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mirror of https://github.com/ineedbots/iw5_bot_warfare.git synced 2026-04-30 10:59:34 +00:00
This commit is contained in:
ineed bots
2023-12-22 23:50:10 -06:00
parent 11e6ab8469
commit 2459a37a64
7 changed files with 3206 additions and 7 deletions
+260
View File
@@ -18,127 +18,207 @@ init()
level.bw_VERSION = "2.1.0"; level.bw_VERSION = "2.1.0";
if ( getDvar( "bots_main" ) == "" ) if ( getDvar( "bots_main" ) == "" )
{
setDvar( "bots_main", true ); setDvar( "bots_main", true );
}
if ( !getDvarInt( "bots_main" ) ) if ( !getDvarInt( "bots_main" ) )
{
return; return;
}
if ( !wait_for_builtins() ) if ( !wait_for_builtins() )
{
PrintLn( "FATAL: NO BUILT-INS FOR BOTS" ); PrintLn( "FATAL: NO BUILT-INS FOR BOTS" );
}
thread load_waypoints(); thread load_waypoints();
thread hook_callbacks(); thread hook_callbacks();
if ( getDvar( "bots_main_GUIDs" ) == "" ) if ( getDvar( "bots_main_GUIDs" ) == "" )
{
setDvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated setDvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
}
if ( getDvar( "bots_main_firstIsHost" ) == "" ) if ( getDvar( "bots_main_firstIsHost" ) == "" )
{
setDvar( "bots_main_firstIsHost", false ); // first play to connect is a host setDvar( "bots_main_firstIsHost", false ); // first play to connect is a host
}
if ( getDvar( "bots_main_waitForHostTime" ) == "" ) if ( getDvar( "bots_main_waitForHostTime" ) == "" )
{
setDvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player setDvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
}
if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" ) if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" )
{
setDvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end setDvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
}
if ( getDvar( "bots_manage_add" ) == "" ) if ( getDvar( "bots_manage_add" ) == "" )
{
setDvar( "bots_manage_add", 0 ); // amount of bots to add to the game setDvar( "bots_manage_add", 0 ); // amount of bots to add to the game
}
if ( getDvar( "bots_manage_fill" ) == "" ) if ( getDvar( "bots_manage_fill" ) == "" )
{
setDvar( "bots_manage_fill", 0 ); // amount of bots to maintain setDvar( "bots_manage_fill", 0 ); // amount of bots to maintain
}
if ( getDvar( "bots_manage_fill_spec" ) == "" ) if ( getDvar( "bots_manage_fill_spec" ) == "" )
{
setDvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team setDvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team
}
if ( getDvar( "bots_manage_fill_mode" ) == "" ) if ( getDvar( "bots_manage_fill_mode" ) == "" )
{
setDvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1 setDvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
}
if ( getDvar( "bots_manage_fill_kick" ) == "" ) if ( getDvar( "bots_manage_fill_kick" ) == "" )
{
setDvar( "bots_manage_fill_kick", false ); // kick bots if too many setDvar( "bots_manage_fill_kick", false ); // kick bots if too many
}
if ( getDvar( "bots_team" ) == "" ) if ( getDvar( "bots_team" ) == "" )
{
setDvar( "bots_team", "autoassign" ); // which team for bots to join setDvar( "bots_team", "autoassign" ); // which team for bots to join
}
if ( getDvar( "bots_team_amount" ) == "" ) if ( getDvar( "bots_team_amount" ) == "" )
{
setDvar( "bots_team_amount", 0 ); // amount of bots on axis team setDvar( "bots_team_amount", 0 ); // amount of bots on axis team
}
if ( getDvar( "bots_team_force" ) == "" ) if ( getDvar( "bots_team_force" ) == "" )
{
setDvar( "bots_team_force", false ); // force bots on team setDvar( "bots_team_force", false ); // force bots on team
}
if ( getDvar( "bots_team_mode" ) == "" ) if ( getDvar( "bots_team_mode" ) == "" )
{
setDvar( "bots_team_mode", 0 ); // counts just bots when 1 setDvar( "bots_team_mode", 0 ); // counts just bots when 1
}
if ( getDvar( "bots_skill" ) == "" ) if ( getDvar( "bots_skill" ) == "" )
{
setDvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random setDvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
}
if ( getDvar( "bots_skill_axis_hard" ) == "" ) if ( getDvar( "bots_skill_axis_hard" ) == "" )
{
setDvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team setDvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team
}
if ( getDvar( "bots_skill_axis_med" ) == "" ) if ( getDvar( "bots_skill_axis_med" ) == "" )
{
setDvar( "bots_skill_axis_med", 0 ); setDvar( "bots_skill_axis_med", 0 );
}
if ( getDvar( "bots_skill_allies_hard" ) == "" ) if ( getDvar( "bots_skill_allies_hard" ) == "" )
{
setDvar( "bots_skill_allies_hard", 0 ); setDvar( "bots_skill_allies_hard", 0 );
}
if ( getDvar( "bots_skill_allies_med" ) == "" ) if ( getDvar( "bots_skill_allies_med" ) == "" )
{
setDvar( "bots_skill_allies_med", 0 ); setDvar( "bots_skill_allies_med", 0 );
}
if ( getDvar( "bots_skill_min" ) == "" ) if ( getDvar( "bots_skill_min" ) == "" )
{
setDvar( "bots_skill_min", 1 ); setDvar( "bots_skill_min", 1 );
}
if ( getDvar( "bots_skill_max" ) == "" ) if ( getDvar( "bots_skill_max" ) == "" )
{
setDvar( "bots_skill_max", 7 ); setDvar( "bots_skill_max", 7 );
}
if ( getDvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks if ( getDvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks
{
setDvar( "bots_loadout_reasonable", false ); setDvar( "bots_loadout_reasonable", false );
}
if ( getDvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand if ( getDvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand
{
setDvar( "bots_loadout_allow_op", true ); setDvar( "bots_loadout_allow_op", true );
}
if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
{
setDvar( "bots_loadout_rank", -1 ); setDvar( "bots_loadout_rank", -1 );
}
if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
{
setDvar( "bots_loadout_prestige", -1 ); setDvar( "bots_loadout_prestige", -1 );
}
if ( getDvar( "bots_play_move" ) == "" ) // bots move if ( getDvar( "bots_play_move" ) == "" ) // bots move
{
setDvar( "bots_play_move", true ); setDvar( "bots_play_move", true );
}
if ( getDvar( "bots_play_knife" ) == "" ) // bots knife if ( getDvar( "bots_play_knife" ) == "" ) // bots knife
{
setDvar( "bots_play_knife", true ); setDvar( "bots_play_knife", true );
}
if ( getDvar( "bots_play_fire" ) == "" ) // bots fire if ( getDvar( "bots_play_fire" ) == "" ) // bots fire
{
setDvar( "bots_play_fire", true ); setDvar( "bots_play_fire", true );
}
if ( getDvar( "bots_play_nade" ) == "" ) // bots grenade if ( getDvar( "bots_play_nade" ) == "" ) // bots grenade
{
setDvar( "bots_play_nade", true ); setDvar( "bots_play_nade", true );
}
if ( getDvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages if ( getDvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages
{
setDvar( "bots_play_take_carepackages", true ); setDvar( "bots_play_take_carepackages", true );
}
if ( getDvar( "bots_play_obj" ) == "" ) // bots play the obj if ( getDvar( "bots_play_obj" ) == "" ) // bots play the obj
{
setDvar( "bots_play_obj", true ); setDvar( "bots_play_obj", true );
}
if ( getDvar( "bots_play_camp" ) == "" ) // bots camp and follow if ( getDvar( "bots_play_camp" ) == "" ) // bots camp and follow
{
setDvar( "bots_play_camp", true ); setDvar( "bots_play_camp", true );
}
if ( getDvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot if ( getDvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot
{
setDvar( "bots_play_jumpdrop", true ); setDvar( "bots_play_jumpdrop", true );
}
if ( getDvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles) if ( getDvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles)
{
setDvar( "bots_play_target_other", true ); setDvar( "bots_play_target_other", true );
}
if ( getDvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks if ( getDvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks
{
setDvar( "bots_play_killstreak", true ); setDvar( "bots_play_killstreak", true );
}
if ( getDvar( "bots_play_ads" ) == "" ) // bot ads if ( getDvar( "bots_play_ads" ) == "" ) // bot ads
{
setDvar( "bots_play_ads", true ); setDvar( "bots_play_ads", true );
}
if ( getDvar( "bots_play_aim" ) == "" ) if ( getDvar( "bots_play_aim" ) == "" )
{
setDvar( "bots_play_aim", true ); setDvar( "bots_play_aim", true );
}
if ( !isDefined( game[ "botWarfare" ] ) ) if ( !isDefined( game[ "botWarfare" ] ) )
{
game[ "botWarfare" ] = true; game[ "botWarfare" ] = true;
}
level.defuseObject = undefined; level.defuseObject = undefined;
level.bots_smokeList = List(); level.bots_smokeList = List();
@@ -217,12 +297,16 @@ handleBots()
level addBots(); level addBots();
while ( !level.intermission ) while ( !level.intermission )
{
wait 0.05; wait 0.05;
}
setDvar( "bots_manage_add", getBotArray().size ); setDvar( "bots_manage_add", getBotArray().size );
if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) ) if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) )
{
return; return;
}
bots = getBotArray(); bots = getBotArray();
@@ -284,7 +368,9 @@ fixGamemodes()
