bot lunge

This commit is contained in:
ineed bots 2023-12-10 05:50:01 -06:00
parent 814cd9609e
commit 9a0db18829
5 changed files with 69 additions and 8 deletions

View File

@ -150,7 +150,7 @@ init()
level.bots_minGrenadeDistance *= level.bots_minGrenadeDistance; level.bots_minGrenadeDistance *= level.bots_minGrenadeDistance;
level.bots_maxGrenadeDistance = 1024; level.bots_maxGrenadeDistance = 1024;
level.bots_maxGrenadeDistance *= level.bots_maxGrenadeDistance; level.bots_maxGrenadeDistance *= level.bots_maxGrenadeDistance;
level.bots_maxKnifeDistance = 80; level.bots_maxKnifeDistance = 128;
level.bots_maxKnifeDistance *= level.bots_maxKnifeDistance; level.bots_maxKnifeDistance *= level.bots_maxKnifeDistance;
level.bots_goalDistance = 27.5; level.bots_goalDistance = 27.5;
level.bots_goalDistance *= level.bots_goalDistance; level.bots_goalDistance *= level.bots_goalDistance;

View File

@ -131,6 +131,7 @@ resetBotVars()
self.bot.issmokingafter = false; self.bot.issmokingafter = false;
self.bot.isknifing = false; self.bot.isknifing = false;
self.bot.isknifingafter = false; self.bot.isknifingafter = false;
self.bot.knifing_target = undefined;
self.bot.semi_time = false; self.bot.semi_time = false;
self.bot.jump_time = undefined; self.bot.jump_time = undefined;
@ -756,7 +757,7 @@ doBotMovement_loop( data )
} }
// move! // move!
if ( self.bot.wantsprint && self.bot.issprinting ) if ( ( self.bot.wantsprint && self.bot.issprinting ) || isDefined( self.bot.knifing_target ) )
dir = ( 127, dir[1], 0 ); dir = ( 127, dir[1], 0 );
self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) ); self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) );
@ -1643,7 +1644,7 @@ aim_loop()
} }
else else
{ {
if ( self canAds( dist, curweap ) ) if ( self canFire( curweap ) && self isInRange( dist, curweap ) && self canAds( dist, curweap ) )
{ {
if ( !self.bot.is_cur_sniper || !self.pers["bots"]["behavior"]["quickscope"] ) if ( !self.bot.is_cur_sniper || !self.pers["bots"]["behavior"]["quickscope"] )
self thread pressAds(); self thread pressAds();
@ -1669,7 +1670,9 @@ aim_loop()
conedot = getConeDot( aimpos, eyePos, angles ); conedot = getConeDot( aimpos, eyePos, angles );
if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 ) if ( isDefined( self.bot.knifing_target ) )
self thread bot_lookat( target getTagOrigin( "j_spine4" ), 0.05 );
else if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
self thread bot_lookat( aimpos, 0.05 ); self thread bot_lookat( aimpos, 0.05 );
else else
self thread bot_lookat( aimpos, aimspeed, target getVelocity(), true ); self thread bot_lookat( aimpos, aimspeed, target getVelocity(), true );
@ -1694,7 +1697,7 @@ aim_loop()
if ( ( isplay || target.classname == "misc_turret" ) && !self.bot.isknifingafter && conedot > 0.9 && dist < knifeDist && trace_time > reaction_time && !usingRemote && getDvarInt( "bots_play_knife" ) ) if ( ( isplay || target.classname == "misc_turret" ) && !self.bot.isknifingafter && conedot > 0.9 && dist < knifeDist && trace_time > reaction_time && !usingRemote && getDvarInt( "bots_play_knife" ) )
{ {
self clear_bot_after_target(); self clear_bot_after_target();
self thread knife(); self thread knife( target );
return; return;
} }
@ -2491,16 +2494,53 @@ pressfrag()
self BotBuiltinBotAction( "-frag" ); self BotBuiltinBotAction( "-frag" );
} }
/*
Performs melee target
*/
do_knife_target( target )
{
self endon( "death" );
self endon( "disconnect" );
self endon( "bot_knife" );
if ( !isDefined( target ) || !isPlayer( target ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
dist = distance( target.origin, self.origin );
if ( dist > getDvarFloat( "aim_automelee_range" ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
self.bot.knifing_target = target;
self BotBuiltinBotMeleeParams( target getEntityNumber(), dist );
wait 1;
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
}
/* /*
Bot will knife. Bot will knife.
*/ */
knife() knife( target )
{ {
self endon( "death" ); self endon( "death" );
self endon( "disconnect" ); self endon( "disconnect" );
self notify( "bot_knife" ); self notify( "bot_knife" );
self endon( "bot_knife" ); self endon( "bot_knife" );
self thread do_knife_target( target );
self.bot.isknifing = true; self.bot.isknifing = true;
self.bot.isknifingafter = true; self.bot.isknifingafter = true;

View File

@ -4360,7 +4360,7 @@ doReloadCancel()
*/ */
bot_weapon_think_loop( data ) bot_weapon_think_loop( data )
{ {
self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" ); ret = self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" );
if ( self BotIsFrozen() ) if ( self BotIsFrozen() )
return; return;
@ -4399,6 +4399,8 @@ bot_weapon_think_loop( data )
return; return;
} }
force = ( ret == "bot_force_check_switch" );
if ( data.first ) if ( data.first )
{ {
data.first = false; data.first = false;
@ -4416,6 +4418,8 @@ bot_weapon_think_loop( data )
if ( hasTarget ) if ( hasTarget )
return; return;
} }
else
force = true;
} }
weaponslist = self getweaponslistall(); weaponslist = self getweaponslistall();
@ -4426,7 +4430,7 @@ bot_weapon_think_loop( data )
weapon = weaponslist[randomInt( weaponslist.size )]; weapon = weaponslist[randomInt( weaponslist.size )];
weaponslist = array_remove( weaponslist, weapon ); weaponslist = array_remove( weaponslist, weapon );
if ( !self getAmmoCount( weapon ) ) if ( !self getAmmoCount( weapon ) && !force )
continue; continue;
if ( !isWeaponPrimary( weapon ) ) if ( !isWeaponPrimary( weapon ) )

View File

@ -112,6 +112,17 @@ BotBuiltinBotMovement( forward, right )
} }
} }
/*
Sets melee params
*/
BotBuiltinBotMeleeParams( entNum, dist )
{
if ( isDefined( level.bot_builtins ) && isDefined( level.bot_builtins["botmeleeparams"] ) )
{
self [[ level.bot_builtins["botmeleeparams" ]]]( entNum, dist );
}
}
/* /*
Returns if player is the host Returns if player is the host
*/ */

View File

@ -7,6 +7,7 @@ init()
level.bot_builtins["botaction"] = ::do_botaction; level.bot_builtins["botaction"] = ::do_botaction;
level.bot_builtins["botstop"] = ::do_botstop; level.bot_builtins["botstop"] = ::do_botstop;
level.bot_builtins["botmovement"] = ::do_botmovement; level.bot_builtins["botmovement"] = ::do_botmovement;
level.bot_builtins["botmeleeparams"] = ::do_botmeleeparams;
} }
do_printconsole( s ) do_printconsole( s )
@ -45,3 +46,8 @@ do_botmovement( forward, right )
{ {
self BotMovement( forward, right ); self BotMovement( forward, right );
} }
do_botmeleeparams( entNum, dist )
{
// self BotMeleeParams( entNum, dist );
}