||
{
|
||||
@ -1071,7 +1295,9 @@ addBots_loop()
|
||||
fillMode = getDVarInt( "bots_manage_fill_mode" );
|
||||
|
||||
if ( fillMode == 2 || fillMode == 3 )
|
||||
{
|
||||
setDvar( "bots_manage_fill", getGoodMapAmount() );
|
||||
}
|
||||
|
||||
fillAmount = getDvarInt( "bots_manage_fill" );
|
||||
|
||||
@ -1086,11 +1312,17 @@ addBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( player is_bot() )
|
||||
{
|
||||
bots++;
|
||||
}
|
||||
else if ( !isDefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) )
|
||||
{
|
||||
spec++;
|
||||
}
|
||||
else
|
||||
{
|
||||
players++;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !randomInt( 999 ) )
|
||||
@ -1113,15 +1345,23 @@ addBots_loop()
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !isDefined( player.pers[ "team" ] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player.pers[ "team" ] == "axis" )
|
||||
{
|
||||
axisplayers++;
|
||||
}
|
||||
else if ( player.pers[ "team" ] == "allies" )
|
||||
{
|
||||
alliesplayers++;
|
||||
}
|
||||
}
|
||||
|
||||
result = fillAmount - abs( axisplayers - alliesplayers ) + bots;
|
||||
@ -1129,11 +1369,17 @@ addBots_loop()
|
||||
if ( players == 0 )
|
||||
{
|
||||
if ( bots < fillAmount )
|
||||
{
|
||||
result = fillAmount - 1;
|
||||
}
|
||||
else if ( bots > fillAmount )
|
||||
{
|
||||
result = fillAmount + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = fillAmount;
|
||||
}
|
||||
}
|
||||
|
||||
bots = result;
|
||||
@ -1142,19 +1388,27 @@ addBots_loop()
|
||||
amount = bots;
|
||||
|
||||
if ( fillMode == 0 || fillMode == 2 )
|
||||
{
|
||||
amount += players;
|
||||
}
|
||||
|
||||
if ( getDVarInt( "bots_manage_fill_spec" ) )
|
||||
{
|
||||
amount += spec;
|
||||
}
|
||||
|
||||
if ( amount < fillAmount )
|
||||
{
|
||||
setDvar( "bots_manage_add", 1 );
|
||||
}
|
||||
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
|
||||
{
|
||||
tempBot = getBotToKick();
|
||||
|
||||
if ( isDefined( tempBot ) )
|
||||
{
|
||||
kick( tempBot getEntityNumber() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1187,14 +1441,20 @@ onGrenadeFire()
|
||||
self waittill ( "grenade_fire", grenade, weaponName );
|
||||
|
||||
if ( !isDefined( grenade ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
grenade.name = weaponName;
|
||||
|
||||
if ( weaponName == "smoke_grenade_mp" )
|
||||
{
|
||||
grenade thread AddToSmokeList();
|
||||
}
|
||||
else if ( isSubStr( weaponName, "frag_" ) )
|
||||
{
|
||||
grenade thread AddToFragList( self );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,9 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_chat" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_chat", 1.0 );
|
||||
}
|
||||
|
||||
level thread onBotConnected();
|
||||
}
|
||||
@ -42,15 +44,20 @@ BotDoChat( chance, string, isTeam )
|
||||
mod = getDvarFloat( "bots_main_chat" );
|
||||
|
||||
if ( mod <= 0.0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( chance >= 100 || mod >= 100.0 ||
|
||||
( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
|
||||
if ( chance >= 100 || mod >= 100.0 || ( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
|
||||
{
|
||||
if ( isDefined( isTeam ) && isTeam )
|
||||
{
|
||||
self sayteam( string );
|
||||
}
|
||||
else
|
||||
{
|
||||
self sayall( string );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,7 +88,9 @@ start_onnuke_call()
|
||||
for ( ;; )
|
||||
{
|
||||
while ( !isDefined( level.nukeIncoming ) && !isDefined( level.moabIncoming ) )
|
||||
{
|
||||
wait 0.05 + randomInt( 4 );
|
||||
}
|
||||
|
||||
self thread bot_onnukecall_watch();
|
||||
|
||||
@ -132,7 +141,9 @@ start_random_chat()
|
||||
if ( randomInt( 100 ) < 1 )
|
||||
{
|
||||
if ( randomInt( 100 ) < 1 && isReallyAlive( self ) )
|
||||
{
|
||||
self thread doQuickMessage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -522,7 +533,9 @@ doQuickMessage()
|
||||
else
|
||||
{
|
||||
if ( randomint( 100 ) < 1 )
|
||||
{
|
||||
self BotDoChat( 1, maps\mp\bots\_bot_utility::keyCodeToString( 2 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 13 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 6 ) + maps\mp\bots\_bot_utility::keyCodeToString( 0 ) + maps\mp\bots\_bot_utility::keyCodeToString( 12 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 5 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 1 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 26 ) );
|
||||
}
|
||||
}
|
||||
|
||||
self.spamdelay = undefined;
|
||||
@ -639,25 +652,41 @@ endgame_chat()
|
||||
|
||||