if ( isDefined( level.bombZones ) && level.gametype == "sd" ) if ( isDefined( level.bombZones ) && level.gametype == "sd" )
{ {
for ( i = 0; i < level.bombZones.size; i++ ) for ( i = 0; i < level.bombZones.size; i++ )
{
level.bombZones[ i ].onUse = ::onUsePlantObjectFix; level.bombZones[ i ].onUse = ::onUsePlantObjectFix;
}
break; break;
} }
@@ -320,10 +406,14 @@ fixDem()
for ( i = 0; i < level.bombZones.size; i++ ) for ( i = 0; i < level.bombZones.size; i++ )
{ {
if ( isDefined( level.bombZones[ i ].trigger.trigger_off ) ) if ( isDefined( level.bombZones[ i ].trigger.trigger_off ) )
{
level.bombZones[ i ].bombExploded = true; level.bombZones[ i ].bombExploded = true;
}
else else
{
level.bombZones[ i ].bombExploded = undefined; level.bombZones[ i ].bombExploded = undefined;
} }
}
wait 0.05; wait 0.05;
} }
@@ -348,15 +438,19 @@ fixKoth()
for ( i = level.radios.size - 1; i >= 0; i-- ) for ( i = level.radios.size - 1; i >= 0; i-- )
{ {
if ( level.radioObject != level.radios[ i ].gameobject ) if ( level.radioObject != level.radios[ i ].gameobject )
{
continue; continue;
}
level.radio = level.radios[ i ]; level.radio = level.radios[ i ];
break; break;
} }
while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject ) while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject )
{
wait 0.05; wait 0.05;
} }
}
} }
/* /*
@@ -371,10 +465,14 @@ auditModels_loop()
model = s_models[ i ]; model = s_models[ i ];
if ( !isDefined( model ) ) if ( !isDefined( model ) )
{
continue; continue;
}
if ( isDefined( model.bot_audit_model ) ) if ( isDefined( model.bot_audit_model ) )
{
continue; continue;
}
if ( model.model == "com_deploy_ballistic_vest_friend_world" ) if ( model.model == "com_deploy_ballistic_vest_friend_world" )
{ {
@@ -417,29 +515,43 @@ watchRadar_loop()
grenade = level.players[ i ].deployedPortableRadar; grenade = level.players[ i ].deployedPortableRadar;
if ( !isDefined( grenade ) ) if ( !isDefined( grenade ) )
{
continue; continue;
}
if ( grenade.model != "weapon_radar" ) if ( grenade.model != "weapon_radar" )
{
continue; continue;
}
for ( h = level.players.size - 1; h >= 0; h-- ) for ( h = level.players.size - 1; h >= 0; h-- )
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isReallyAlive( player ) )
{
continue; continue;
}
if ( isDefined( grenade.owner ) && grenade.owner == player ) if ( isDefined( grenade.owner ) && grenade.owner == player )
{
continue; continue;
}
if ( level.teamBased && grenade.team == player.team ) if ( level.teamBased && grenade.team == player.team )
{
continue; continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue; continue;
}
if ( DistanceSquared( player.origin, grenade.origin ) > 256 * 256 ) if ( DistanceSquared( player.origin, grenade.origin ) > 256 * 256 )
{
continue; continue;
}
player.bot_isInRadar = true; player.bot_isInRadar = true;
} }
@@ -448,29 +560,43 @@ watchRadar_loop()
for ( i = level.players.size - 1; i >= 0; i-- ) for ( i = level.players.size - 1; i >= 0; i-- )
{ {
if ( !isDefined( level.players[ i ].personalRadar ) ) if ( !isDefined( level.players[ i ].personalRadar ) )
{
continue; continue;
}
if ( !isReallyAlive( level.players[ i ] ) ) if ( !isReallyAlive( level.players[ i ] ) )
{
continue; continue;
}
for ( h = level.players.size - 1; h >= 0; h-- ) for ( h = level.players.size - 1; h >= 0; h-- )
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isReallyAlive( player ) )
{
continue; continue;
}
if ( level.players[ i ] == player ) if ( level.players[ i ] == player )
{
continue; continue;
}
if ( level.teamBased && level.players[ i ].team == player.team ) if ( level.teamBased && level.players[ i ].team == player.team )
{
continue; continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue; continue;
}
if ( DistanceSquared( player.origin, level.players[ i ].origin ) > 256 * 256 ) if ( DistanceSquared( player.origin, level.players[ i ].origin ) > 256 * 256 )
{
continue; continue;
}
player.bot_isInRadar = true; player.bot_isInRadar = true;
} }
@@ -483,16 +609,24 @@ watchRadar_loop()
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isReallyAlive( player ) )
{
continue; continue;
}
if ( level.teamBased && level.gameFlag.carrier.team != player.team ) if ( level.teamBased && level.gameFlag.carrier.team != player.team )
{
continue; continue;
}
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasPerk( "specialty_coldblooded" ) )
{
continue; continue;
}
if ( DistanceSquared( player.origin, level.gameFlag.carrier.origin ) > 256 * 256 ) if ( DistanceSquared( player.origin, level.gameFlag.carrier.origin ) > 256 * 256 )
{
continue; continue;
}
player.bot_isInRadar = true; player.bot_isInRadar = true;
} }
@@ -528,26 +662,38 @@ watchScrabler_loop()
scrambler = level.scramblers[ i ]; scrambler = level.scramblers[ i ];
if ( !isDefined( scrambler ) ) if ( !isDefined( scrambler ) )
{
continue; continue;
}
for ( h = level.players.size - 1; h >= 0; h-- ) for ( h = level.players.size - 1; h >= 0; h-- )
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isReallyAlive( player ) )
{
continue; continue;
}
if ( isDefined( scrambler.owner ) && scrambler.owner == player ) if ( isDefined( scrambler.owner ) && scrambler.owner == player )
{
continue; continue;
}
if ( level.teamBased && scrambler.team == player.team ) if ( level.teamBased && scrambler.team == player.team )
{
continue; continue;
}
if ( player _hasPerk( "specialty_spygame" ) ) if ( player _hasPerk( "specialty_spygame" ) )
{
continue; continue;
}
if ( DistanceSquared( player.origin, scrambler.origin ) > 256 * 256 ) if ( DistanceSquared( player.origin, scrambler.origin ) > 256 * 256 )
{
continue; continue;
}
player.bot_isScrambled = true; player.bot_isScrambled = true;
} }
@@ -556,10 +702,14 @@ watchScrabler_loop()
drones = []; drones = [];
if ( isDefined( level.remote_uav[ "axis" ] ) ) if ( isDefined( level.remote_uav[ "axis" ] ) )
{
drones[ drones.size ] = level.remote_uav[ "axis" ]; drones[ drones.size ] = level.remote_uav[ "axis" ];
}
if ( isDefined( level.remote_uav[ "allies" ] ) ) if ( isDefined( level.remote_uav[ "allies" ] ) )
{
drones[ drones.size ] = level.remote_uav[ "allies" ]; drones[ drones.size ] = level.remote_uav[ "allies" ];
}
for ( i = drones.size - 1; i >= 0; i-- ) for ( i = drones.size - 1; i >= 0; i-- )
{ {
@@ -570,19 +720,29 @@ watchScrabler_loop()
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isReallyAlive( player ) )
{
continue; continue;
}
if ( isDefined( drone.owner ) && drone.owner == player ) if ( isDefined( drone.owner ) && drone.owner == player )
{
continue; continue;
}
if ( level.teamBased && drone.team == player.team ) if ( level.teamBased && drone.team == player.team )
{
continue; continue;
}
if ( player _hasPerk( "specialty_spygame" ) ) if ( player _hasPerk( "specialty_spygame" ) )
{
continue; continue;
}
if ( DistanceSquared( player.origin, drone.origin ) > 256 * 256 ) if ( DistanceSquared( player.origin, drone.origin ) > 256 * 256 )
{
continue; continue;
}
player.bot_isScrambled = true; player.bot_isScrambled = true;
} }
@@ -614,7 +774,9 @@ addNotifyOnAirdrops_loop()
airdrop = dropCrates[ i ]; airdrop = dropCrates[ i ];
if ( isDefined( airdrop.doingPhysics ) ) if ( isDefined( airdrop.doingPhysics ) )
{
continue; continue;
}
airdrop.doingPhysics = true; airdrop.doingPhysics = true;
airdrop thread doNotifyOnAirdrop(); airdrop thread doNotifyOnAirdrop();
@@ -644,7 +806,9 @@ doNotifyOnAirdrop()
self.doingPhysics = false; self.doingPhysics = false;
if ( isDefined( self.owner ) ) if ( isDefined( self.owner ) )
{
self.owner notify( "crate_physics_done" ); self.owner notify( "crate_physics_done" );
}
self thread onCarepackageCaptured(); self thread onCarepackageCaptured();
} }
@@ -701,10 +865,14 @@ connected()
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( self.pers[ "bot_host" ] ) ) if ( !isDefined( self.pers[ "bot_host" ] ) )
{
self thread doHostCheck(); self thread doHostCheck();
}
if ( !self is_bot() ) if ( !self is_bot() )
{
return; return;
}
if ( !isDefined( self.pers[ "isBot" ] ) ) if ( !isDefined( self.pers[ "isBot" ] ) )
{ {
@@ -745,25 +913,39 @@ watchBotDebugEvent()
big_str = "Bot Warfare debug: " + self.name + ": " + msg; big_str = "Bot Warfare debug: " + self.name + ": " + msg;
if ( isDefined( str ) && isString( str ) ) if ( isDefined( str ) && isString( str ) )
{
big_str += ", " + str; big_str += ", " + str;
}
if ( isDefined( b ) && isString( b ) ) if ( isDefined( b ) && isString( b ) )
{
big_str += ", " + b; big_str += ", " + b;
}
if ( isDefined( c ) && isString( c ) ) if ( isDefined( c ) && isString( c ) )
{
big_str += ", " + c; big_str += ", " + c;
}
if ( isDefined( d ) && isString( d ) ) if ( isDefined( d ) && isString( d ) )
{
big_str += ", " + d; big_str += ", " + d;
}
if ( isDefined( e ) && isString( e ) ) if ( isDefined( e ) && isString( e ) )
{
big_str += ", " + e; big_str += ", " + e;
}
