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2 Commits

Author SHA1 Message Date
ineed bots
d2ddce2169 update 2024-04-30 13:09:03 -06:00
ineed bots
7028290495 comment out 2024-04-30 10:56:15 -06:00
3 changed files with 8 additions and 2 deletions

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@ -112,6 +112,12 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
| bots_play_aim | If the bots can aim. | 1 | | bots_play_aim | If the bots can aim. | 1 |
## Changelog ## Changelog
- v2.3.0 (not released yet)
- Fixed bots aiming in ac130/chopper being broken at times
- Bots properly use pred missiles
- Smoothed bot aim at range
- Fixed bots_manage_fill_spec players being counted with bots_manage_fill_mode 1 (bot only)
- v2.2.0 - v2.2.0
- Bots can now melee lunge - Bots can now melee lunge
- Fixed some chat related script runtime errors - Fixed some chat related script runtime errors

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@ -15,7 +15,7 @@
*/ */
init() init()
{ {
level.bw_version = "2.2.0"; level.bw_version = "2.3.0";
if ( getdvar( "bots_main" ) == "" ) if ( getdvar( "bots_main" ) == "" )
{ {

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@ -3822,7 +3822,7 @@ _fireFix( lifeId, player )
rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team ); rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team );
rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); // rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); // gsc-tool wrong token, its okay, this func is useless anyway
rocket.lifeid = lifeId; rocket.lifeid = lifeId;
rocket.type = "remote"; rocket.type = "remote";