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https://github.com/ineedbots/iw5_bot_warfare.git
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comments about the current state
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@ -18,6 +18,7 @@ init()
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if(!getDVarint("bots_main_debug"))
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return;
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// COMPILER until gsc can be ran on the client...
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/*if(!getDVarint("developer"))
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{
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setdvar("developer_script", 1);
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@ -88,6 +89,7 @@ StartDev()
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self giveWeapon("semtex_mp");
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self _clearperks();
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self.specialty = [];
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// need to find out how to setperks in mw3
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/*self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
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self maps\mp\perks\_perks::givePerk("specialty_falldamage");
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self maps\mp\perks\_perks::givePerk("specialty_marathon");
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@ -108,6 +110,8 @@ StartDev()
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self thread sayExtras();
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//self LoadWaypoints(); // actionslot 2 not working?
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// COMPILER loops bugging out
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// crashes on map reload if too big?
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level.waypoints = maps\mp\bots\waypoints\dome::Dome();
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level.waypointCount = level.waypoints.size;
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}
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@ -241,7 +245,7 @@ showWpLink(i, h)
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dash = spawn( "script_model", end);
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dash setModel("weapon_parabolic_knife");
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//dash.angles = dir; // COMPILER
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//dash.angles = dir; // COMPILER loops are bugging out variables
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level.drawn_links[level.drawn_links.size] = dash;
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}
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@ -279,6 +283,7 @@ updateWaypointsStats()
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myAngles = self GetPlayerAngles();
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timeToUpdate = ((intTimer % getDvarInt("bots_main_debug_updateRate")) == 0);
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// COMPILER need client gsc
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if (timeToUpdate)
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{
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clearWaypoints();
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@ -294,6 +299,7 @@ updateWaypointsStats()
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if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, wpOrg, false, self) || getDVarint("bots_main_debug_drawThrough")))
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{
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// COMPILER need client gsc
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if (timeToUpdate)
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{
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if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone"))
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@ -305,6 +311,7 @@ updateWaypointsStats()
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}
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}
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// COMPILER need client gsc
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/*for(h = 0; h < level.waypoints[i].childCount; h++)
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line(wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
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@ -675,7 +682,7 @@ LinkWaypoint(nwp)
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}
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}
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// COMPILER BUG ATM!! nwp getting over written, using level.temp_vars for now
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// COMPILER BUG ATM!! vars getting over written, using level.temp_vars for now
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if (!level.temp_vars[1] )
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{
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@ -721,6 +728,8 @@ DeleteWaypoint(nwp)
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}
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}
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// COMPILER vars are bugging out, dont use!
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for ( entry = 0; entry < level.waypointCount; entry++ )
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{
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if ( entry == nwp )
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