if ( isDefined( f ) && isString( f ) ) if ( isDefined( f ) && isString( f ) )
{
big_str += ", " + f; big_str += ", " + f;
}
if ( isDefined( g ) && isString( g ) ) if ( isDefined( g ) && isString( g ) )
{
big_str += ", " + g; big_str += ", " + g;
}
BotBuiltinPrintConsole( big_str ); BotBuiltinPrintConsole( big_str );
} }
@@ -825,10 +1007,14 @@ diffBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isDefined( player.pers[ "team" ] ) )
{
continue; continue;
}
if ( !player is_bot() ) if ( !player is_bot() )
{
continue; continue;
}
if ( player.pers[ "team" ] == "axis" ) if ( player.pers[ "team" ] == "axis" )
{ {
@@ -843,8 +1029,10 @@ diffBots_loop()
player.pers[ "bots" ][ "skill" ][ "base" ] = 4; player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
} }
else else
{
player.pers[ "bots" ][ "skill" ][ "base" ] = 1; player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
} }
}
else if ( player.pers[ "team" ] == "allies" ) else if ( player.pers[ "team" ] == "allies" )
{ {
if ( allies_hard < var_allies_hard ) if ( allies_hard < var_allies_hard )
@@ -858,10 +1046,12 @@ diffBots_loop()
player.pers[ "bots" ][ "skill" ][ "base" ] = 4; player.pers[ "bots" ][ "skill" ][ "base" ] = 4;
} }
else else
{
player.pers[ "bots" ][ "skill" ][ "base" ] = 1; player.pers[ "bots" ][ "skill" ][ "base" ] = 1;
} }
} }
} }
}
else if ( var_skill != 0 && var_skill != 9 ) else if ( var_skill != 0 && var_skill != 9 )
{ {
playercount = level.players.size; playercount = level.players.size;
@@ -871,7 +1061,9 @@ diffBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !player is_bot() ) if ( !player is_bot() )
{
continue; continue;
}
player.pers[ "bots" ][ "skill" ][ "base" ] = var_skill; player.pers[ "bots" ][ "skill" ][ "base" ] = var_skill;
} }
@@ -886,7 +1078,9 @@ diffBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !player is_bot() ) if ( !player is_bot() )
{
continue; continue;
}
player.pers[ "bots" ][ "skill" ][ "base" ] = int( clamp( player.pers[ "bots" ][ "skill" ][ "base" ], min_diff, max_diff ) ); player.pers[ "bots" ][ "skill" ][ "base" ] = int( clamp( player.pers[ "bots" ][ "skill" ][ "base" ], min_diff, max_diff ) );
} }
@@ -925,23 +1119,33 @@ teamBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isDefined( player.pers[ "team" ] ) )
{
continue; continue;
}
if ( player is_bot() ) if ( player is_bot() )
{ {
if ( player.pers[ "team" ] == "allies" ) if ( player.pers[ "team" ] == "allies" )
{
alliesbots++; alliesbots++;
}
else if ( player.pers[ "team" ] == "axis" ) else if ( player.pers[ "team" ] == "axis" )
{
axisbots++; axisbots++;
} }
}
else else
{ {
if ( player.pers[ "team" ] == "allies" ) if ( player.pers[ "team" ] == "allies" )
{
alliesplayers++; alliesplayers++;
}
else if ( player.pers[ "team" ] == "axis" ) else if ( player.pers[ "team" ] == "axis" )
{
axisplayers++; axisplayers++;
} }
} }
}
allies = alliesbots; allies = alliesbots;
axis = axisbots; axis = axisbots;
@@ -963,9 +1167,11 @@ teamBots_loop()
toTeam = "axis"; toTeam = "axis";
if ( axis > allies ) if ( axis > allies )
{
toTeam = "allies"; toTeam = "allies";
} }
} }
}
if ( toTeam != "autoassign" ) if ( toTeam != "autoassign" )
{ {
@@ -976,20 +1182,32 @@ teamBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isDefined( player.pers[ "team" ] ) )
{
continue; continue;
}
if ( !player is_bot() ) if ( !player is_bot() )
{
continue; continue;
}
if ( player.pers[ "team" ] == toTeam ) if ( player.pers[ "team" ] == toTeam )
{
continue; continue;
}
if ( toTeam == "allies" ) if ( toTeam == "allies" )
{
player thread [[ level.allies ]](); player thread [[ level.allies ]]();
}
else if ( toTeam == "axis" ) else if ( toTeam == "axis" )
{
player thread [[ level.axis ]](); player thread [[ level.axis ]]();
}
else else
{
player thread [[ level.spectator ]](); player thread [[ level.spectator ]]();
}
break; break;
} }
@@ -1005,10 +1223,14 @@ teamBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isDefined( player.pers[ "team" ] ) )
{
continue; continue;
}
if ( !player is_bot() ) if ( !player is_bot() )
{
continue; continue;
}
if ( player.pers[ "team" ] == "axis" ) if ( player.pers[ "team" ] == "axis" )
{ {
@@ -1059,7 +1281,9 @@ addBots_loop()
SetDvar( "bots_manage_add", 0 ); SetDvar( "bots_manage_add", 0 );
if ( botsToAdd > 64 ) if ( botsToAdd > 64 )
{
botsToAdd = 64; botsToAdd = 64;
}
for ( ; botsToAdd > 0; botsToAdd-- ) for ( ; botsToAdd > 0; botsToAdd-- )
{ {
@@ -1071,7 +1295,9 @@ addBots_loop()
fillMode = getDVarInt( "bots_manage_fill_mode" ); fillMode = getDVarInt( "bots_manage_fill_mode" );
if ( fillMode == 2 || fillMode == 3 ) if ( fillMode == 2 || fillMode == 3 )
{
setDvar( "bots_manage_fill", getGoodMapAmount() ); setDvar( "bots_manage_fill", getGoodMapAmount() );
}
fillAmount = getDvarInt( "bots_manage_fill" ); fillAmount = getDvarInt( "bots_manage_fill" );
@@ -1086,12 +1312,18 @@ addBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( player is_bot() ) if ( player is_bot() )
{
bots++; bots++;
}
else if ( !isDefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) ) else if ( !isDefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) )
{
spec++; spec++;
}
else else
{
players++; players++;
} }
}
if ( !randomInt( 999 ) ) if ( !randomInt( 999 ) )
{ {
@@ -1113,28 +1345,42 @@ addBots_loop()
player = level.players[ i ]; player = level.players[ i ];
if ( player is_bot() ) if ( player is_bot() )
{
continue; continue;
}
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isDefined( player.pers[ "team" ] ) )
{
continue; continue;
}
if ( player.pers[ "team" ] == "axis" ) if ( player.pers[ "team" ] == "axis" )
{
axisplayers++; axisplayers++;
}
else if ( player.pers[ "team" ] == "allies" ) else if ( player.pers[ "team" ] == "allies" )
{
alliesplayers++; alliesplayers++;
} }
}
result = fillAmount - abs( axisplayers - alliesplayers ) + bots; result = fillAmount - abs( axisplayers - alliesplayers ) + bots;
if ( players == 0 ) if ( players == 0 )
{ {
if ( bots < fillAmount ) if ( bots < fillAmount )
{
result = fillAmount - 1; result = fillAmount - 1;
}
else if ( bots > fillAmount ) else if ( bots > fillAmount )
{
result = fillAmount + 1; result = fillAmount + 1;
}
else else
{
result = fillAmount; result = fillAmount;
} }
}
bots = result; bots = result;
} }
@@ -1142,20 +1388,28 @@ addBots_loop()
amount = bots; amount = bots;
if ( fillMode == 0 || fillMode == 2 ) if ( fillMode == 0 || fillMode == 2 )
{
amount += players; amount += players;
}
if ( getDVarInt( "bots_manage_fill_spec" ) ) if ( getDVarInt( "bots_manage_fill_spec" ) )
{
amount += spec; amount += spec;
}
if ( amount < fillAmount ) if ( amount < fillAmount )
{
setDvar( "bots_manage_add", 1 ); setDvar( "bots_manage_add", 1 );
}
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) ) else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
{ {
tempBot = getBotToKick(); tempBot = getBotToKick();
if ( isDefined( tempBot ) ) if ( isDefined( tempBot ) )
{
kick( tempBot getEntityNumber() ); kick( tempBot getEntityNumber() );
} }
}
} }
/* /*
@@ -1187,15 +1441,21 @@ onGrenadeFire()
self waittill ( "grenade_fire", grenade, weaponName ); self waittill ( "grenade_fire", grenade, weaponName );
if ( !isDefined( grenade ) ) if ( !isDefined( grenade ) )
{
continue; continue;
}
grenade.name = weaponName; grenade.name = weaponName;
if ( weaponName == "smoke_grenade_mp" ) if ( weaponName == "smoke_grenade_mp" )
{
grenade thread AddToSmokeList(); grenade thread AddToSmokeList();
}
else if ( isSubStr( weaponName, "frag_" ) ) else if ( isSubStr( weaponName, "frag_" ) )
{
grenade thread AddToFragList( self ); grenade thread AddToFragList( self );
} }
}
} }
/* /*
+111 -2
View File
@@ -16,7 +16,9 @@
init() init()
{ {
if ( getDvar( "bots_main_chat" ) == "" ) if ( getDvar( "bots_main_chat" ) == "" )
{
setDvar( "bots_main_chat", 1.0 ); setDvar( "bots_main_chat", 1.0 );
}
level thread onBotConnected(); level thread onBotConnected();
} }
@@ -42,16 +44,21 @@ BotDoChat( chance, string, isTeam )
mod = getDvarFloat( "bots_main_chat" ); mod = getDvarFloat( "bots_main_chat" );
if ( mod <= 0.0 ) if ( mod <= 0.0 )
{
return; return;
}
if ( chance >= 100 || mod >= 100.0 || if ( chance >= 100 || mod >= 100.0 || ( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
{ {
if ( isDefined( isTeam ) && isTeam ) if ( isDefined( isTeam ) && isTeam )
{
self sayteam( string ); self sayteam( string );
}
else else
{
self sayall( string ); self sayall( string );
} }
}
} }
/* /*
@@ -81,7 +88,9 @@ start_onnuke_call()
for ( ;; ) for ( ;; )
{ {
while ( !isDefined( level.nukeIncoming ) && !isDefined( level.moabIncoming ) ) while ( !isDefined( level.nukeIncoming ) && !isDefined( level.moabIncoming ) )
{
wait 0.05 + randomInt( 4 ); wait 0.05 + randomInt( 4 );
}
self thread bot_onnukecall_watch(); self thread bot_onnukecall_watch();
@@ -132,9 +141,11 @@ start_random_chat()
if ( randomInt( 100 ) < 1 ) if ( randomInt( 100 ) < 1 )
{ {
