mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-25 15:19:14 +00:00
cleanup
This commit is contained in:
parent
2eff53e976
commit
a838a56770
@ -1651,7 +1651,7 @@ aim_loop()
|
||||
}
|
||||
|
||||
if ( !usingRemote )
|
||||
self thread bot_lookat( last_pos + ( 0, 0, self getEyeHeight() + nadeAimOffset ), aimspeed );
|
||||
self thread bot_lookat( last_pos + ( 0, 0, self GetPlayerViewHeight() + nadeAimOffset ), aimspeed );
|
||||
else
|
||||
self thread bot_lookat( last_pos, aimspeed );
|
||||
|
||||
@ -1754,7 +1754,7 @@ aim_loop()
|
||||
nadeAimOffset = dist / 3000;
|
||||
}
|
||||
|
||||
aimpos = last_pos + ( 0, 0, self getEyeHeight() + nadeAimOffset );
|
||||
aimpos = last_pos + ( 0, 0, self GetPlayerViewHeight() + nadeAimOffset );
|
||||
|
||||
if ( usingRemote )
|
||||
aimpos = last_pos;
|
||||
@ -1810,7 +1810,7 @@ aim_loop()
|
||||
lookat = self.bot.towards_goal;
|
||||
|
||||
if ( isDefined( lookat ) )
|
||||
self thread bot_lookat( lookat + ( 0, 0, self getEyeHeight() ), aimspeed );
|
||||
self thread bot_lookat( lookat + ( 0, 0, self GetPlayerViewHeight() ), aimspeed );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5257,7 +5257,7 @@ BotLookAtRandomThing( obj_target )
|
||||
}
|
||||
}
|
||||
|
||||
origin = ( 0, 0, self GetEyeHeight() );
|
||||
origin = ( 0, 0, self GetPlayerViewHeight() );
|
||||
|
||||
if ( isDefined( nearestEnemy ) && DistanceSquared( self.origin, nearestEnemy.origin ) < 1024 * 1024 && rand < 40 )
|
||||
origin += ( nearestEnemy.origin[0], nearestEnemy.origin[1], self.origin[2] );
|
||||
|
@ -716,16 +716,6 @@ isWeaponDroppable( weap )
|
||||
return ( maps\mp\gametypes\_weapons::mayDropWeapon( weap ) );
|
||||
}
|
||||
|
||||
/*
|
||||
Returns the height the viewpos is above the origin
|
||||
*/
|
||||
getEyeHeight()
|
||||
{
|
||||
myEye = self getEye();
|
||||
|
||||
return myEye[2] - self.origin[2];
|
||||
}
|
||||
|
||||
/*
|
||||
Does a notify after a delay
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user