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its actually highrise
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e2edee3355
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@ -928,8 +928,8 @@ load_waypoints()
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case "mp_mogadishu":
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level.waypoints = maps\mp\bots\waypoints\bakaara::Bakaara();
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break;
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case "mp_hardhat":
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level.waypoints = maps\mp\bots\waypoints\hardhat::Hardhat();
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case "mp_highrise":
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level.waypoints = maps\mp\bots\waypoints\highrise::Highrise();
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break;
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case "mp_paris":
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level.waypoints = maps\mp\bots\waypoints\resistance::Resistance();
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@ -1,4 +1,4 @@
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hardhat()
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Highrise()
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{
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waypoints = [];
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waypoints[0] = spawnstruct();
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