if ( randomInt( 100 ) < 1 && isReallyAlive( self ) ) if ( randomInt( 100 ) < 1 && isReallyAlive( self ) )
{
self thread doQuickMessage(); self thread doQuickMessage();
} }
} }
}
} }
/* /*
@@ -522,8 +533,10 @@ doQuickMessage()
else else
{ {
if ( randomint( 100 ) < 1 ) if ( randomint( 100 ) < 1 )
{
self BotDoChat( 1, maps\mp\bots\_bot_utility::keyCodeToString( 2 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 13 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 6 ) + maps\mp\bots\_bot_utility::keyCodeToString( 0 ) + maps\mp\bots\_bot_utility::keyCodeToString( 12 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 5 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 1 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 26 ) ); self BotDoChat( 1, maps\mp\bots\_bot_utility::keyCodeToString( 2 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 13 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 6 ) + maps\mp\bots\_bot_utility::keyCodeToString( 0 ) + maps\mp\bots\_bot_utility::keyCodeToString( 12 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 5 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 1 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 26 ) );
} }
}
self.spamdelay = undefined; self.spamdelay = undefined;
wait randomint( 5 ); wait randomint( 5 );
@@ -639,25 +652,41 @@ endgame_chat()
case 17: case 17:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "LOL we wouldn't of won without me!" ); self BotDoChat( 20, "LOL we wouldn't of won without me!" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "damn i sucked but i still won" ); self BotDoChat( 20, "damn i sucked but i still won" );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, "lol " + loser.name + " sucked hard!" ); self BotDoChat( 20, "lol " + loser.name + " sucked hard!" );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "wow " + winner.name + " did very well!" ); self BotDoChat( 20, "wow " + winner.name + " did very well!" );
}
break; break;
case 18: case 18:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "I'm the VERY BEST!" ); self BotDoChat( 20, "I'm the VERY BEST!" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "lol my team is good, i suck doe" ); self BotDoChat( 20, "lol my team is good, i suck doe" );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, "lol " + loser.name + " should be playing a noobier game" ); self BotDoChat( 20, "lol " + loser.name + " should be playing a noobier game" );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "i think " + winner.name + " is a hacker" ); self BotDoChat( 20, "i think " + winner.name + " is a hacker" );
}
break; break;
@@ -734,25 +763,41 @@ endgame_chat()
case 14: case 14:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "LOL we lost even with my score." ); self BotDoChat( 20, "LOL we lost even with my score." );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "damn im probally the reason we lost" ); self BotDoChat( 20, "damn im probally the reason we lost" );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, loser.name + " should just leave" ); self BotDoChat( 20, loser.name + " should just leave" );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "kwtf " + winner.name + " is a hacker" ); self BotDoChat( 20, "kwtf " + winner.name + " is a hacker" );
}
break; break;
case 15: case 15:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "my teammates are garabge" ); self BotDoChat( 20, "my teammates are garabge" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "lol im garbage" ); self BotDoChat( 20, "lol im garbage" );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, loser.name + " sux" ); self BotDoChat( 20, loser.name + " sux" );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, winner.name + " is a noob!" ); self BotDoChat( 20, winner.name + " is a noob!" );
}
break; break;
@@ -822,37 +867,61 @@ endgame_chat()
{ {
case 0: case 0:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Haha Suck it, you all just got pwnd!" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Haha Suck it, you all just got pwnd!" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol i Sucked in this game, just look at my score!" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol i Sucked in this game, just look at my score!" );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "gga, Bad luck " + loser.name ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "gga, Bad luck " + loser.name );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "This game sucked, " + winner.name + " is such a hacker!!" ); self BotDoChat( 20, "This game sucked, " + winner.name + " is such a hacker!!" );
}
break; break;
case 1: case 1:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "GGA i suck, Nice score " + winner.name ); self BotDoChat( 20, "GGA i suck, Nice score " + winner.name );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Rofl, " + loser.name + " dude, you suck!!" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Rofl, " + loser.name + " dude, you suck!!" );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Nice Score " + winner.name + ", how did you get to be so good?" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Nice Score " + winner.name + ", how did you get to be so good?" );
}
break; break;
case 2: case 2:
if ( self == winner ) if ( self == winner )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
}
else if ( self == loser ) else if ( self == loser )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "nice wallhacks " + winner.name ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "nice wallhacks " + winner.name );
}
else if ( self != loser && randomint( 2 ) == 1 ) else if ( self != loser && randomint( 2 ) == 1 )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol atleast i did better then " + loser.name ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol atleast i did better then " + loser.name );
}
else if ( self != winner ) else if ( self != winner )
{
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "lolwtf " + winner.name ); self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "lolwtf " + winner.name );
}
break; break;
@@ -938,17 +1007,25 @@ bot_onnukecall_watch()
{ {
case 0: case 0:
if ( level.nukeInfo.player != self ) if ( level.nukeInfo.player != self )
{
self BotDoChat( 30, "Wow who got a nuke?" ); self BotDoChat( 30, "Wow who got a nuke?" );
}
else else
{
self BotDoChat( 30, "NUUUUUUKKKKKKEEEEEE!!!! :D" ); self BotDoChat( 30, "NUUUUUUKKKKKKEEEEEE!!!! :D" );
}
break; break;
case 1: case 1:
if ( level.nukeInfo.player != self ) if ( level.nukeInfo.player != self )
{
self BotDoChat( 30, "lol " + level.nukeInfo.player.name + " is a hacker" ); self BotDoChat( 30, "lol " + level.nukeInfo.player.name + " is a hacker" );
}
else else
{
self BotDoChat( 30, "im the best!" ); self BotDoChat( 30, "im the best!" );
}
break; break;
@@ -958,9 +1035,13 @@ bot_onnukecall_watch()
case 3: case 3:
if ( level.nukeInfo.team != self.team ) if ( level.nukeInfo.team != self.team )
{
self BotDoChat( 30, "man my team sucks ):" ); self BotDoChat( 30, "man my team sucks ):" );
}
else else
{
self BotDoChat( 30, "man my team is good lol" ); self BotDoChat( 30, "man my team is good lol" );
}
break; break;
} }
@@ -1011,7 +1092,9 @@ bot_chat_killed_watch( victim )
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( victim ) || !isDefined( victim.name ) ) if ( !isDefined( victim ) || !isDefined( victim.name ) )
{
return; return;
}
message = ""; message = "";
@@ -1179,7 +1262,9 @@ bot_chat_killed_watch( victim )
case 40: case 40:
if ( isDefined( victim.attackerData ) && isDefined( victim.attackerData[ self.guid ] ) && isDefined( victim.attackerData[ self.guid ].weapon ) ) if ( isDefined( victim.attackerData ) && isDefined( victim.attackerData[ self.guid ] ) && isDefined( victim.attackerData[ self.guid ].weapon ) )
{
message = ( "Man, I sure love my " + getBaseWeaponName( victim.attackerData[ self.guid ].weapon ) + "!" ); message = ( "Man, I sure love my " + getBaseWeaponName( victim.attackerData[ self.guid ].weapon ) + "!" );
}
break; break;
@@ -1200,7 +1285,9 @@ bot_chat_death_watch( killer, last_ks )
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( killer ) || !isDefined( killer.name ) ) if ( !isDefined( killer ) || !isDefined( killer.name ) )
{
return; return;
}
message = ""; message = "";
@@ -1224,9 +1311,13 @@ bot_chat_death_watch( killer, last_ks )
case 4: case 4:
if ( last_ks > 0 ) if ( last_ks > 0 )
{
message = ( "^" + ( randomint( 6 ) + 1 ) + "Nooooooooo my killstreaks!! :( I had a " + last_ks + " killstreak!!" ); message = ( "^" + ( randomint( 6 ) + 1 ) + "Nooooooooo my killstreaks!! :( I had a " + last_ks + " killstreak!!" );
}
else else
{
message = ( "man im getting spawn killed, i have a " + self.pers[ "cur_death_streak" ] + " deathstreak!" ); message = ( "man im getting spawn killed, i have a " + self.pers[ "cur_death_streak" ] + " deathstreak!" );
