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mirror of https://github.com/ineedbots/iw5_bot_warfare.git synced 2026-03-23 02:53:02 +00:00
This commit is contained in:
ineed bots
2023-12-22 23:50:10 -06:00
parent 11e6ab8469
commit 2459a37a64
7 changed files with 3206 additions and 7 deletions

View File

@@ -18,127 +18,207 @@ init()
level.bw_VERSION = "2.1.0";
if ( getDvar( "bots_main" ) == "" )
{
setDvar( "bots_main", true );
}
if ( !getDvarInt( "bots_main" ) )
{
return;
}
if ( !wait_for_builtins() )
{
PrintLn( "FATAL: NO BUILT-INS FOR BOTS" );
}
thread load_waypoints();
thread hook_callbacks();
if ( getDvar( "bots_main_GUIDs" ) == "" )
{
setDvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
}
if ( getDvar( "bots_main_firstIsHost" ) == "" )
{
setDvar( "bots_main_firstIsHost", false ); // first play to connect is a host
}
if ( getDvar( "bots_main_waitForHostTime" ) == "" )
{
setDvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
}
if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" )
{
setDvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
}
if ( getDvar( "bots_manage_add" ) == "" )
{
setDvar( "bots_manage_add", 0 ); // amount of bots to add to the game
}
if ( getDvar( "bots_manage_fill" ) == "" )
{
setDvar( "bots_manage_fill", 0 ); // amount of bots to maintain
}
if ( getDvar( "bots_manage_fill_spec" ) == "" )
{
setDvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team
}
if ( getDvar( "bots_manage_fill_mode" ) == "" )
{
setDvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
}
if ( getDvar( "bots_manage_fill_kick" ) == "" )
{
setDvar( "bots_manage_fill_kick", false ); // kick bots if too many
}
if ( getDvar( "bots_team" ) == "" )
{
setDvar( "bots_team", "autoassign" ); // which team for bots to join
}
if ( getDvar( "bots_team_amount" ) == "" )
{
setDvar( "bots_team_amount", 0 ); // amount of bots on axis team
}
if ( getDvar( "bots_team_force" ) == "" )
{
setDvar( "bots_team_force", false ); // force bots on team
}
if ( getDvar( "bots_team_mode" ) == "" )
{
setDvar( "bots_team_mode", 0 ); // counts just bots when 1
}
if ( getDvar( "bots_skill" ) == "" )
{
setDvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
}
if ( getDvar( "bots_skill_axis_hard" ) == "" )
{
setDvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team
}
if ( getDvar( "bots_skill_axis_med" ) == "" )
{
setDvar( "bots_skill_axis_med", 0 );
}
if ( getDvar( "bots_skill_allies_hard" ) == "" )
{
setDvar( "bots_skill_allies_hard", 0 );
}
if ( getDvar( "bots_skill_allies_med" ) == "" )
{
setDvar( "bots_skill_allies_med", 0 );
}
if ( getDvar( "bots_skill_min" ) == "" )
{
setDvar( "bots_skill_min", 1 );
}
if ( getDvar( "bots_skill_max" ) == "" )
{
setDvar( "bots_skill_max", 7 );
}
if ( getDvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks
{
setDvar( "bots_loadout_reasonable", false );
}
if ( getDvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand
{
setDvar( "bots_loadout_allow_op", true );
}
if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
{
setDvar( "bots_loadout_rank", -1 );
}
if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
{
setDvar( "bots_loadout_prestige", -1 );
}
if ( getDvar( "bots_play_move" ) == "" ) // bots move
{
setDvar( "bots_play_move", true );
}
if ( getDvar( "bots_play_knife" ) == "" ) // bots knife
{
setDvar( "bots_play_knife", true );
}
if ( getDvar( "bots_play_fire" ) == "" ) // bots fire
{
setDvar( "bots_play_fire", true );
}