case 17:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "LOL we wouldn't of won without me!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "damn i sucked but i still won" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "lol " + loser.name + " sucked hard!" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "wow " + winner.name + " did very well!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 18:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "I'm the VERY BEST!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "lol my team is good, i suck doe" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "lol " + loser.name + " should be playing a noobier game" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "i think " + winner.name + " is a hacker" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -734,25 +763,41 @@ endgame_chat()
|
||||
|
||||
case 14:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "LOL we lost even with my score." );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "damn im probally the reason we lost" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, loser.name + " should just leave" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "kwtf " + winner.name + " is a hacker" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 15:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "my teammates are garabge" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "lol im garbage" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, loser.name + " sux" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, winner.name + " is a noob!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -822,37 +867,61 @@ endgame_chat()
|
||||
{
|
||||
case 0:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Haha Suck it, you all just got pwnd!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol i Sucked in this game, just look at my score!" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "gga, Bad luck " + loser.name );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "This game sucked, " + winner.name + " is such a hacker!!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "GGA i suck, Nice score " + winner.name );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Rofl, " + loser.name + " dude, you suck!!" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Nice Score " + winner.name + ", how did you get to be so good?" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "nice wallhacks " + winner.name );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol atleast i did better then " + loser.name );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "lolwtf " + winner.name );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -938,17 +1007,25 @@ bot_onnukecall_watch()
|
||||
{
|
||||
case 0:
|
||||
if ( level.nukeInfo.player != self )
|
||||
{
|
||||
self BotDoChat( 30, "Wow who got a nuke?" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "NUUUUUUKKKKKKEEEEEE!!!! :D" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
if ( level.nukeInfo.player != self )
|
||||
{
|
||||
self BotDoChat( 30, "lol " + level.nukeInfo.player.name + " is a hacker" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "im the best!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -958,9 +1035,13 @@ bot_onnukecall_watch()
|
||||
|
||||
case 3:
|
||||
if ( level.nukeInfo.team != self.team )
|
||||
{
|
||||
self BotDoChat( 30, "man my team sucks ):" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "man my team is good lol" );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1011,7 +1092,9 @@ bot_chat_killed_watch( victim )
|
||||
self endon( "disconnect" );
|
||||
|
||||
if ( !isDefined( victim ) || !isDefined( victim.name ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
message = "";
|
||||
|
||||
@ -1179,7 +1262,9 @@ bot_chat_killed_watch( victim )
|
||||
|
||||
case 40:
|
||||
if ( isDefined( victim.attackerData ) && isDefined( victim.attackerData[ self.guid ] ) && isDefined( victim.attackerData[ self.guid ].weapon ) )
|
||||
{
|
||||
message = ( "Man, I sure love my " + getBaseWeaponName( victim.attackerData[ self.guid ].weapon ) + "!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1200,7 +1285,9 @@ bot_chat_death_watch( killer, last_ks )
|
||||
self endon( "disconnect" );
|
||||
|
||||
if ( !isDefined( killer ) || !isDefined( killer.name ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
message = "";
|
||||
|
||||
@ -1224,9 +1311,13 @@ bot_chat_death_watch( killer, last_ks )
|
||||
|
||||
case 4:
|
||||
if ( last_ks > 0 )
|
||||
{
|
||||