}
break; break;
@@ -1452,7 +1543,9 @@ bot_chat_death_watch( killer, last_ks )
case 60: case 60:
if ( isDefined( self.attackerData ) && isDefined( self.attackerData[ killer.guid ] ) && isDefined( self.attackerData[ killer.guid ].weapon ) ) if ( isDefined( self.attackerData ) && isDefined( self.attackerData[ killer.guid ] ) && isDefined( self.attackerData[ killer.guid ].weapon ) )
{
message = "Wow! Nice " + getBaseWeaponName( self.attackerData[ killer.guid ].weapon ) + " you got there, " + killer.name + "!"; message = "Wow! Nice " + getBaseWeaponName( self.attackerData[ killer.guid ].weapon ) + " you got there, " + killer.name + "!";
}
break; break;
@@ -1819,9 +1912,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
{ {
case 0: case 0:
if ( !isDefined( aircare.owner ) || aircare.owner == self ) if ( !isDefined( aircare.owner ) || aircare.owner == self )
{
self BotDoChat( 5, "going to my carepackage" ); self BotDoChat( 5, "going to my carepackage" );
}
else else
{
self BotDoChat( 5, "going to " + aircare.owner.name + "'s carepackage" ); self BotDoChat( 5, "going to " + aircare.owner.name + "'s carepackage" );
}
break; break;
@@ -1837,9 +1934,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
{ {
case 0: case 0:
if ( !isDefined( aircare.owner ) || aircare.owner == self ) if ( !isDefined( aircare.owner ) || aircare.owner == self )
{
self BotDoChat( 15, "taking my carepackage" ); self BotDoChat( 15, "taking my carepackage" );
}
else else
{
self BotDoChat( 15, "taking " + aircare.owner.name + "'s carepackage" ); self BotDoChat( 15, "taking " + aircare.owner.name + "'s carepackage" );
}
break; break;
@@ -1877,7 +1978,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
case 5: case 5:
if ( isDefined( aircare.crateType ) ) if ( isDefined( aircare.crateType ) )
{
self BotDoChat( 10, ":3 i got my " + aircare.crateType ); self BotDoChat( 10, ":3 i got my " + aircare.crateType );
}
break; break;
} }
@@ -1904,7 +2007,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
case 4: case 4:
if ( isDefined( aircare.crateType ) ) if ( isDefined( aircare.crateType ) )
{
self BotDoChat( 10, "hahaah jajaja i took your " + aircare.crateType ); self BotDoChat( 10, "hahaah jajaja i took your " + aircare.crateType );
}
break; break;
} }
@@ -1933,7 +2038,9 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
case 4: case 4:
if ( isDefined( aircare.crateType ) ) if ( isDefined( aircare.crateType ) )
{
self BotDoChat( 10, "Wow! there goes my " + aircare.crateType + "!" ); self BotDoChat( 10, "Wow! there goes my " + aircare.crateType + "!" );
}
break; break;
} }
@@ -2020,7 +2127,9 @@ bot_chat_attack_vehicle_watch( state, vehicle, rocketAmmo, d, e, f, g )
weap = rocketAmmo; weap = rocketAmmo;
if ( !isDefined( weap ) ) if ( !isDefined( weap ) )
{
weap = self getCurrentWeapon(); weap = self getCurrentWeapon();
}
self BotDoChat( 10, "Im going to takedown your ks with my " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "Im going to takedown your ks with my " + getBaseWeaponName( weap ) );
break; break;
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+174
View File
@@ -13,10 +13,14 @@
init() init()
{ {
if ( getDvar( "bots_main_menu" ) == "" ) if ( getDvar( "bots_main_menu" ) == "" )
{
setDvar( "bots_main_menu", true ); setDvar( "bots_main_menu", true );
}
if ( !getDvarInt( "bots_main_menu" ) ) if ( !getDvarInt( "bots_main_menu" ) )
{
return; return;
}
thread watchPlayers(); thread watchPlayers();
} }
@@ -28,17 +32,23 @@ watchPlayers()
wait 1; wait 1;
if ( !getDvarInt( "bots_main_menu" ) ) if ( !getDvarInt( "bots_main_menu" ) )
{
return; return;
}
for ( i = level.players.size - 1; i >= 0; i-- ) for ( i = level.players.size - 1; i >= 0; i-- )
{ {
player = level.players[ i ]; player = level.players[ i ];
if ( !player is_host() ) if ( !player is_host() )
{
continue; continue;
}
if ( isDefined( player.menuInit ) && player.menuInit ) if ( isDefined( player.menuInit ) && player.menuInit )
{
continue; continue;
}
player thread init_menu(); player thread init_menu();
} }
@@ -80,27 +90,45 @@ watchDisconnect()
if ( self.menuOpen ) if ( self.menuOpen )
{ {
if ( isDefined( self.MenuTextY ) ) if ( isDefined( self.MenuTextY ) )
{
for ( i = 0; i < self.MenuTextY.size; i++ ) for ( i = 0; i < self.MenuTextY.size; i++ )
{
if ( isDefined( self.MenuTextY[ i ] ) ) if ( isDefined( self.MenuTextY[ i ] ) )
{
self.MenuTextY[ i ] destroy(); self.MenuTextY[ i ] destroy();
}
}
}
if ( isDefined( self.MenuText ) ) if ( isDefined( self.MenuText ) )
{
for ( i = 0; i < self.MenuText.size; i++ ) for ( i = 0; i < self.MenuText.size; i++ )
{
if ( isDefined( self.MenuText[ i ] ) ) if ( isDefined( self.MenuText[ i ] ) )
{
self.MenuText[ i ] destroy(); self.MenuText[ i ] destroy();
}
}
}
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) ) if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
{ {
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
{
self.Menu[ "X" ][ "Shader" ] destroy(); self.Menu[ "X" ][ "Shader" ] destroy();
}
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
{
self.Menu[ "X" ][ "Scroller" ] destroy(); self.Menu[ "X" ][ "Scroller" ] destroy();
} }
}
if ( isDefined( self.menuVersionHud ) ) if ( isDefined( self.menuVersionHud ) )
{
self.menuVersionHud destroy(); self.menuVersionHud destroy();
} }
}
} }
doGreetings() doGreetings()
@@ -134,18 +162,24 @@ watchPlayerOpenMenu()
self playLocalSound( "mouse_click" ); self playLocalSound( "mouse_click" );
if ( self.SubMenu != "Main" ) if ( self.SubMenu != "Main" )
{
self ExitSub(); self ExitSub();
}
else else
{ {
self ExitMenu(); self ExitMenu();
if ( !gameFlag( "prematch_done" ) || level.gameEnded ) if ( !gameFlag( "prematch_done" ) || level.gameEnded )
{
self freezeControls( true ); self freezeControls( true );
}
else else
{
self freezecontrols( false ); self freezecontrols( false );
} }
} }
} }
}
} }
MenuSelect() MenuSelect()
@@ -164,11 +198,15 @@ MenuSelect()
self playLocalSound( "mouse_click" ); self playLocalSound( "mouse_click" );
if ( self.SubMenu == "Main" ) if ( self.SubMenu == "Main" )
{
self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] ); self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ "Main" ][ "X" ] ] );
}
else else
{
self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] ); self thread [[ self.Option[ "Function" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] ]]( self.Option[ "Arg1" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ], self.Option[ "Arg2" ][ self.SubMenu ][ self.Curs[ self.SubMenu ][ "Y" ] ] );
} }
} }
}
} }
LeftMenu() LeftMenu()
@@ -188,7 +226,9 @@ LeftMenu()
self.Curs[ "Main" ][ "X" ]--; self.Curs[ "Main" ][ "X" ]--;
if ( self.Curs[ "Main" ][ "X" ] < 0 ) if ( self.Curs[ "Main" ][ "X" ] < 0 )
{
self.Curs[ "Main" ][ "X" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1; self.Curs[ "Main" ][ "X" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1;
}
self CursMove( "X" ); self CursMove( "X" );
} }
@@ -212,7 +252,9 @@ RightMenu()
self.Curs[ "Main" ][ "X" ]++; self.Curs[ "Main" ][ "X" ]++;
if ( self.Curs[ "Main" ][ "X" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 ) if ( self.Curs[ "Main" ][ "X" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 )
{
self.Curs[ "Main" ][ "X" ] = 0; self.Curs[ "Main" ][ "X" ] = 0;
}
self CursMove( "X" ); self CursMove( "X" );
} }
@@ -236,7 +278,9 @@ UpMenu()
self.Curs[ self.SubMenu ][ "Y" ]--; self.Curs[ self.SubMenu ][ "Y" ]--;
if ( self.Curs[ self.SubMenu ][ "Y" ] < 0 ) if ( self.Curs[ self.SubMenu ][ "Y" ] < 0 )
{
self.Curs[ self.SubMenu ][ "Y" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1; self.Curs[ self.SubMenu ][ "Y" ] = self.Option[ "Name" ][ self.SubMenu ].size - 1;
}
self CursMove( "Y" ); self CursMove( "Y" );
} }
@@ -260,7 +304,9 @@ DownMenu()
self.Curs[ self.SubMenu ][ "Y" ]++; self.Curs[ self.SubMenu ][ "Y" ]++;
if ( self.Curs[ self.SubMenu ][ "Y" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 ) if ( self.Curs[ self.SubMenu ][ "Y" ] > self.Option[ "Name" ][ self.SubMenu ].size - 1 )
{
self.Curs[ self.SubMenu ][ "Y" ] = 0; self.Curs[ self.SubMenu ][ "Y" ] = 0;
}
self CursMove( "Y" ); self CursMove( "Y" );
} }
@@ -281,21 +327,33 @@ OpenSub( menu, menu2 )
if ( self.SubMenu == "Main" ) if ( self.SubMenu == "Main" )
{ {
if ( isDefined( self.MenuText ) ) if ( isDefined( self.MenuText ) )
{
for ( i = 0; i < self.MenuText.size; i++ ) for ( i = 0; i < self.MenuText.size; i++ )
{
if ( isDefined( self.MenuText[ i ] ) ) if ( isDefined( self.MenuText[ i ] ) )
{
self.MenuText[ i ] destroy(); self.MenuText[ i ] destroy();
}
}
}
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) ) if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
{ {
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
{
self.Menu[ "X" ][ "Shader" ] destroy(); self.Menu[ "X" ][ "Shader" ] destroy();
}
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