if ( getDvar( "bots_play_nade" ) == "" ) // bots grenade
{
setDvar( "bots_play_nade", true );
}
if ( getDvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages
{
setDvar( "bots_play_take_carepackages", true );
}
if ( getDvar( "bots_play_obj" ) == "" ) // bots play the obj
{
setDvar( "bots_play_obj", true );
}
if ( getDvar( "bots_play_camp" ) == "" ) // bots camp and follow
{
setDvar( "bots_play_camp", true );
}
if ( getDvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot
{
setDvar( "bots_play_jumpdrop", true );
}
if ( getDvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles)
{
setDvar( "bots_play_target_other", true );
}
if ( getDvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks
{
setDvar( "bots_play_killstreak", true );
}
if ( getDvar( "bots_play_ads" ) == "" ) // bot ads
{
setDvar( "bots_play_ads", true );
}
if ( getDvar( "bots_play_aim" ) == "" )
{
setDvar( "bots_play_aim", true );
}
if ( !isDefined( game[ "botWarfare" ] ) )
{
game[ "botWarfare" ] = true;
}
level.defuseObject = undefined;
level.bots_smokeList = List();
@@ -217,12 +297,16 @@ handleBots()
level addBots();
while ( !level.intermission )
{
wait 0.05;
}
setDvar( "bots_manage_add", getBotArray().size );
if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) )
{
return;
}
bots = getBotArray();
@@ -284,7 +368,9 @@ fixGamemodes()
if ( isDefined( level.bombZones ) && level.gametype == "sd" )
{
for ( i = 0; i < level.bombZones.size; i++ )
{
level.bombZones[ i ].onUse = ::onUsePlantObjectFix;
}
break;
}
@@ -320,9 +406,13 @@ fixDem()
for ( i = 0; i < level.bombZones.size; i++ )
{
if ( isDefined( level.bombZones[ i ].trigger.trigger_off ) )
{
level.bombZones[ i ].bombExploded = true;
}
else
{
level.bombZones[ i ].bombExploded = undefined;
}
}
wait 0.05;
@@ -348,14 +438,18 @@ fixKoth()
for ( i = level.radios.size - 1; i >= 0; i-- )
{
if ( level.radioObject != level.radios[ i ].gameobject )
{
continue;
}
level.radio = level.radios[ i ];
break;
}
while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject )
{
wait 0.05;
}
}
}
@@ -371,10 +465,14 @@ auditModels_loop()
model = s_models[ i ];
if ( !isDefined( model ) )
{
continue;
}
if ( isDefined( model.bot_audit_model ) )
{
continue;
}
if ( model.model == "com_deploy_ballistic_vest_friend_world" )
{
@@ -417,29 +515,43 @@ watchRadar_loop()
grenade = level.players[ i ].deployedPortableRadar;
if ( !isDefined( grenade ) )
{
continue;
}
if ( grenade.model != "weapon_radar" )
{
continue;
}
for ( h = level.players.size - 1; h >= 0; h-- )
{
player = level.players[ h ];
if ( !isReallyAlive( player ) )
{
continue;
}
if ( isDefined( grenade.owner ) && grenade.owner == player )
{
continue;
}
if ( level.teamBased && grenade.team == player.team )
{
continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue;
}
if ( DistanceSquared( player.origin, grenade.origin ) > 256 * 256 )
{
continue;
}
player.bot_isInRadar = true;
}
@@ -448,29 +560,43 @@ watchRadar_loop()
for ( i = level.players.size - 1; i >= 0; i-- )
{
if ( !isDefined( level.players[ i ].personalRadar ) )
{
continue;
}
if ( !isReallyAlive( level.players[ i ] ) )
{
continue;
}
for ( h = level.players.size - 1; h >= 0; h-- )
{
player = level.players[ h ];
if ( !isReallyAlive( player ) )
{
continue;
}
if ( level.players[ i ] == player )
{
continue;
}
if ( level.teamBased && level.players[ i ].team == player.team )
{
continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue;
}
if ( DistanceSquared( player.origin, level.players[ i ].origin ) > 256 * 256 )