message = ( "^" + ( randomint( 6 ) + 1 ) + "Nooooooooo my killstreaks!! :( I had a " + last_ks + " killstreak!!" );
|
||||
}
|
||||
else
|
||||
{
|
||||
message = ( "man im getting spawn killed, i have a " + self.pers[ "cur_death_streak" ] + " deathstreak!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1452,7 +1543,9 @@ bot_chat_death_watch( killer, last_ks )
|
||||
|
||||
case 60:
|
||||
if ( isDefined( self.attackerData ) && isDefined( self.attackerData[ killer.guid ] ) && isDefined( self.attackerData[ killer.guid ].weapon ) )
|
||||
{
|
||||
message = "Wow! Nice " + getBaseWeaponName( self.attackerData[ killer.guid ].weapon ) + " you got there, " + killer.name + "!";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1819,9 +1912,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
{
|
||||
case 0:
|
||||
if ( !isDefined( aircare.owner ) || aircare.owner == self )
|
||||
{
|
||||
self BotDoChat( 5, "going to my carepackage" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 5, "going to " + aircare.owner.name + "'s carepackage" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1837,9 +1934,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
{
|
||||
case 0:
|
||||
if ( !isDefined( aircare.owner ) || aircare.owner == self )
|
||||
{
|
||||
self BotDoChat( 15, "taking my carepackage" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 15, "taking " + aircare.owner.name + "'s carepackage" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1877,7 +1978,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
|
||||
case 5:
|
||||
if ( isDefined( aircare.crateType ) )
|
||||
{
|
||||
self BotDoChat( 10, ":3 i got my " + aircare.crateType );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1904,7 +2007,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
|
||||
case 4:
|
||||
if ( isDefined( aircare.crateType ) )
|
||||
{
|
||||
self BotDoChat( 10, "hahaah jajaja i took your " + aircare.crateType );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1933,7 +2038,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
|
||||
case 4:
|
||||
if ( isDefined( aircare.crateType ) )
|
||||
{
|
||||
self BotDoChat( 10, "Wow! there goes my " + aircare.crateType + "!" );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -2020,7 +2127,9 @@ bot_chat_attack_vehicle_watch( state, vehicle, rocketAmmo, d, e, f, g )
|
||||
weap = rocketAmmo;
|
||||
|
||||
if ( !isDefined( weap ) )
|
||||
{
|
||||
weap = self getCurrentWeapon();
|
||||
}
|
||||
|
||||
self BotDoChat( 10, "Im going to takedown your ks with my " + getBaseWeaponName( weap ) );
|
||||
break;
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -13,10 +13,14 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_menu" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_menu", true );
|
||||
}
|
||||
|
||||
if ( !getDvarInt( "bots_main_menu" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
thread watchPlayers();
|
||||
}
|
||||
@ -28,17 +32,23 @@ watchPlayers()
|
||||
wait 1;
|
||||
|
||||
if ( !getDvarInt( "bots_main_menu" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = level.players.size - 1; i >= 0; i-- )
|
||||
{
|
||||
player = level.players[ i ];
|
||||
|
||||
if ( !player is_host() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( isDefined( player.menuInit ) && player.menuInit )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
player thread init_menu();
|
||||
}
|
||||
@ -80,26 +90,44 @@ watchDisconnect()
|
||||
if ( self.menuOpen )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuTextY.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[ i ] ) )
|
||||
{
|
||||
self.MenuTextY[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[ i ] ) )
|
||||
{
|
||||
self.MenuText[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Shader" ] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Scroller" ] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -134,15 +162,21 @@ watchPlayerOpenMenu()
|
||||
self playLocalSound( "mouse_click" );
|
||||
|
||||
if ( self.SubMenu != "Main" )
|
||||
{
|
||||
self ExitSub();
|
||||
}
|
||||
else
|
||||
{
|
||||
self ExitMenu();
|
||||
|
||||
if ( !gameFlag( "prematch_done" ) || level.gameEnded )
|
||||
{
|
||||
self freezeControls( true );
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezecontrols( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -164,9 +198,13 @@ MenuSelect()
|
||||
self playLocalSound( "mouse_click" );
|
||||
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] );
|
||||
}
|
||||
else
|
||||
{
|
||||