{
self.Menu[ "X" ][ "Scroller" ] destroy(); self.Menu[ "X" ][ "Scroller" ] destroy();
} }
}
if ( isDefined( self.menuVersionHud ) ) if ( isDefined( self.menuVersionHud ) )
{
self.menuVersionHud destroy(); self.menuVersionHud destroy();
}
for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ ) for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ )
{ {
@@ -304,7 +362,9 @@ OpenSub( menu, menu2 )
self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] ); self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
if ( logOldi ) if ( logOldi )
{
self.oldi = i; self.oldi = i;
}
if ( self.MenuText[ i ].x > 300 ) if ( self.MenuText[ i ].x > 300 )
{ {
@@ -318,9 +378,13 @@ OpenSub( menu, menu2 )
} }
if ( !logOldi ) if ( !logOldi )
{
self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 90, ( 0, 0, 0 ), -2, 1, "white" ); self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 90, ( 0, 0, 0 ), -2, 1, "white" );
}
else else
{
self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 30, ( 0, 0, 0 ), -2, 1, "white" ); self.Menu[ "X" ][ "Shader" ] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 30, ( 0, 0, 0 ), -2, 1, "white" );
}
self.Menu[ "X" ][ "Scroller" ] = self createRectangle( "CENTER", "CENTER", self.MenuText[ self.Curs[ "Main" ][ "X" ] ].x, -225, 105, 22, ( 1, 0, 0 ), -1, 1, "white" ); self.Menu[ "X" ][ "Scroller" ] = self createRectangle( "CENTER", "CENTER", self.MenuText[ self.Curs[ "Main" ][ "X" ] ].x, -225, 105, 22, ( 1, 0, 0 ), -1, 1, "white" );
@@ -333,9 +397,15 @@ OpenSub( menu, menu2 )
else else
{ {
if ( isDefined( self.MenuTextY ) ) if ( isDefined( self.MenuTextY ) )
{
for ( i = 0 ; i < self.MenuTextY.size ; i++ ) for ( i = 0 ; i < self.MenuTextY.size ; i++ )
{
if ( isDefined( self.MenuTextY[ i ] ) ) if ( isDefined( self.MenuTextY[ i ] ) )
{
self.MenuTextY[ i ] destroy(); self.MenuTextY[ i ] destroy();
}
}
}
for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ ) for ( i = 0 ; i < self.Option[ "Name" ][ self.SubMenu ].size ; i++ )
{ {
@@ -416,9 +486,13 @@ ShowOptionOn( variable )
for ( time = 0;; time += 0.05 ) for ( time = 0;; time += 0.05 )
{ {
if ( !self isOnGround() && isAlive( self ) && gameFlag( "prematch_done" ) && !level.gameEnded ) if ( !self isOnGround() && isAlive( self ) && gameFlag( "prematch_done" ) && !level.gameEnded )
{
self freezecontrols( false ); self freezecontrols( false );
}
else else
{
self freezecontrols( true ); self freezecontrols( true );
}
self setClientDvar( "r_blur", "5" ); self setClientDvar( "r_blur", "5" );
self setClientDvar( "sc_blur", "15" ); self setClientDvar( "sc_blur", "15" );
@@ -433,7 +507,9 @@ ShowOptionOn( variable )
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 ); color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
if ( int( time * 4 ) % 2 ) if ( int( time * 4 ) % 2 )
{
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 ); color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
}
self.MenuText[ self.Curs[ self.SubMenu ][ variable ] ].color = color; self.MenuText[ self.Curs[ self.SubMenu ][ variable ] ].color = color;
} }
@@ -443,10 +519,12 @@ ShowOptionOn( variable )
for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ ) for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ )
{ {
if ( isDefined( self.MenuText[ i ] ) ) if ( isDefined( self.MenuText[ i ] ) )
{
self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] ); self.MenuText[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
} }
} }
} }
}
else else
{ {
if ( isDefined( self.Curs[ self.SubMenu ][ variable ] ) && isDefined( self.MenuTextY ) && isDefined( self.MenuTextY[ self.Curs[ self.SubMenu ][ variable ] ] ) ) if ( isDefined( self.Curs[ self.SubMenu ][ variable ] ) && isDefined( self.MenuTextY ) && isDefined( self.MenuTextY[ self.Curs[ self.SubMenu ][ variable ] ] ) )
@@ -456,7 +534,9 @@ ShowOptionOn( variable )
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 ); color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
if ( int( time * 4 ) % 2 ) if ( int( time * 4 ) % 2 )
{
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 ); color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
}
self.MenuTextY[ self.Curs[ self.SubMenu ][ variable ] ].color = color; self.MenuTextY[ self.Curs[ self.SubMenu ][ variable ] ].color = color;
} }
@@ -466,10 +546,12 @@ ShowOptionOn( variable )
for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ ) for ( i = 0; i < self.Option[ "Name" ][ self.SubMenu ].size; i++ )
{ {
if ( isDefined( self.MenuTextY[ i ] ) ) if ( isDefined( self.MenuTextY[ i ] ) )
{
self.MenuTextY[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] ); self.MenuTextY[ i ] settext( self.Option[ "Name" ][ self.SubMenu ][ i ] );
} }
} }
} }
}
wait 0.05; wait 0.05;
} }
@@ -491,36 +573,58 @@ AddBack( menu, back )
ExitSub() ExitSub()
{ {
if ( isDefined( self.MenuTextY ) ) if ( isDefined( self.MenuTextY ) )
{
for ( i = 0; i < self.MenuTextY.size; i++ ) for ( i = 0; i < self.MenuTextY.size; i++ )
{
if ( isDefined( self.MenuTextY[ i ] ) ) if ( isDefined( self.MenuTextY[ i ] ) )
{
self.MenuTextY[ i ] destroy(); self.MenuTextY[ i ] destroy();
}
}
}
self.SubMenu = self.Menu[ "Back" ][ self.Submenu ]; self.SubMenu = self.Menu[ "Back" ][ self.Submenu ];
if ( self.SubMenu == "Main" ) if ( self.SubMenu == "Main" )
{
self CursMove( "X" ); self CursMove( "X" );
}
else else
{
self CursMove( "Y" ); self CursMove( "Y" );
}
} }
ExitMenu() ExitMenu()
{ {
if ( isDefined( self.MenuText ) ) if ( isDefined( self.MenuText ) )
{
for ( i = 0; i < self.MenuText.size; i++ ) for ( i = 0; i < self.MenuText.size; i++ )
{
if ( isDefined( self.MenuText[ i ] ) ) if ( isDefined( self.MenuText[ i ] ) )
{
self.MenuText[ i ] destroy(); self.MenuText[ i ] destroy();
}
}
}
if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) ) if ( isDefined( self.Menu ) && isDefined( self.Menu[ "X" ] ) )
{ {
if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Shader" ] ) )
{
self.Menu[ "X" ][ "Shader" ] destroy(); self.Menu[ "X" ][ "Shader" ] destroy();
}
if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) ) if ( isDefined( self.Menu[ "X" ][ "Scroller" ] ) )
{
self.Menu[ "X" ][ "Scroller" ] destroy(); self.Menu[ "X" ][ "Scroller" ] destroy();
} }
}
if ( isDefined( self.menuVersionHud ) ) if ( isDefined( self.menuVersionHud ) )
{
self.menuVersionHud destroy(); self.menuVersionHud destroy();
}
self.MenuOpen = false; self.MenuOpen = false;
self notify( "exit" ); self notify( "exit" );
@@ -590,9 +694,13 @@ AddOptions()
_tempDvar = getDvarInt( "bots_manage_fill_kick" ); _tempDvar = getDvarInt( "bots_manage_fill_kick" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "man_bots", 7, "Toggle auto bot kicking: " + _temp, ::man_bots, "autokick", _tempDvar ); self AddMenu( "man_bots", 7, "Toggle auto bot kicking: " + _temp, ::man_bots, "autokick", _tempDvar );
@@ -634,9 +742,13 @@ AddOptions()
_tempDvar = getDvarInt( "bots_manage_fill_spec" ); _tempDvar = getDvarInt( "bots_manage_fill_spec" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "man_bots", 11, "Count players for fill on spectator: " + _temp, ::man_bots, "fillspec", _tempDvar ); self AddMenu( "man_bots", 11, "Count players for fill on spectator: " + _temp, ::man_bots, "fillspec", _tempDvar );
@@ -655,18 +767,26 @@ AddOptions()
_tempDvar = getDvarInt( "bots_team_force" ); _tempDvar = getDvarInt( "bots_team_force" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "man_team", 3, "Toggle forcing bots on team: " + _temp, ::bot_teams, "teamforce", _tempDvar ); self AddMenu( "man_team", 3, "Toggle forcing bots on team: " + _temp, ::bot_teams, "teamforce", _tempDvar );
_tempDvar = getDvarInt( "bots_team_mode" ); _tempDvar = getDvarInt( "bots_team_mode" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "only bots"; _temp = "only bots";
}
else else
{
_temp = "everyone"; _temp = "everyone";
}
self AddMenu( "man_team", 4, "Toggle bot_team_bot: " + _temp, ::bot_teams, "teammode", _tempDvar ); self AddMenu( "man_team", 4, "Toggle bot_team_bot: " + _temp, ::bot_teams, "teammode", _tempDvar );
@@ -745,117 +865,169 @@ AddOptions()
_tempDvar = getDvarInt( "bots_loadout_reasonable" ); _tempDvar = getDvarInt( "bots_loadout_reasonable" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 0, "Bots use only good class setups: " + _temp, ::bot_func, "reasonable", _tempDvar ); self AddMenu( "set1", 0, "Bots use only good class setups: " + _temp, ::bot_func, "reasonable", _tempDvar );
_tempDvar = getDvarInt( "bots_loadout_allow_op" ); _tempDvar = getDvarInt( "bots_loadout_allow_op" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 1, "Bots can use op and annoying class setups: " + _temp, ::bot_func, "op", _tempDvar ); self AddMenu( "set1", 1, "Bots can use op and annoying class setups: " + _temp, ::bot_func, "op", _tempDvar );