{
continue;
}
player.bot_isInRadar = true;
}
@@ -483,16 +609,24 @@ watchRadar_loop()
player = level.players[ h ];
if ( !isReallyAlive( player ) )
{
continue;
}
if ( level.teamBased && level.gameFlag.carrier.team != player.team )
{
continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue;
}
if ( DistanceSquared( player.origin, level.gameFlag.carrier.origin ) > 256 * 256 )
{
continue;
}
player.bot_isInRadar = true;
}
@@ -528,26 +662,38 @@ watchScrabler_loop()
scrambler = level.scramblers[ i ];
if ( !isDefined( scrambler ) )
{
continue;
}
for ( h = level.players.size - 1; h >= 0; h-- )
{
player = level.players[ h ];
if ( !isReallyAlive( player ) )
{
continue;
}
if ( isDefined( scrambler.owner ) && scrambler.owner == player )
{
continue;
}
if ( level.teamBased && scrambler.team == player.team )
{
continue;
}
if ( player _hasPerk( "specialty_spygame" ) )
{
continue;
}
if ( DistanceSquared( player.origin, scrambler.origin ) > 256 * 256 )
{
continue;
}
player.bot_isScrambled = true;
}
@@ -556,10 +702,14 @@ watchScrabler_loop()
drones = [];
if ( isDefined( level.remote_uav[ "axis" ] ) )
{
drones[ drones.size ] = level.remote_uav[ "axis" ];
}
if ( isDefined( level.remote_uav[ "allies" ] ) )
{
drones[ drones.size ] = level.remote_uav[ "allies" ];
}
for ( i = drones.size - 1; i >= 0; i-- )
{
@@ -570,19 +720,29 @@ watchScrabler_loop()
player = level.players[ h ];
if ( !isReallyAlive( player ) )
{
continue;
}
if ( isDefined( drone.owner ) && drone.owner == player )
{
continue;
}
if ( level.teamBased && drone.team == player.team )
{
continue;
}
if ( player _hasPerk( "specialty_spygame" ) )
{
continue;
}
if ( DistanceSquared( player.origin, drone.origin ) > 256 * 256 )
{
continue;
}
player.bot_isScrambled = true;
}
@@ -614,7 +774,9 @@ addNotifyOnAirdrops_loop()
airdrop = dropCrates[ i ];
if ( isDefined( airdrop.doingPhysics ) )
{
continue;
}
airdrop.doingPhysics = true;
airdrop thread doNotifyOnAirdrop();
@@ -644,7 +806,9 @@ doNotifyOnAirdrop()
self.doingPhysics = false;
if ( isDefined( self.owner ) )
{
self.owner notify( "crate_physics_done" );
}
self thread onCarepackageCaptured();
}
@@ -701,10 +865,14 @@ connected()
self endon( "disconnect" );
if ( !isDefined( self.pers[ "bot_host" ] ) )
{
self thread doHostCheck();
}
if ( !self is_bot() )
{
return;
}
if ( !isDefined( self.pers[ "isBot" ] ) )
{
@@ -745,25 +913,39 @@ watchBotDebugEvent()
big_str = "Bot Warfare debug: " + self.name + ": " + msg;
if ( isDefined( str ) && isString( str ) )
{
big_str += ", " + str;
}
if ( isDefined( b ) && isString( b ) )
{
big_str += ", " + b;
}
if ( isDefined( c ) && isString( c ) )
{
big_str += ", " + c;
}
if ( isDefined( d ) && isString( d ) )
{
big_str += ", " + d;
}
if ( isDefined( e ) && isString( e ) )
{
big_str += ", " + e;
}
if ( isDefined( f ) && isString( f ) )
{
big_str += ", " + f;
}
if ( isDefined( g ) && isString( g ) )
{
big_str += ", " + g;
}
BotBuiltinPrintConsole( big_str );
}
@@ -825,10 +1007,14 @@ diffBots_loop()
player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) )
{
continue;
}
if ( !player is_bot() )
{
continue;
}
if ( player.pers[ "team" ] == "axis" )
{
@@ -843,7 +1029,9 @@ diffBots_loop()
player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
}
else
{
player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
}
}
else if ( player.pers[ "team" ] == "allies" )
{
@@ -858,7 +1046,9 @@ diffBots_loop()
player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
}
else
{