self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -188,7 +226,9 @@ LeftMenu()
|
||||
self.Curs[ "Main" ][ "X" ]--;
|
||||
|
||||
if ( self.Curs[ "Main" ][ "X" ] < 0 )
|
||||
{
|
||||
self.Curs[ "Main" ][ "X" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1;
|
||||
}
|
||||
|
||||
self CursMove( "X" );
|
||||
}
|
||||
@ -212,7 +252,9 @@ RightMenu()
|
||||
self.Curs[ "Main" ][ "X" ]++;
|
||||
|
||||
if ( self.Curs[ "Main" ][ "X" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 )
|
||||
{
|
||||
self.Curs[ "Main" ][ "X" ] = 0;
|
||||
}
|
||||
|
||||
self CursMove( "X" );
|
||||
}
|
||||
@ -236,7 +278,9 @@ UpMenu()
|
||||
self.Curs[ self.SubMenu ][ "Y" ]--;
|
||||
|
||||
if ( self.Curs[ self.SubMenu ][ "Y" ] < 0 )
|
||||
{
|
||||
self.Curs[ self.SubMenu ][ "Y" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1;
|
||||
}
|
||||
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
@ -260,7 +304,9 @@ DownMenu()
|
||||
self.Curs[ self.SubMenu ][ "Y" ]++;
|
||||
|
||||
if ( self.Curs[ self.SubMenu ][ "Y" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 )
|
||||
{
|
||||
self.Curs[ self.SubMenu ][ "Y" ] = 0;
|
||||
}
|
||||
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
@ -281,21 +327,33 @@ OpenSub( menu, menu2 )
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[ i ] ) )
|
||||
{
|
||||
self.MenuText[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Shader" ] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Scroller" ] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ )
|
||||
{
|
||||
@ -304,7 +362,9 @@ OpenSub( menu, menu2 )
|
||||
self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
|
||||
|
||||
if ( logOldi )
|
||||
{
|
||||
self.oldi = i;
|
||||
}
|
||||
|
||||
if ( self.MenuText[ i ].x > 300 )
|
||||
{
|
||||
@ -318,9 +378,13 @@ OpenSub( menu, menu2 )
|
||||
}
|
||||
|
||||
if ( !logOldi )
|
||||
{
|
||||
self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 90, ( 0, 0, 0 ), -2, 1, "white" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 30, ( 0, 0, 0 ), -2, 1, "white" );
|
||||
}
|
||||
|
||||
self.Menu[ "X" ][ "Scroller" ] = self createRectangle( "CENTER", "CENTER", self.MenuText[ self.Curs[ "Main" ][ "X" ] ].x, -225, 105, 22, ( 1, 0, 0 ), -1, 1, "white" );
|
||||
|
||||
@ -333,9 +397,15 @@ OpenSub( menu, menu2 )
|
||||
else
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0 ; i < self.MenuTextY.size ; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[ i ] ) )
|
||||
{
|
||||
self.MenuTextY[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ )
|
||||
{
|
||||
@ -416,9 +486,13 @@ ShowOptionOn( variable )
|
||||
for ( time = 0;; time += 0.05 )
|
||||
{
|
||||
if ( !self isOnGround() && isAlive( self ) && gameFlag( "prematch_done" ) && !level.gameEnded )
|
||||
{
|
||||
self freezecontrols( false );
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezecontrols( true );
|
||||
}
|
||||
|
||||
self setClientDvar( "r_blur", "5" );
|
||||
self setClientDvar( "sc_blur", "15" );
|
||||
@ -433,7 +507,9 @@ ShowOptionOn( variable )
|
||||
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
|
||||
|
||||
if ( int( time * 4 ) % 2 )
|
||||
{
|
||||
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
|
||||
}
|
||||
|
||||
self.MenuText[ self.Curs[ self.SubMenu ][ variable ] ].color = color;
|
||||
}
|
||||
@ -443,7 +519,9 @@ ShowOptionOn( variable )
|
||||
for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[ i ] ) )
|
||||
{
|
||||
self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -456,7 +534,9 @@ ShowOptionOn( variable )
|
||||
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
|
||||
|
||||
if ( int( time * 4 ) % 2 )
|
||||
{
|
||||
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
|
||||
}
|
||||
|
||||
self.MenuTextY[ self.Curs[ self.SubMenu ][ variable ] ].color = color;
|
||||
}
|
||||
@ -466,7 +546,9 @@ ShowOptionOn( variable )
|
||||
for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[ i ] ) )
|
||||
{
|
||||
self.MenuTextY[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -491,36 +573,58 @@ AddBack( menu, back )
|
||||
ExitSub()
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuTextY.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[ i ] ) )
|
||||
{
|
||||
self.MenuTextY[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.SubMenu = self.Menu[ "Back" ][ self.Submenu ];
|
||||
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
self CursMove( "X" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
}
|
||||
|
||||
ExitMenu()
|
||||
{
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[ i ] ) )