_tempDvar = getDvarInt( "bots_play_move" ); _tempDvar = getDvarInt( "bots_play_move" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 2, "Bots can move: " + _temp, ::bot_func, "move", _tempDvar ); self AddMenu( "set1", 2, "Bots can move: " + _temp, ::bot_func, "move", _tempDvar );
_tempDvar = getDvarInt( "bots_play_knife" ); _tempDvar = getDvarInt( "bots_play_knife" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 3, "Bots can knife: " + _temp, ::bot_func, "knife", _tempDvar ); self AddMenu( "set1", 3, "Bots can knife: " + _temp, ::bot_func, "knife", _tempDvar );
_tempDvar = getDvarInt( "bots_play_fire" ); _tempDvar = getDvarInt( "bots_play_fire" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 4, "Bots can fire: " + _temp, ::bot_func, "fire", _tempDvar ); self AddMenu( "set1", 4, "Bots can fire: " + _temp, ::bot_func, "fire", _tempDvar );
_tempDvar = getDvarInt( "bots_play_nade" ); _tempDvar = getDvarInt( "bots_play_nade" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 5, "Bots can nade: " + _temp, ::bot_func, "nade", _tempDvar ); self AddMenu( "set1", 5, "Bots can nade: " + _temp, ::bot_func, "nade", _tempDvar );
_tempDvar = getDvarInt( "bots_play_take_carepackages" ); _tempDvar = getDvarInt( "bots_play_take_carepackages" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 6, "Bots can take carepackages: " + _temp, ::bot_func, "care", _tempDvar ); self AddMenu( "set1", 6, "Bots can take carepackages: " + _temp, ::bot_func, "care", _tempDvar );
_tempDvar = getDvarInt( "bots_play_obj" ); _tempDvar = getDvarInt( "bots_play_obj" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 7, "Bots play the objective: " + _temp, ::bot_func, "obj", _tempDvar ); self AddMenu( "set1", 7, "Bots play the objective: " + _temp, ::bot_func, "obj", _tempDvar );
_tempDvar = getDvarInt( "bots_play_camp" ); _tempDvar = getDvarInt( "bots_play_camp" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 8, "Bots can camp: " + _temp, ::bot_func, "camp", _tempDvar ); self AddMenu( "set1", 8, "Bots can camp: " + _temp, ::bot_func, "camp", _tempDvar );
_tempDvar = getDvarInt( "bots_play_jumpdrop" ); _tempDvar = getDvarInt( "bots_play_jumpdrop" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 9, "Bots can jump and dropshot: " + _temp, ::bot_func, "jump", _tempDvar ); self AddMenu( "set1", 9, "Bots can jump and dropshot: " + _temp, ::bot_func, "jump", _tempDvar );
_tempDvar = getDvarInt( "bots_play_target_other" ); _tempDvar = getDvarInt( "bots_play_target_other" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 10, "Bots can target other script objects: " + _temp, ::bot_func, "targetother", _tempDvar ); self AddMenu( "set1", 10, "Bots can target other script objects: " + _temp, ::bot_func, "targetother", _tempDvar );
_tempDvar = getDvarInt( "bots_play_killstreak" ); _tempDvar = getDvarInt( "bots_play_killstreak" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 11, "Bots can use killstreaks: " + _temp, ::bot_func, "killstreak", _tempDvar ); self AddMenu( "set1", 11, "Bots can use killstreaks: " + _temp, ::bot_func, "killstreak", _tempDvar );
_tempDvar = getDvarInt( "bots_play_ads" ); _tempDvar = getDvarInt( "bots_play_ads" );
if ( _tempDvar ) if ( _tempDvar )
{
_temp = "true"; _temp = "true";
}
else else
{
_temp = "false"; _temp = "false";
}
self AddMenu( "set1", 12, "Bots can ads: " + _temp, ::bot_func, "ads", _tempDvar ); self AddMenu( "set1", 12, "Bots can ads: " + _temp, ::bot_func, "ads", _tempDvar );
} }
@@ -1114,7 +1286,9 @@ man_bots( a, b )
} }
if ( !result ) if ( !result )
{
self iPrintln( "No bots to kick" ); self iPrintln( "No bots to kick" );
}
break; break;
+105 -2
View File
@@ -13,10 +13,14 @@
init() init()
{ {
if ( getDvar( "bots_main_debug" ) == "" ) if ( getDvar( "bots_main_debug" ) == "" )
{
setDvar( "bots_main_debug", 0 ); setDvar( "bots_main_debug", 0 );
}
if ( !getDVarint( "bots_main_debug" ) ) if ( !getDVarint( "bots_main_debug" ) )
{
return; return;
}
/* if(!getDVarint("developer")) /* if(!getDVarint("developer"))
{ {
@@ -36,28 +40,42 @@ init()
setDvar( "bots_manage_fill_spec", 1 ); setDvar( "bots_manage_fill_spec", 1 );
if ( getDvar( "bots_main_debug_distance" ) == "" ) if ( getDvar( "bots_main_debug_distance" ) == "" )
{
setDvar( "bots_main_debug_distance", 512.0 ); setDvar( "bots_main_debug_distance", 512.0 );
}
if ( getDvar( "bots_main_debug_cone" ) == "" ) if ( getDvar( "bots_main_debug_cone" ) == "" )
{
setDvar( "bots_main_debug_cone", 0.65 ); setDvar( "bots_main_debug_cone", 0.65 );
}
if ( getDvar( "bots_main_debug_minDist" ) == "" ) if ( getDvar( "bots_main_debug_minDist" ) == "" )
{
setDvar( "bots_main_debug_minDist", 32.0 ); setDvar( "bots_main_debug_minDist", 32.0 );
}
if ( getDvar( "bots_main_debug_drawThrough" ) == "" ) if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
{
setDvar( "bots_main_debug_drawThrough", false ); setDvar( "bots_main_debug_drawThrough", false );
}
if ( getDvar( "bots_main_debug_updateRate" ) == "" ) if ( getDvar( "bots_main_debug_updateRate" ) == "" )
{
setDvar( "bots_main_debug_updateRate", 500 ); setDvar( "bots_main_debug_updateRate", 500 );
}
if ( getDvar( "bots_main_debug_dashAmount" ) == "" ) if ( getDvar( "bots_main_debug_dashAmount" ) == "" )
{
setDvar( "bots_main_debug_dashAmount", 35.0 ); setDvar( "bots_main_debug_dashAmount", 35.0 );
}
setDvar( "player_sustainAmmo", 1 ); setDvar( "player_sustainAmmo", 1 );
if ( !isDefined( level.waypoints ) ) if ( !isDefined( level.waypoints ) )
{
level.waypoints = []; level.waypoints = [];
}
level.waypointCount = 0; level.waypointCount = 0;
@@ -141,7 +159,9 @@ watchAstarCommand()
self waittill( "astar" ); self waittill( "astar" );
if ( 1 ) if ( 1 )
{
continue; continue;
}
self iprintln( "Start AStar" ); self iprintln( "Start AStar" );
self.astar = undefined; self.astar = undefined;
@@ -162,7 +182,9 @@ watchAstarCommand()
drawWaypoint( i ) drawWaypoint( i )
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isDefined( level.drawn_wps ) )
{
level.drawn_wps = []; level.drawn_wps = [];
}
newdeathicon = newHudElem(); newdeathicon = newHudElem();
newdeathicon.x = level.waypoints[ i ].origin[ 0 ]; newdeathicon.x = level.waypoints[ i ].origin[ 0 ];
@@ -179,7 +201,9 @@ drawWaypoint( i )
drawPath( where ) drawPath( where )
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isDefined( level.drawn_wps ) )
{
level.drawn_wps = []; level.drawn_wps = [];
}
newdeathicon = newHudElem(); newdeathicon = newHudElem();
newdeathicon.x = where[ 0 ]; newdeathicon.x = where[ 0 ];
@@ -196,7 +220,9 @@ drawPath( where )
clearWaypoints() clearWaypoints()
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isDefined( level.drawn_wps ) )
{
return; return;
}
for ( i = 0; i < level.drawn_wps.size; i++ ) for ( i = 0; i < level.drawn_wps.size; i++ )
{ {
@@ -209,7 +235,9 @@ clearWaypoints()
clearWpLinks() clearWpLinks()
{ {
if ( !isDefined( level.drawn_links ) ) if ( !isDefined( level.drawn_links ) )
{
return; return;
}
for ( i = 0; i < level.waypointCount; i++ ) for ( i = 0; i < level.waypointCount; i++ )
{ {
@@ -218,7 +246,7 @@ clearWpLinks()
for ( i = 0; i < level.drawn_links.size; i++ ) for ( i = 0; i < level.drawn_links.size; i++ )
{ {
level.drawn_links[ i ] delete(); level.drawn_links[ i ] delete ();
} }
level.drawn_links = []; level.drawn_links = [];
@@ -227,16 +255,24 @@ clearWpLinks()
showWpLink( i, h ) showWpLink( i, h )
{ {
if ( !isDefined( level.drawn_links ) ) if ( !isDefined( level.drawn_links ) )
{
level.drawn_links = []; level.drawn_links = [];
}
if ( !isDefined( level.waypoints[ i ].drawn_links ) ) if ( !isDefined( level.waypoints[ i ].drawn_links ) )
{
level.waypoints[ i ].drawn_links = []; level.waypoints[ i ].drawn_links = [];
}
if ( !isDefined( level.waypoints[ h ].drawn_links ) ) if ( !isDefined( level.waypoints[ h ].drawn_links ) )
{
level.waypoints[ h ].drawn_links = []; level.waypoints[ h ].drawn_links = [];
}
if ( isDefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isDefined( level.waypoints[ i ].drawn_links[ "" + h ] ) ) if ( isDefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isDefined( level.waypoints[ i ].drawn_links[ "" + h ] ) )
{
return; return;
}
level.waypoints[ h ].drawn_links[ "" + i ] = true; level.waypoints[ h ].drawn_links[ "" + i ] = true;
level.waypoints[ i ].drawn_links[ "" + h ] = true; level.waypoints[ i ].drawn_links[ "" + h ] = true;
@@ -308,7 +344,9 @@ updateWaypointsStats()
for ( i = 0; i < level.waypointCount; i++ ) for ( i = 0; i < level.waypointCount; i++ )
{ {
if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) ) if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) )
{
closest = i; closest = i;
}
wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 ); wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 );
@@ -321,9 +359,11 @@ updateWaypointsStats()
drawWaypoint( i ); drawWaypoint( i );
for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- )
{
showWpLink( i, level.waypoints[ i ].children[ h ] ); showWpLink( i, level.waypoints[ i ].children[ h ] );