player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
}
}
}
}
@@ -871,7 +1061,9 @@ diffBots_loop()
player = level.players[ i ];
if ( !player is_bot() )
{
continue;
}
player.pers[ "bots" ][ "skill" ][ "base" ] = var_skill;
}
@@ -886,7 +1078,9 @@ diffBots_loop()
player = level.players[ i ];
if ( !player is_bot() )
{
continue;
}
player.pers[ "bots" ][ "skill" ][ "base" ] = int( clamp( player.pers[ "bots" ][ "skill" ][ "base" ], min_diff, max_diff ) );
}
@@ -925,21 +1119,31 @@ teamBots_loop()
player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) )
{
continue;
}
if ( player is_bot() )
{
if ( player.pers[ "team" ] == "allies" )
{
alliesbots++;
}
else if ( player.pers[ "team" ] == "axis" )
{
axisbots++;
}
}
else
{
if ( player.pers[ "team" ] == "allies" )
{
alliesplayers++;
}
else if ( player.pers[ "team" ] == "axis" )
{
axisplayers++;
}
}
}
@@ -963,7 +1167,9 @@ teamBots_loop()
toTeam = "axis";
if ( axis > allies )
{
toTeam = "allies";
}
}
}
@@ -976,20 +1182,32 @@ teamBots_loop()
player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) )
{
continue;
}
if ( !player is_bot() )
{
continue;
}
if ( player.pers[ "team" ] == toTeam )
{
continue;
}
if ( toTeam == "allies" )
{
player thread [[ level.allies ]]();
}
else if ( toTeam == "axis" )
{
player thread [[ level.axis ]]();
}
else
{
player thread [[ level.spectator ]]();
}
break;
}
@@ -1005,10 +1223,14 @@ teamBots_loop()
player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) )
{
continue;
}
if ( !player is_bot() )
{
continue;
}
if ( player.pers[ "team" ] == "axis" )
{
@@ -1059,7 +1281,9 @@ addBots_loop()
SetDvar( "bots_manage_add", 0 );
if ( botsToAdd > 64 )
{
botsToAdd = 64;
}
for ( ; botsToAdd > 0; botsToAdd-- )
{
@@ -1071,7 +1295,9 @@ addBots_loop()
fillMode = getDVarInt( "bots_manage_fill_mode" );
if ( fillMode == 2 || fillMode == 3 )
{
setDvar( "bots_manage_fill", getGoodMapAmount() );
}
fillAmount = getDvarInt( "bots_manage_fill" );
@@ -1086,11 +1312,17 @@ addBots_loop()
player = level.players[ i ];
if ( player is_bot() )
{
bots++;
}
else if ( !isDefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) )
{
spec++;
}
else
{
players++;
}
}
if ( !randomInt( 999 ) )
@@ -1113,15 +1345,23 @@ addBots_loop()
player = level.players[ i ];
if ( player is_bot() )
{
continue;
}
if ( !isDefined( player.pers[ "team" ] ) )
{
continue;
}
if ( player.pers[ "team" ] == "axis" )
{
axisplayers++;
}
else if ( player.pers[ "team" ] == "allies" )
{
alliesplayers++;
}
}
result = fillAmount - abs( axisplayers - alliesplayers ) + bots;
@@ -1129,11 +1369,17 @@ addBots_loop()
if ( players == 0 )
{
if ( bots < fillAmount )
{
result = fillAmount - 1;
}
else if ( bots > fillAmount )
{
result = fillAmount + 1;
}
else
{
result = fillAmount;
}
}
bots = result;
@@ -1142,19 +1388,27 @@ addBots_loop()
amount = bots;
if ( fillMode == 0 || fillMode == 2 )
{
amount += players;
}
if ( getDVarInt( "bots_manage_fill_spec" ) )
{
amount += spec;
}
if ( amount < fillAmount )
{
setDvar( "bots_manage_add", 1 );
}
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
{
tempBot = getBotToKick();
if ( isDefined( tempBot ) )
{
kick( tempBot getEntityNumber() );
}
}
}
@@ -1187,14 +1441,20 @@ onGrenadeFire()
self waittill ( "grenade_fire", grenade, weaponName );
if ( !isDefined( grenade ) )
{
continue;
}
grenade.name = weaponName;
if ( weaponName == "smoke_grenade_mp" )
{
grenade thread AddToSmokeList();
}
else if ( isSubStr( weaponName, "frag_" ) )
{
grenade thread AddToFragList( self );
}
}
}