|
||||
{
|
||||
self.MenuText[ i ] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Shader" ] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
|
||||
{
|
||||
self.Menu[ "X" ][ "Scroller" ] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
|
||||
self.MenuOpen = false;
|
||||
self notify( "exit" );
|
||||
@ -590,9 +694,13 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_manage_fill_kick" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_bots", 7, "Toggle auto bot kicking: " + _temp, ::man_bots, "autokick", _tempDvar );
|
||||
|
||||
@ -634,9 +742,13 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_manage_fill_spec" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_bots", 11, "Count players for fill on spectator: " + _temp, ::man_bots, "fillspec", _tempDvar );
|
||||
|
||||
@ -655,18 +767,26 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_team_force" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_team", 3, "Toggle forcing bots on team: " + _temp, ::bot_teams, "teamforce", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_team_mode" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "only bots";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "everyone";
|
||||
}
|
||||
|
||||
self AddMenu( "man_team", 4, "Toggle bot_team_bot: " + _temp, ::bot_teams, "teammode", _tempDvar );
|
||||
|
||||
@ -745,117 +865,169 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_loadout_reasonable" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 0, "Bots use only good class setups: " + _temp, ::bot_func, "reasonable", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_loadout_allow_op" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 1, "Bots can use op and annoying class setups: " + _temp, ::bot_func, "op", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_move" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 2, "Bots can move: " + _temp, ::bot_func, "move", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_knife" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 3, "Bots can knife: " + _temp, ::bot_func, "knife", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_fire" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 4, "Bots can fire: " + _temp, ::bot_func, "fire", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_nade" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 5, "Bots can nade: " + _temp, ::bot_func, "nade", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_take_carepackages" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 6, "Bots can take carepackages: " + _temp, ::bot_func, "care", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_obj" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 7, "Bots play the objective: " + _temp, ::bot_func, "obj", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_camp" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 8, "Bots can camp: " + _temp, ::bot_func, "camp", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_jumpdrop" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 9, "Bots can jump and dropshot: " + _temp, ::bot_func, "jump", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_target_other" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 10, "Bots can target other script objects: " + _temp, ::bot_func, "targetother", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_killstreak" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 11, "Bots can use killstreaks: " + _temp, ::bot_func, "killstreak", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_ads" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 12, "Bots can ads: " + _temp, ::bot_func, "ads", _tempDvar );
|
||||
}
|
||||
@ -1114,7 +1286,9 @@ man_bots( a, b )
|
||||
}
|
||||
|
||||
if ( !result )
|
||||
{
|
||||
self iPrintln( "No bots to kick" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
|
@ -13,10 +13,14 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_debug" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug", 0 );
|
||||
}
|
||||
|
||||
if ( !getDVarint( "bots_main_debug" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* if(!getDVarint("developer"))
|
||||
{
|
||||
@ -36,28 +40,42 @@ init()
|
||||
setDvar( "bots_manage_fill_spec", 1 );
|
||||
|
||||