} }
} }
}
// mw3 doesnt have debug gsc calls :( // mw3 doesnt have debug gsc calls :(
/* for(h = level.waypoints[ i ].children.size - 1; h >= 0; h--) /* for(h = level.waypoints[ i ].children.size - 1; h >= 0; h--)
@@ -353,7 +393,9 @@ updateWaypointsStats()
infotext.x = infotext.x - 2; infotext.x = infotext.x - 2;
if ( infotext.x <= -800 ) if ( infotext.x <= -800 )
{
infotext.x = 800; infotext.x = 800;
}
if ( time > 2 && self UseButtonPressed() ) if ( time > 2 && self UseButtonPressed() )
{ {
@@ -378,7 +420,10 @@ updateWaypointsStats()
node = self.astar.nodes[ i ]; node = self.astar.nodes[ i ];
// line(prev, level.waypoints[ node ].origin + (0, 0, 35), (0,1,1)); // line(prev, level.waypoints[ node ].origin + (0, 0, 35), (0,1,1));
if ( timeToUpdate ) drawPath( level.waypoints[ node ].origin ); if ( timeToUpdate )
{
drawPath( level.waypoints[ node ].origin );
}
prev = level.waypoints[ node ].origin + ( 0, 0, 35 ); prev = level.waypoints[ node ].origin + ( 0, 0, 35 );
} }
@@ -530,11 +575,15 @@ watchSaveWaypointsCommand()
} }
if ( isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) if ( isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
{
logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" );
}
if ( isDefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" ) if ( isDefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" )
{
logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" );
} }
}
logprint( "*/return waypoints;\n}\n\n\n\n" ); logprint( "*/return waypoints;\n}\n\n\n\n" );
@@ -557,20 +606,30 @@ watchSaveWaypointsCommand()
str += wp.children[ h ]; str += wp.children[ h ];
if ( h < wp.children.size - 1 ) if ( h < wp.children.size - 1 )
{
str += " "; str += " ";
} }
}
str += "," + wp.type + ","; str += "," + wp.type + ",";
if ( isDefined( wp.angles ) ) if ( isDefined( wp.angles ) )
{
str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ","; str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ",";
}
else else
{
str += ","; str += ",";
}
if ( isDefined( wp.jav_point ) ) if ( isDefined( wp.jav_point ) )
{
str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ","; str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ",";
}
else else
{
str += ","; str += ",";
}
PrintLn( str ); PrintLn( str );
BotBuiltinFileWrite( filename, str + "\n", "append" ); BotBuiltinFileWrite( filename, str + "\n", "append" );
@@ -596,10 +655,14 @@ LoadWaypoints()
checkForWarnings() checkForWarnings()
{ {
if ( level.waypointCount <= 0 ) if ( level.waypointCount <= 0 )
{
self iprintln( "WARNING: waypointCount is " + level.waypointCount ); self iprintln( "WARNING: waypointCount is " + level.waypointCount );
}
if ( level.waypointCount != level.waypoints.size ) if ( level.waypointCount != level.waypoints.size )
{
self iprintln( "WARNING: waypointCount is not " + level.waypoints.size ); self iprintln( "WARNING: waypointCount is not " + level.waypoints.size );
}
for ( i = 0; i < level.waypointCount; i++ ) for ( i = 0; i < level.waypointCount; i++ )
{ {
@@ -610,7 +673,9 @@ checkForWarnings()
} }
if ( level.waypoints[ i ].children.size <= 0 ) if ( level.waypoints[ i ].children.size <= 0 )
{
self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[ i ].children.size ); self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[ i ].children.size );
}
else else
{ {
if ( !isDefined( level.waypoints[ i ].children ) || !isDefined( level.waypoints[ i ].children.size ) ) if ( !isDefined( level.waypoints[ i ].children ) || !isDefined( level.waypoints[ i ].children.size ) )
@@ -624,12 +689,16 @@ checkForWarnings()
child = level.waypoints[ i ].children[ h ]; child = level.waypoints[ i ].children[ h ];
if ( !isDefined( level.waypoints[ child ] ) ) if ( !isDefined( level.waypoints[ child ] ) )
{
self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" );
}
else if ( child == i ) else if ( child == i )
{
self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" ); self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" );
} }
} }
} }
}
if ( !isDefined( level.waypoints[ i ].type ) ) if ( !isDefined( level.waypoints[ i ].type ) )
{ {
@@ -638,11 +707,15 @@ checkForWarnings()
} }
if ( level.waypoints[ i ].type == "javelin" && !isDefined( level.waypoints[ i ].jav_point ) ) if ( level.waypoints[ i ].type == "javelin" && !isDefined( level.waypoints[ i ].jav_point ) )
{
self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" ); self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" );
}
if ( !isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) if ( !isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
{
self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); self iprintln( "WARNING: waypoint " + i + " angles is undefined" );
} }
}
// check reachability, assume bidirectional graph // check reachability, assume bidirectional graph
@@ -651,13 +724,17 @@ checkForWarnings()
for ( i = 0; i < level.waypointCount; i++ ) for ( i = 0; i < level.waypointCount; i++ )
{ {
if ( i % 5 == 0 ) if ( i % 5 == 0 )
{
wait 0.05; wait 0.05;
}
astar = AStarSearch( level.waypoints[ wpIdx ].origin, level.waypoints[ i ].origin, undefined, true ); astar = AStarSearch( level.waypoints[ wpIdx ].origin, level.waypoints[ i ].origin, undefined, true );
if ( astar.size <= 0 ) if ( astar.size <= 0 )
{
self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i ); self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i );
} }
}
self iprintln( "Waypoint warnings check completed." ); self iprintln( "Waypoint warnings check completed." );
} }
@@ -764,9 +841,11 @@ DeleteWaypoint( nwp )
for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- )
{ {
if ( level.waypoints[ i ].children[ h ] > nwp ) if ( level.waypoints[ i ].children[ h ] > nwp )
{
level.waypoints[ i ].children[ h ]--; level.waypoints[ i ].children[ h ]--;
} }
} }
}
for ( entry = 0; entry < level.waypointCount; entry++ ) for ( entry = 0; entry < level.waypointCount; entry++ )
{ {
@@ -796,17 +875,29 @@ AddWaypoint()
level.waypoints[ level.waypointCount ].origin = pos; level.waypoints[ level.waypointCount ].origin = pos;
if ( isDefined( self.javelinTargetPoint ) ) if ( isDefined( self.javelinTargetPoint ) )
{
level.waypoints[ level.waypointCount ].type = "javelin"; level.waypoints[ level.waypointCount ].type = "javelin";
}
else if ( self AdsButtonPressed() ) else if ( self AdsButtonPressed() )
{
level.waypoints[ level.waypointCount ].type = "climb"; level.waypoints[ level.waypointCount ].type = "climb";
}
else if ( self AttackButtonPressed() && self UseButtonPressed() ) else if ( self AttackButtonPressed() && self UseButtonPressed() )
{
level.waypoints[ level.waypointCount ].type = "tube"; level.waypoints[ level.waypointCount ].type = "tube";
}
else if ( self AttackButtonPressed() ) else if ( self AttackButtonPressed() )
{
level.waypoints[ level.waypointCount ].type = "grenade"; level.waypoints[ level.waypointCount ].type = "grenade";
}
else if ( self UseButtonPressed() ) else if ( self UseButtonPressed() )
{
level.waypoints[ level.waypointCount ].type = "claymore"; level.waypoints[ level.waypointCount ].type = "claymore";
}
else else
{
level.waypoints[ level.waypointCount ].type = self getStance(); level.waypoints[ level.waypointCount ].type = self getStance();
}
level.waypoints[ level.waypointCount ].angles = self getPlayerAngles(); level.waypoints[ level.waypointCount ].angles = self getPlayerAngles();
@@ -822,7 +913,9 @@ AddWaypoint()
if ( level.autoLink ) if ( level.autoLink )
{ {
if ( level.wpToLink == -1 ) if ( level.wpToLink == -1 )
{
level.wpToLink = level.waypointCount - 1; level.wpToLink = level.waypointCount - 1;
}
level.waypointCount++; level.waypointCount++;
self LinkWaypoint( level.waypointCount - 1 ); self LinkWaypoint( level.waypointCount - 1 );
@@ -844,7 +937,9 @@ DeleteAllWaypoints()
buildChildCountString ( wp ) buildChildCountString ( wp )
{ {
if ( wp == -1 ) if ( wp == -1 )
{
return -1; return -1;
}
wpstr = level.waypoints[ wp ].children.size; wpstr = level.waypoints[ wp ].children.size;
@@ -854,17 +949,23 @@ buildChildCountString ( wp )
buildChildString( wp ) buildChildString( wp )
{ {
if ( wp == -1 ) if ( wp == -1 )
{
return ""; return "";
}
wpstr = ""; wpstr = "";
for ( i = 0; i < level.waypoints[ wp ].children.size; i++ ) for ( i = 0; i < level.waypoints[ wp ].children.size; i++ )
{ {
if ( i != 0 ) if ( i != 0 )
{
wpstr = wpstr + "," + level.waypoints[ wp ].children[ i ]; wpstr = wpstr + "," + level.waypoints[ wp ].children[ i ];
}
else else
{
wpstr = wpstr + level.waypoints[ wp ].children[ i ]; wpstr = wpstr + level.waypoints[ wp ].children[ i ];
} }
}
return wpstr; return wpstr;
} }
@@ -872,7 +973,9 @@ buildChildString( wp )
buildTypeString( wp ) buildTypeString( wp )
{ {
if ( wp == -1 ) if ( wp == -1 )
{
return ""; return "";
}
return level.waypoints[ wp ].type; return level.waypoints[ wp ].type;
} }