if ( getDvar( "bots_main_debug_distance" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_distance", 512.0 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_cone" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_cone", 0.65 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_minDist" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_minDist", 32.0 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_drawThrough", false );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_updateRate" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_updateRate", 500 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_dashAmount" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_dashAmount", 35.0 );
|
||||
}
|
||||
|
||||
setDvar( "player_sustainAmmo", 1 );
|
||||
|
||||
|
||||
if ( !isDefined( level.waypoints ) )
|
||||
{
|
||||
level.waypoints = [];
|
||||
}
|
||||
|
||||
level.waypointCount = 0;
|
||||
|
||||
@ -141,7 +159,9 @@ watchAstarCommand()
|
||||
self waittill( "astar" );
|
||||
|
||||
if ( 1 )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
self iprintln( "Start AStar" );
|
||||
self.astar = undefined;
|
||||
@ -162,7 +182,9 @@ watchAstarCommand()
|
||||
drawWaypoint( i )
|
||||
{
|
||||
if ( !isDefined( level.drawn_wps ) )
|
||||
{
|
||||
level.drawn_wps = [];
|
||||
}
|
||||
|
||||
newdeathicon = newHudElem();
|
||||
newdeathicon.x = level.waypoints[ i ].origin[ 0 ];
|
||||
@ -179,7 +201,9 @@ drawWaypoint( i )
|
||||
drawPath( where )
|
||||
{
|
||||
if ( !isDefined( level.drawn_wps ) )
|
||||
{
|
||||
level.drawn_wps = [];
|
||||
}
|
||||
|
||||
newdeathicon = newHudElem();
|
||||
newdeathicon.x = where[ 0 ];
|
||||
@ -196,7 +220,9 @@ drawPath( where )
|
||||
clearWaypoints()
|
||||
{
|
||||
if ( !isDefined( level.drawn_wps ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.drawn_wps.size; i++ )
|
||||
{
|
||||
@ -209,7 +235,9 @@ clearWaypoints()
|
||||
clearWpLinks()
|
||||
{
|
||||
if ( !isDefined( level.drawn_links ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
@ -218,7 +246,7 @@ clearWpLinks()
|
||||
|
||||
for ( i = 0; i < level.drawn_links.size; i++ )
|
||||
{
|
||||
level.drawn_links[ i ] delete();
|
||||
level.drawn_links[ i ] delete ();
|
||||
}
|
||||
|
||||
level.drawn_links = [];
|
||||
@ -227,16 +255,24 @@ clearWpLinks()
|
||||
showWpLink( i, h )
|
||||
{
|
||||
if ( !isDefined( level.drawn_links ) )
|
||||
{
|
||||
level.drawn_links = [];
|
||||
}
|
||||
|
||||
if ( !isDefined( level.waypoints[ i ].drawn_links ) )
|
||||
{
|
||||
level.waypoints[ i ].drawn_links = [];
|
||||
}
|
||||
|
||||
if ( !isDefined( level.waypoints[ h ].drawn_links ) )
|
||||
{
|
||||
level.waypoints[ h ].drawn_links = [];
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isDefined( level.waypoints[ i ].drawn_links[ "" + h ] ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level.waypoints[ h ].drawn_links[ "" + i ] = true;
|
||||
level.waypoints[ i ].drawn_links[ "" + h ] = true;
|
||||
@ -308,7 +344,9 @@ updateWaypointsStats()
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) )
|
||||
{
|
||||
closest = i;
|
||||
}
|
||||
|
||||
wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 );
|
||||
|
||||
@ -321,7 +359,9 @@ updateWaypointsStats()
|
||||
drawWaypoint( i );
|
||||
|
||||
for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
showWpLink( i, level.waypoints[ i ].children[ h ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -353,7 +393,9 @@ updateWaypointsStats()
|
||||
infotext.x = infotext.x - 2;
|
||||
|
||||
if ( infotext.x <= -800 )
|
||||
{
|
||||
infotext.x = 800;
|
||||
}
|
||||
|
||||
if ( time > 2 && self UseButtonPressed() )
|
||||
{
|
||||
@ -378,7 +420,10 @@ updateWaypointsStats()
|
||||
node = self.astar.nodes[ i ];
|
||||
|
||||
// line(prev, level.waypoints[ node ].origin + (0, 0, 35), (0,1,1));
|
||||
if ( timeToUpdate ) drawPath( level.waypoints[ node ].origin );
|
||||
if ( timeToUpdate )
|
||||
{
|
||||
drawPath( level.waypoints[ node ].origin );
|
||||
}
|
||||
|
||||
prev = level.waypoints[ node ].origin + ( 0, 0, 35 );
|
||||
}
|
||||
@ -530,10 +575,14 @@ watchSaveWaypointsCommand()
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
|
||||
{
|
||||
logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" );
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" )
|
||||
{
|
||||
logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" );
|
||||
}
|
||||
}
|
||||
|
||||
logprint( "*/return waypoints;\n}\n\n\n\n" );
|
||||
@ -557,20 +606,30 @@ watchSaveWaypointsCommand()
|
||||
str += wp.children[ h ];
|
||||
|
||||
if ( h < wp.children.size - 1 )
|
||||
{
|
||||
str += " ";
|
||||
}
|
||||
}
|
||||
|
||||
str += "," + wp.type + ",";
|
||||
|
||||
if ( isDefined( wp.angles ) )
|
||||
{
|
||||
str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ",";
|
||||
}
|
||||
else
|
||||
{
|
||||
str += ",";
|
||||
}
|
||||
|
||||
if ( isDefined( wp.jav_point ) )
|
||||
{
|
||||
str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ",";
|
||||
}
|
||||
else
|
||||
{
|
||||
str += ",";
|
||||
}
|
||||
|
||||
PrintLn( str );
|
||||
BotBuiltinFileWrite( filename, str + "\n", "append" );
|
||||
@ -596,10 +655,14 @@ LoadWaypoints()
|
||||
checkForWarnings()
|
||||
{
|
||||
if ( level.waypointCount <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypointCount is " + level.waypointCount );
|
||||
}
|
||||
|
||||
if ( level.waypointCount != level.waypoints.size )
|
||||
{
|
||||
self iprintln( "WARNING: waypointCount is not " + level.waypoints.size );
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
@ -610,7 +673,9 @@ checkForWarnings()
|
||||
}
|
||||
|
||||
if ( level.waypoints[ i ].children.size <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[ i ].children.size );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !isDefined( level.waypoints[ i ].children ) || !isDefined( level.waypoints[ i ].children.size ) )
|
||||
@ -624,9 +689,13 @@ checkForWarnings()
|
||||
child = level.waypoints[ i ].children[ h ];
|
||||
|
||||
if ( !isDefined( level.waypoints[ child ] ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" );
|
||||
}
|
||||
else if ( child == i )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -638,10 +707,14 @@ checkForWarnings()
|
||||
}
|
||||
|
||||
if ( level.waypoints[ i ].type == "javelin" && !isDefined( level.waypoints[ i ].jav_point ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" );
|
||||
}
|
||||
|
||||
if ( !isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " angles is undefined" );
|
||||
}
|
||||
}
|
||||
|
||||
// check reachability, assume bidirectional graph
|
||||
@ -651,12 +724,16 @@ checkForWarnings()
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if ( i % 5 == 0 )
|
||||
{
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
astar = AStarSearch( level.waypoints[ wpIdx ].origin, level.waypoints[ i ].origin, undefined, true );
|
||||
|
||||
if ( astar.size <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i );
|
||||
}
|
||||
}
|
||||
|
||||
self iprintln( "Waypoint warnings check completed." );
|
||||
@ -764,7 +841,9 @@ DeleteWaypoint( nwp )
|
||||
for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
if ( level.waypoints[ i ].children[ h ] > nwp )
|
||||
{
|
||||
level.waypoints[ i ].children[ h ]--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -796,17 +875,29 @@ AddWaypoint()
|
||||
level.waypoints[ level.waypointCount ].origin = pos;
|
||||
|
||||
if ( isDefined( self.javelinTargetPoint ) )
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = "javelin";
|
||||
}
|
||||
else if ( self AdsButtonPressed() )
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = "climb";
|
||||
}
|
||||
else if ( self AttackButtonPressed() && self UseButtonPressed() )
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = "tube";
|
||||
}
|
||||
else if ( self AttackButtonPressed() )
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = "grenade";
|
||||
}
|
||||
else if ( self UseButtonPressed() )
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = "claymore";
|
||||
}
|
||||
else
|
||||
{
|
||||
level.waypoints[ level.waypointCount ].type = self getStance();
|
||||
}
|
||||
|
||||
level.waypoints[ level.waypointCount ].angles = self getPlayerAngles();
|
||||
|
||||
@ -822,7 +913,9 @@ AddWaypoint()
|
||||
if ( level.autoLink )
|
||||
{
|
||||
if ( level.wpToLink == -1 )
|
||||
{
|
||||
level.wpToLink = level.waypointCount - 1;
|
||||
}
|
||||
|
||||
level.waypointCount++;
|
||||
self LinkWaypoint( level.waypointCount - 1 );
|
||||
@ -844,7 +937,9 @@ DeleteAllWaypoints()
|
||||
buildChildCountString ( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
wpstr = level.waypoints[ wp ].children.size;
|
||||
|
||||
@ -854,16 +949,22 @@ buildChildCountString ( wp )
|
||||
buildChildString( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
wpstr = "";
|
||||
|
||||
for ( i = 0; i < level.waypoints[ wp ].children.size; i++ )
|
||||
{
|
||||
if ( i != 0 )
|
||||
{
|
||||
wpstr = wpstr + "," + level.waypoints[ wp ].children[ i ];
|
||||
}
|
||||
else
|
||||
{
|
||||
wpstr = wpstr + level.waypoints[ wp ].children[ i ];
|
||||
}
|
||||
}
|
||||
|
||||
return wpstr;
|
||||
@ -872,7 +973,9 @@ buildChildString( wp )
|
||||
buildTypeString( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return level.waypoints[ wp ].type;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user